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state_tracker: remove sw_primitive_restart from st_context
authorJordan Justen <jordan.l.justen@intel.com>
Mon, 7 May 2012 23:17:31 +0000 (16:17 -0700)
committerJordan Justen <jordan.l.justen@intel.com>
Thu, 17 May 2012 17:54:26 +0000 (10:54 -0700)
The VBO module now can handle primitive restart in software
if required.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/state_tracker/st_context.h
src/mesa/state_tracker/st_extensions.c

index 00a405b..55ae65b 100644 (file)
@@ -79,7 +79,6 @@ struct st_context
    struct draw_stage *feedback_stage;  /**< For GL_FEEDBACK rendermode */
    struct draw_stage *selection_stage;  /**< For GL_SELECT rendermode */
    struct draw_stage *rastpos_stage;  /**< For glRasterPos */
-   GLboolean sw_primitive_restart;
    GLboolean clamp_frag_color_in_shader;
    GLboolean clamp_vert_color_in_shader;
 
index d0f392b..953155f 100644 (file)
@@ -601,7 +601,6 @@ void st_init_extensions(struct st_context *st)
 
    ctx->Extensions.NV_primitive_restart = GL_TRUE;
    if (!screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
-      st->sw_primitive_restart = GL_TRUE;
       ctx->Const.PrimitiveRestartInSoftware = GL_TRUE;
    }