static void draw( void )
{
- union pipe_color_union clear_color = { .f = {.1,.3,.5,0} };
+ union pipe_color_union clear_color = { {.1,.3,.5,0} };
ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
if (draw_strip)
memset(&rasterizer, 0, sizeof rasterizer);
rasterizer.cull_face = PIPE_FACE_NONE;
rasterizer.gl_rasterization_rules = 1;
+ rasterizer.depth_clip = 1;
handle = ctx->create_rasterizer_state(ctx, &rasterizer);
ctx->bind_rasterizer_state(ctx, handle);
}