generic_lvl_desc()
{
if (Is_astralevel(&u.uz))
+/*JP
return "astral plane";
+*/
+ return "\93V\8fã\8aE";
else if (In_endgame(&u.uz))
+/*JP
return "plane";
+*/
+ return "\90¸\97ì\8aE";
else if (Is_sanctum(&u.uz))
+/*JP
return "sanctum";
+*/
+ return "\90¹\88æ";
else if (In_sokoban(&u.uz))
+/*JP
return "puzzle";
+*/
+ return "\91q\8cÉ";
else if (In_V_tower(&u.uz))
+/*JP
return "tower";
+*/
+ return "\93\83";
else
+/*JP
return "dungeon";
+*/
+ return "\96À\8b{";
}
/*
*/
break;
case PLAY_CONFUSED:
+/*JP
You("produce a raucous noise.");
+*/
+ You("\8e¨\8fá\82è\82È\89¹\82ð\8fo\82µ\82½\81D");
break;
case PLAY_HALLU:
+/*JP
You("produce a kaleidoscopic display of floating butterfiles.");
+*/
+ You("\8bó\82É\95\82\82©\82Ô\92±\82Ì\96\9c\89Ø\8b¾\93I\82È\95\\8c»\82ð\91n\8fo\82µ\82½\81D");
break;
/* TODO? give some or all of these combinations their own feedback;
hallucination ones should reference senses other than hearing... */