&& visit == visit_op)
{
/* If this is the first real instruction in this BB we need
- to add conflicts for everything life at this point now.
- Unlike classical lifeness for named objects we can't
+ to add conflicts for everything live at this point now.
+ Unlike classical liveness for named objects we can't
rely on seeing a def/use of the names we're interested in.
There might merely be indirect loads/stores. We'd not add any
conflicts for such partitions. */
bool changed;
bitmap work = BITMAP_ALLOC (NULL);
- /* We approximate the life range of a stack variable by taking the first
+ /* We approximate the live range of a stack variable by taking the first
mention of its name as starting point(s), and by the end-of-scope
death clobber added by gimplify as ending point(s) of the range.
This overapproximates in the case we for instance moved an address-taken
But it's conservatively correct as a variable never can hold values
before its name is mentioned at least once.
- We then do a mostly classical bitmap lifeness algorithm. */
+ We then do a mostly classical bitmap liveness algorithm. */
FOR_ALL_BB (bb)
bb->aux = BITMAP_ALLOC (NULL);