}
}
+ /* ??? See if we have a "live" basic block that is not reachable.
+ This can happen if it is headed by a label that is preserved or
+ in one of the label lists, but no call or computed jump is in
+ the loop. It's not clear if we can delete the block or not,
+ but don't for now. However, we will mess up register status if
+ it remains unreachable, so add a fake reachability from the
+ previous block. */
+
+ for (i = 1; i < n_basic_blocks; i++)
+ if (block_live[i] && ! basic_block_drops_in[i]
+ && GET_CODE (basic_block_head[i]) == CODE_LABEL
+ && LABEL_REFS (basic_block_head[i]) == basic_block_head[i])
+ basic_block_drops_in[i] = 1;
+
/* Now delete the code for any basic blocks that can't be reached.
They can occur because jump_optimize does not recognize
unreachable loops as unreachable. */
{
register rtx jump, head;
+
/* Update the basic_block_new_live_at_end's of the block
that falls through into this one (if any). */
head = basic_block_head[i];
- jump = PREV_INSN (head);
if (basic_block_drops_in[i])
{
- register int from_block = BLOCK_NUM (jump);
register int j;
for (j = 0; j < regset_size; j++)
- basic_block_new_live_at_end[from_block][j]
+ basic_block_new_live_at_end[i-1][j]
|= basic_block_live_at_start[i][j];
}
+
/* Update the basic_block_new_live_at_end's of
all the blocks that jump to this one. */
if (GET_CODE (head) == CODE_LABEL)