<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<IntrinsicFunctions>true</IntrinsicFunctions>
- <BufferSecurityCheck>false</BufferSecurityCheck>
+ <BufferSecurityCheck>true</BufferSecurityCheck>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DataExecutionPrevention />
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>C:\Program Files\Microsoft DirectX SDK %28June 2010%29\Lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ClCompile Include="src\fileio.cpp" />
<ClCompile Include="src\vm\datarec.cpp" />
<ClCompile Include="src\vm\disk.cpp" />
+ <ClCompile Include="src\vm\dummydevice.cpp" />
<ClCompile Include="src\vm\event.cpp" />
<ClCompile Include="src\vm\fm7\display.cpp" />
<ClCompile Include="src\vm\fm7\floppy.cpp" />
<ClInclude Include="src\vm\debugger.h" />
<ClInclude Include="src\vm\device.h" />
<ClInclude Include="src\vm\disk.h" />
+ <ClInclude Include="src\vm\dummydevice.h" />
<ClInclude Include="src\vm\event.h" />
<ClInclude Include="src\vm\fm7\fm7.h" />
<ClInclude Include="src\vm\fm7\fm7_common.h" />