OSDN Git Service

i965: Remove unused second parameter of brw_print_dirty_count().
[android-x86/external-mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
index 817eaa4..500d639 100644 (file)
 
 #include "brw_context.h"
 #include "brw_state.h"
+#include "drivers/common/meta.h"
 #include "intel_batchbuffer.h"
 #include "intel_buffers.h"
 
-/* This is used to initialize brw->state.atoms[].  We could use this
- * list directly except for a single atom, brw_constant_buffer, which
- * has a .dirty value which changes according to the parameters of the
- * current fragment and vertex programs, and so cannot be a static
- * value.
- */
 static const struct brw_tracked_state *gen4_atoms[] =
 {
-   &brw_check_fallback,
-
-   &brw_wm_input_sizes,
-   &brw_vs_prog,
-   &brw_gs_prog, 
-   &brw_clip_prog, 
-   &brw_sf_prog,
-   &brw_wm_prog,
+   &brw_vs_prog, /* must do before GS prog, state base address. */
+   &brw_gs_prog, /* must do before state base address */
+   &brw_clip_prog, /* must do before state base address */
+   &brw_sf_prog, /* must do before state base address */
+   &brw_wm_prog, /* must do before state base address */
 
    /* Once all the programs are done, we know how large urb entry
     * sizes need to be and can decide if we need to change the urb
@@ -60,17 +52,22 @@ static const struct brw_tracked_state *gen4_atoms[] =
    &brw_curbe_offsets,
    &brw_recalculate_urb_fence,
 
+   &brw_cc_vp,
    &brw_cc_unit,
 
-   &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
-   &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
-
-   &brw_vs_surfaces,           /* must do before unit */
-   &brw_wm_constant_surface,   /* must do before wm surfaces/bind bo */
-   &brw_wm_surfaces,           /* must do before samplers and unit */
+   /* Surface state setup.  Must come before the VS/WM unit.  The binding
+    * table upload must be last.
+    */
+   &brw_vs_pull_constants,
+   &brw_wm_pull_constants,
+   &brw_renderbuffer_surfaces,
+   &brw_texture_surfaces,
+   &brw_vs_binding_table,
    &brw_wm_binding_table,
-   &brw_wm_samplers,
 
+   &brw_samplers,
+
+   /* These set up state for brw_psp_urb_cbs */
    &brw_wm_unit,
    &brw_sf_vp,
    &brw_sf_unit,
@@ -80,7 +77,7 @@ static const struct brw_tracked_state *gen4_atoms[] =
 
    /* Command packets:
     */
-   &brw_invarient_state,
+   &brw_invariant_state,
    &brw_state_base_address,
 
    &brw_binding_table_pointers,
@@ -104,21 +101,22 @@ static const struct brw_tracked_state *gen4_atoms[] =
    &brw_constant_buffer
 };
 
-const struct brw_tracked_state *gen6_atoms[] =
+static const struct brw_tracked_state *gen6_atoms[] =
 {
-   &brw_check_fallback,
-
-   &brw_wm_input_sizes,
-   &brw_vs_prog,
-   &brw_gs_prog,
-   &brw_wm_prog,
+   &brw_vs_prog, /* must do before state base address */
+   &brw_gs_prog, /* must do before state base address */
+   &brw_wm_prog, /* must do before state base address */
 
    &gen6_clip_vp,
    &gen6_sf_vp,
 
    /* Command packets: */
-   &brw_invarient_state,
+   &brw_invariant_state,
+
+   /* must do before binding table pointers, cc state ptrs */
+   &brw_state_base_address,
 
+   &brw_cc_vp,
    &gen6_viewport_state,       /* must do after *_vp stages */
 
    &gen6_urb,
@@ -127,29 +125,34 @@ const struct brw_tracked_state *gen6_atoms[] =
    &gen6_depth_stencil_state,  /* must do before cc unit */
    &gen6_cc_state_pointers,
 
-   &brw_vs_constants, /* Before vs_surfaces and constant_buffer */
-   &brw_wm_constants, /* Before wm_surfaces and constant_buffer */
-   &gen6_wm_constants, /* Before wm_state */
+   &gen6_vs_push_constants, /* Before vs_state */
+   &gen6_wm_push_constants, /* Before wm_state */
 
-   &brw_vs_surfaces,           /* must do before unit */
-   &brw_wm_constant_surface,   /* must do before wm surfaces/bind bo */
-   &brw_wm_surfaces,           /* must do before samplers and unit */
+   /* Surface state setup.  Must come before the VS/WM unit.  The binding
+    * table upload must be last.
+    */
+   &brw_vs_pull_constants,
+   &brw_vs_ubo_surfaces,
+   &brw_wm_pull_constants,
+   &brw_wm_ubo_surfaces,
+   &gen6_renderbuffer_surfaces,
+   &brw_texture_surfaces,
+   &gen6_sol_surface,
+   &brw_vs_binding_table,
+   &gen6_gs_binding_table,
    &brw_wm_binding_table,
 
-   &brw_wm_samplers,
+   &brw_samplers,
    &gen6_sampler_state,
+   &gen6_multisample_state,
 
    &gen6_vs_state,
    &gen6_gs_state,
    &gen6_clip_state,
-   &gen6_multisample_state,
    &gen6_sf_state,
    &gen6_wm_state,
 
    &gen6_scissor_state,
-   &gen6_scissor_state_pointers,
-
-   &brw_state_base_address,
 
    &gen6_binding_table_pointers,
 
@@ -168,27 +171,122 @@ const struct brw_tracked_state *gen6_atoms[] =
    &brw_vertices,
 };
 
+static const struct brw_tracked_state *gen7_atoms[] =
+{
+   &brw_vs_prog,
+   &brw_wm_prog,
+
+   /* Command packets: */
+   &brw_invariant_state,
+   &gen7_push_constant_alloc,
+
+   /* must do before binding table pointers, cc state ptrs */
+   &brw_state_base_address,
+
+   &brw_cc_vp,
+   &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
+   &gen7_sf_clip_viewport,
+
+   &gen7_urb,
+   &gen6_blend_state,          /* must do before cc unit */
+   &gen6_color_calc_state,     /* must do before cc unit */
+   &gen6_depth_stencil_state,  /* must do before cc unit */
+   &gen7_blend_state_pointer,
+   &gen7_cc_state_pointer,
+   &gen7_depth_stencil_state_pointer,
+
+   &gen6_vs_push_constants, /* Before vs_state */
+   &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
+
+   /* Surface state setup.  Must come before the VS/WM unit.  The binding
+    * table upload must be last.
+    */
+   &brw_vs_pull_constants,
+   &brw_vs_ubo_surfaces,
+   &brw_wm_pull_constants,
+   &brw_wm_ubo_surfaces,
+   &gen6_renderbuffer_surfaces,
+   &brw_texture_surfaces,
+   &brw_vs_binding_table,
+   &brw_wm_binding_table,
+
+   &gen7_samplers,
+   &gen6_multisample_state,
+
+   &gen7_disable_stages,
+   &gen7_vs_state,
+   &gen7_sol_state,
+   &gen7_clip_state,
+   &gen7_sbe_state,
+   &gen7_sf_state,
+   &gen7_wm_state,
+   &gen7_ps_state,
+
+   &gen6_scissor_state,
+
+   &gen7_depthbuffer,
+
+   &brw_polygon_stipple,
+   &brw_polygon_stipple_offset,
+
+   &brw_line_stipple,
+   &brw_aa_line_parameters,
+
+   &brw_drawing_rect,
+
+   &brw_indices,
+   &brw_index_buffer,
+   &brw_vertices,
+
+   &haswell_cut_index,
+};
+
+
 void brw_init_state( struct brw_context *brw )
 {
+   const struct brw_tracked_state **atoms;
+   int num_atoms;
+
    brw_init_caches(brw);
+
+   if (brw->intel.gen >= 7) {
+      atoms = gen7_atoms;
+      num_atoms = ARRAY_SIZE(gen7_atoms);
+   } else if (brw->intel.gen == 6) {
+      atoms = gen6_atoms;
+      num_atoms = ARRAY_SIZE(gen6_atoms);
+   } else {
+      atoms = gen4_atoms;
+      num_atoms = ARRAY_SIZE(gen4_atoms);
+   }
+
+   brw->atoms = atoms;
+   brw->num_atoms = num_atoms;
+
+   while (num_atoms--) {
+      assert((*atoms)->dirty.mesa |
+            (*atoms)->dirty.brw |
+            (*atoms)->dirty.cache);
+      assert((*atoms)->emit);
+      atoms++;
+   }
 }
 
 
 void brw_destroy_state( struct brw_context *brw )
 {
    brw_destroy_caches(brw);
-   brw_destroy_batch_cache(brw);
 }
 
 /***********************************************************************
  */
 
-static GLboolean check_state( const struct brw_state_flags *a,
-                             const struct brw_state_flags *b )
+static GLuint check_state( const struct brw_state_flags *a,
+                          const struct brw_state_flags *b )
 {
-   return ((a->mesa & b->mesa) ||
-          (a->brw & b->brw) ||
-          (a->cache & b->cache));
+   return ((a->mesa & b->mesa) |
+          (a->brw & b->brw) |
+          (a->cache & b->cache)) != 0;
 }
 
 static void accumulate_state( struct brw_state_flags *a,
@@ -209,19 +307,6 @@ static void xor_states( struct brw_state_flags *result,
    result->cache = a->cache ^ b->cache;
 }
 
-void
-brw_clear_validated_bos(struct brw_context *brw)
-{
-   int i;
-
-   /* Clear the last round of validated bos */
-   for (i = 0; i < brw->state.validated_bo_count; i++) {
-      drm_intel_bo_unreference(brw->state.validated_bos[i]);
-      brw->state.validated_bos[i] = NULL;
-   }
-   brw->state.validated_bo_count = 0;
-}
-
 struct dirty_bit_map {
    uint32_t bit;
    char *name;
@@ -234,7 +319,6 @@ static struct dirty_bit_map mesa_bits[] = {
    DEFINE_BIT(_NEW_MODELVIEW),
    DEFINE_BIT(_NEW_PROJECTION),
    DEFINE_BIT(_NEW_TEXTURE_MATRIX),
-   DEFINE_BIT(_NEW_ACCUM),
    DEFINE_BIT(_NEW_COLOR),
    DEFINE_BIT(_NEW_DEPTH),
    DEFINE_BIT(_NEW_EVAL),
@@ -251,7 +335,6 @@ static struct dirty_bit_map mesa_bits[] = {
    DEFINE_BIT(_NEW_TEXTURE),
    DEFINE_BIT(_NEW_TRANSFORM),
    DEFINE_BIT(_NEW_VIEWPORT),
-   DEFINE_BIT(_NEW_PACKUNPACK),
    DEFINE_BIT(_NEW_ARRAY),
    DEFINE_BIT(_NEW_RENDERMODE),
    DEFINE_BIT(_NEW_BUFFERS),
@@ -259,6 +342,9 @@ static struct dirty_bit_map mesa_bits[] = {
    DEFINE_BIT(_NEW_TRACK_MATRIX),
    DEFINE_BIT(_NEW_PROGRAM),
    DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
+   DEFINE_BIT(_NEW_BUFFER_OBJECT),
+   DEFINE_BIT(_NEW_FRAG_CLAMP),
+   DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
    {0, 0, 0}
 };
 
@@ -266,29 +352,37 @@ static struct dirty_bit_map brw_bits[] = {
    DEFINE_BIT(BRW_NEW_URB_FENCE),
    DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
    DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
-   DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
    DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
    DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
    DEFINE_BIT(BRW_NEW_PRIMITIVE),
    DEFINE_BIT(BRW_NEW_CONTEXT),
-   DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
    DEFINE_BIT(BRW_NEW_PSP),
-   DEFINE_BIT(BRW_NEW_WM_SURFACES),
-   DEFINE_BIT(BRW_NEW_BINDING_TABLE),
+   DEFINE_BIT(BRW_NEW_SURFACES),
+   DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
+   DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
+   DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
    DEFINE_BIT(BRW_NEW_INDICES),
-   DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
    DEFINE_BIT(BRW_NEW_VERTICES),
    DEFINE_BIT(BRW_NEW_BATCH),
-   DEFINE_BIT(BRW_NEW_DEPTH_BUFFER),
+   DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
+   DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
+   DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
+   DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
+   DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
+   DEFINE_BIT(BRW_NEW_TRANSFORM_FEEDBACK),
+   DEFINE_BIT(BRW_NEW_RASTERIZER_DISCARD),
+   DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER),
+   DEFINE_BIT(BRW_NEW_META_IN_PROGRESS),
    {0, 0, 0}
 };
 
 static struct dirty_bit_map cache_bits[] = {
    DEFINE_BIT(CACHE_NEW_BLEND_STATE),
+   DEFINE_BIT(CACHE_NEW_DEPTH_STENCIL_STATE),
+   DEFINE_BIT(CACHE_NEW_COLOR_CALC_STATE),
    DEFINE_BIT(CACHE_NEW_CC_VP),
    DEFINE_BIT(CACHE_NEW_CC_UNIT),
    DEFINE_BIT(CACHE_NEW_WM_PROG),
-   DEFINE_BIT(CACHE_NEW_SAMPLER_DEFAULT_COLOR),
    DEFINE_BIT(CACHE_NEW_SAMPLER),
    DEFINE_BIT(CACHE_NEW_WM_UNIT),
    DEFINE_BIT(CACHE_NEW_SF_PROG),
@@ -320,7 +414,7 @@ brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
 }
 
 static void
-brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
+brw_print_dirty_count(struct dirty_bit_map *bit_map)
 {
    int i;
 
@@ -336,29 +430,19 @@ brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
 /***********************************************************************
  * Emit all state:
  */
-void brw_validate_state( struct brw_context *brw )
+void brw_upload_state(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->intel.ctx;
    struct intel_context *intel = &brw->intel;
    struct brw_state_flags *state = &brw->state.dirty;
-   GLuint i;
-   const struct brw_tracked_state **atoms;
-   int num_atoms;
-
-   brw_clear_validated_bos(brw);
+   int i;
+   static int dirty_count = 0;
 
    state->mesa |= brw->intel.NewGLState;
    brw->intel.NewGLState = 0;
 
-   brw_add_validated_bo(brw, intel->batch->buf);
-
-   if (intel->gen >= 6) {
-      atoms = gen6_atoms;
-      num_atoms = ARRAY_SIZE(gen6_atoms);
-   } else {
-      atoms = gen4_atoms;
-      num_atoms = ARRAY_SIZE(gen4_atoms);
-   }
+   state->brw |= ctx->NewDriverState;
+   ctx->NewDriverState = 0;
 
    if (brw->emit_state_always) {
       state->mesa |= ~0;
@@ -376,65 +460,15 @@ void brw_validate_state( struct brw_context *brw )
       brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
    }
 
-   if (state->mesa == 0 &&
-       state->cache == 0 &&
-       state->brw == 0)
-      return;
-
-   if (brw->state.dirty.brw & BRW_NEW_CONTEXT)
-      brw_clear_batch_cache(brw);
-
-   brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */
-
-   /* do prepare stage for all atoms */
-   for (i = 0; i < num_atoms; i++) {
-      const struct brw_tracked_state *atom = atoms[i];
-
-      if (brw->intel.Fallback)
-         break;
-
-      if (check_state(state, &atom->dirty)) {
-         if (atom->prepare) {
-            atom->prepare(brw);
-        }
-      }
-   }
-
-   intel_check_front_buffer_rendering(intel);
-
-   /* Make sure that the textures which are referenced by the current
-    * brw fragment program are actually present/valid.
-    * If this fails, we can experience GPU lock-ups.
-    */
-   {
-      const struct brw_fragment_program *fp;
-      fp = brw_fragment_program_const(brw->fragment_program);
-      if (fp) {
-         assert((fp->tex_units_used & ctx->Texture._EnabledUnits)
-                == fp->tex_units_used);
-      }
+   if (brw->meta_in_progress != _mesa_meta_in_progress(ctx)) {
+      brw->meta_in_progress = _mesa_meta_in_progress(ctx);
+      brw->state.dirty.brw |= BRW_NEW_META_IN_PROGRESS;
    }
-}
 
+   if ((state->mesa | state->cache | state->brw) == 0)
+      return;
 
-void brw_upload_state(struct brw_context *brw)
-{
-   struct intel_context *intel = &brw->intel;
-   struct brw_state_flags *state = &brw->state.dirty;
-   int i;
-   static int dirty_count = 0;
-   const struct brw_tracked_state **atoms;
-   int num_atoms;
-
-   if (intel->gen >= 6) {
-      atoms = gen6_atoms;
-      num_atoms = ARRAY_SIZE(gen6_atoms);
-   } else {
-      atoms = gen4_atoms;
-      num_atoms = ARRAY_SIZE(gen4_atoms);
-   }
-
-   brw_clear_validated_bos(brw);
+   intel_check_front_buffer_rendering(intel);
 
    if (unlikely(INTEL_DEBUG)) {
       /* Debug version which enforces various sanity checks on the
@@ -445,21 +479,12 @@ void brw_upload_state(struct brw_context *brw)
       memset(&examined, 0, sizeof(examined));
       prev = *state;
 
-      for (i = 0; i < num_atoms; i++) {
-        const struct brw_tracked_state *atom = atoms[i];
+      for (i = 0; i < brw->num_atoms; i++) {
+        const struct brw_tracked_state *atom = brw->atoms[i];
         struct brw_state_flags generated;
 
-        assert(atom->dirty.mesa ||
-               atom->dirty.brw ||
-               atom->dirty.cache);
-
-        if (brw->intel.Fallback)
-           break;
-
         if (check_state(state, &atom->dirty)) {
-           if (atom->emit) {
-              atom->emit( brw );
-           }
+           atom->emit(brw);
         }
 
         accumulate_state(&examined, &atom->dirty);
@@ -474,16 +499,11 @@ void brw_upload_state(struct brw_context *brw)
       }
    }
    else {
-      for (i = 0; i < num_atoms; i++) {
-        const struct brw_tracked_state *atom = atoms[i];
-
-        if (brw->intel.Fallback)
-           break;
+      for (i = 0; i < brw->num_atoms; i++) {
+        const struct brw_tracked_state *atom = brw->atoms[i];
 
         if (check_state(state, &atom->dirty)) {
-           if (atom->emit) {
-              atom->emit( brw );
-           }
+           atom->emit(brw);
         }
       }
    }
@@ -493,13 +513,12 @@ void brw_upload_state(struct brw_context *brw)
       brw_update_dirty_count(brw_bits, state->brw);
       brw_update_dirty_count(cache_bits, state->cache);
       if (dirty_count++ % 1000 == 0) {
-        brw_print_dirty_count(mesa_bits, state->mesa);
-        brw_print_dirty_count(brw_bits, state->brw);
-        brw_print_dirty_count(cache_bits, state->cache);
+        brw_print_dirty_count(mesa_bits);
+        brw_print_dirty_count(brw_bits);
+        brw_print_dirty_count(cache_bits);
         fprintf(stderr, "\n");
       }
    }
 
-   if (!brw->intel.Fallback)
-      memset(state, 0, sizeof(*state));
+   memset(state, 0, sizeof(*state));
 }