+Wed Mar 25 02:01:02 1998 Jason Merrill <jason@yorick.cygnus.com>
+
+ * decl2.c (constructor_name_full): Handle TYPENAME_TYPE.
+
Tue Mar 24 16:12:01 1998 Mark Mitchell <mmitchell@usa.net>
* tree.c (mapcar): When dealing with a DECL, use it's constant
tree thing;
{
if (TREE_CODE (thing) == TEMPLATE_TYPE_PARM
- || TREE_CODE (thing) == TEMPLATE_TEMPLATE_PARM)
+ || TREE_CODE (thing) == TEMPLATE_TEMPLATE_PARM
+ || TREE_CODE (thing) == TYPENAME_TYPE)
thing = TYPE_NAME (thing);
else if (IS_AGGR_TYPE_CODE (TREE_CODE (thing)))
{