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add some mimetype for geometry shaders
authorhjk <qtc-committer@nokia.com>
Thu, 12 May 2011 11:25:03 +0000 (13:25 +0200)
committerhjk <qthjk@ovi.com>
Wed, 8 Jun 2011 14:31:11 +0000 (16:31 +0200)
commita3137a031aabe376624823083c2d2667e02cd8c0
tree5081ffb425ba0122ac62f0724d070239ed07d076
parent87c515d1a39a886b75fb5a4a0263449b152e830f
add some mimetype for geometry shaders

This gives at least some syntax highlighting.
(cherry picked from commit 04c5425de2292c9da66c7c1dd2ae0c646528ca07)

Change-Id: I04c5425de2292c9da66c7c1dd2ae0c646528ca07x
Reviewed-on: http://codereview.qt.nokia.com/390
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: hjk <qthjk@ovi.com>
src/plugins/glsleditor/GLSLEditor.mimetypes.xml