-//
-// Server.cpp
-//
-
-#include "Server.hpp"
-#include <algorithm>
-#include <boost/make_shared.hpp>
-#include "../common/Logger.hpp"
-#include "../common/network/Command.hpp"
-#include "../common/network/Utils.hpp"
-
-namespace network {
-
- Server::Server(uint16_t port) :
- endpoint_(tcp::v4(), port),
- acceptor_(io_service_, endpoint_),
- socket_udp_(io_service_, udp::endpoint(udp::v4(), port)),
- udp_packet_count_(0),
- max_total_read_average_(5000),
- max_session_read_average_(600),
- min_session_read_average_(100),
- session_read_average_(200)
- {
- }
-
- void Server::Start(CallbackFuncPtr callback)
- {
- callback_ = std::make_shared<CallbackFunc>(
- [&](network::Command c){
-
- // ログアウト
- if (c.header() == network::header::FatalConnectionError) {
- // 受信制限量を更新
- /*
- auto new_average = GetSessionReadAverageLimit();
- if (session_read_average_ != new_average) {
- session_read_average_ = new_average;
- SendAll(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_));
- }
- */
- }
-
- // 通信量制限を越えていた場合、強制的に切断
- else if (auto session = c.session().lock()) {
- if (session->GetReadByteAverage() > session_read_average_) {
- Logger::Info(_T("Banished session: %d"), session->id());
- session->Close();
- }
- }
-
- if (callback) {
- (*callback)(c);
- }
- });
-
- {
- auto new_session = boost::make_shared<ServerSession>(io_service_);
- acceptor_.async_accept(new_session->tcp_socket(),
- boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));
- }
-
- {
- socket_udp_.async_receive_from(
- boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,
- boost::bind(&Server::ReceiveUDP, this,
- boost::asio::placeholders::error,
- boost::asio::placeholders::bytes_transferred));
- }
-
- boost::asio::io_service::work work(io_service_);
- io_service_.run();
- }
-
- void Server::Stop()
- {
- io_service_.stop();
- }
-
- bool Server::Empty() const
- {
- return sessions_.size() == 0;
- }
-
- void Server::ReceiveSession(const SessionPtr& session, const boost::system::error_code& error)
- {
- if (session_read_average_ > min_session_read_average_) {
- session->set_on_receive(callback_);
- session->Start();
- sessions_.push_back(SessionWeakPtr(session));
-
- // クライアント情報を要求
- session->Send(ClientRequestedClientInfo());
-
- // 受信制限量を更新
- auto new_average = GetSessionReadAverageLimit();
- session->Send(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_));
-
- if (session_read_average_ != new_average) {
- session_read_average_ = new_average;
- SendOthers(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_),
- session);
- }
-
- } else {
- Logger::Info("Refuse Session");
- session->SyncSend(ClientReceiveServerCrowdedError());
- session->Close();
- }
-
- auto new_session = boost::make_shared<ServerSession>(io_service_);
- acceptor_.async_accept(new_session->tcp_socket(),
- boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));
-
- // 使用済のセッションのポインタを破棄
- auto it = std::remove_if(sessions_.begin(), sessions_.end(),
- [](const SessionWeakPtr& ptr){
- return ptr.expired();
- });
- sessions_.erase(it, sessions_.end());
-
- }
-
- void Server::SendAll(const Command& command)
- {
- BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {
- if (auto session = ptr.lock()) {
- session->Send(command);
- }
- }
- }
-
- void Server::SendOthers(const Command& command, SessionWeakPtr self_ptr)
- {
- BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {
- if (auto session = ptr.lock()) {
- if (auto self = self_ptr.lock()) {
- if (*session != *self) {
- session->Send(command);
- }
- }
- }
- }
- }
-
- void Server::SendUDPTestPacket(const std::string& ip_address, uint16_t port)
- {
- using boost::asio::ip::udp;
-
- std::stringstream port_str;
- port_str << (int)port;
-
- udp::resolver resolver(io_service_);
- udp::resolver::query query(udp::v4(), ip_address.c_str(), port_str.str().c_str());
- udp::resolver::iterator iterator = resolver.resolve(query);
-
- static char request[] = "MMO UDP Test Packet";
- for (int i = 0; i < UDP_TEST_PACKET_TIME; i++) {
-
- io_service_.post(boost::bind(&Server::DoWriteUDP, this, request, *iterator));
- }
- }
-
- void Server::ReceiveUDP(const boost::system::error_code& error, size_t bytes_recvd)
- {
- if (bytes_recvd > 0) {
- std::string buffer(receive_buf_udp_, bytes_recvd);
- FetchUDP(buffer);
- }
- if (!error) {
- socket_udp_.async_receive_from(
- boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,
- boost::bind(&Server::ReceiveUDP, this,
- boost::asio::placeholders::error,
- boost::asio::placeholders::bytes_transferred));
- } else {
- Logger::Error("%s", error.message());
- }
- }
-
- void Server::DoWriteUDP(const std::string& msg, const udp::endpoint& endpoint)
- {
- boost::shared_ptr<std::string> s =
- boost::make_shared<std::string>(msg.data(), msg.size());
-
- socket_udp_.async_send_to(
- boost::asio::buffer(s->data(), s->size()), endpoint,
- boost::bind(&Server::WriteUDP, this,
- boost::asio::placeholders::error, s));
- }
-
- void Server::WriteUDP(const boost::system::error_code& error, boost::shared_ptr<std::string> holder)
- {
-// if (!error) {
-// if (!send_queue_.empty()) {
-// send_queue_.pop();
-// if (!send_queue_.empty())
-// {
-// boost::asio::async_write(socket_tcp_,
-// boost::asio::buffer(send_queue_.front().data(),
-// send_queue_.front().size()),
-// boost::bind(&Session::WriteTCP, this,
-// boost::asio::placeholders::error));
-// }
-// }
-// } else {
-// FatalError();
-// }
- }
-
- Command Server::FetchUDP(const std::string& buffer)
- {
- uint32_t user_id;
- unsigned char count;
- header::CommandHeader header;
- std::string body;
- SessionPtr session;
-
- size_t readed = network::Utils::Deserialize(buffer, &user_id, &count, &header);
- if (readed < buffer.size()) {
- body = buffer.substr(readed);
- }
-
- return Command(header, body, session);
- }
-
- void Server::ServerSession::Start()
- {
- online_ = true;
-
- // Nagleアルゴリズムを無効化
- socket_tcp_.set_option(boost::asio::ip::tcp::no_delay(true));
-
- // IPアドレスを取得
- global_ip_ = socket_tcp_.remote_endpoint().address().to_string();
-
- boost::asio::async_read_until(socket_tcp_,
- receive_buf_, NETWORK_UTILS_DELIMITOR,
- boost::bind(
- &ServerSession::ReceiveTCP, shared_from_this(),
- boost::asio::placeholders::error));
- }
-
- int Server::GetSessionReadAverageLimit()
- {
- int byte = max_total_read_average_ / (sessions_.size() + 1);
- byte = std::min(byte, max_session_read_average_);
-
- return byte;
- }
-
- int Server::max_total_read_average() const
- {
- return max_total_read_average_;
- }
-
- int Server::max_session_read_average() const
- {
- return max_session_read_average_;
- }
-
- int Server::min_session_read_average() const
- {
- return min_session_read_average_;
- }
-
- void Server::set_max_total_read_average(int byte)
- {
- max_total_read_average_ = byte;
- }
-
- void Server::set_max_session_read_average(int byte)
- {
- max_session_read_average_ = byte;
- }
-
- void Server::set_min_session_read_average(int byte)
- {
- min_session_read_average_ = byte;
- }
-
-}
+//\r
+// Server.cpp\r
+//\r
+\r
+#include "Server.hpp"\r
+#include "version.hpp"\r
+#include <algorithm>\r
+#include <boost/make_shared.hpp>\r
+#include <boost/foreach.hpp>\r
+#include <boost/archive/text_oarchive.hpp>\r
+#include <boost/property_tree/ptree_serialization.hpp>\r
+#include "../common/Logger.hpp"\r
+#include "../common/network/Command.hpp"\r
+#include "../common/network/Utils.hpp"\r
+\r
+namespace network {\r
+\r
+ Server::Server() :\r
+ endpoint_(tcp::v4(), config_.port()),\r
+ acceptor_(io_service_, endpoint_),\r
+ socket_udp_(io_service_, udp::endpoint(udp::v4(), config_.port())),\r
+ udp_packet_count_(0),\r
+ recent_chat_log_(10)\r
+ {\r
+ }\r
+\r
+ void Server::Start(CallbackFuncPtr callback)\r
+ {\r
+ callback_ = std::make_shared<CallbackFunc>(\r
+ [&](network::Command c){\r
+\r
+ // ログアウト\r
+ if (c.header() == network::header::FatalConnectionError || \r
+ c.header() == network::header::UserFatalConnectionError) {\r
+ if (callback) {\r
+ (*callback)(c);\r
+ }\r
+ } else if (auto session = c.session().lock()) {\r
+ auto read_average = session->GetReadByteAverage();\r
+ if (read_average > config_.receive_limit_2()) {\r
+ Logger::Info(_T("Banished a session: %d %dbyte/s"), session->id(), read_average);\r
+ session->Close();\r
+ } else if(read_average > config_.receive_limit_1()) {\r
+ Logger::Info(_T("Receive limit exceeded: %d: %d byte/s"), session->id(), read_average);\r
+ } else {\r
+ if (callback) {\r
+ (*callback)(c);\r
+ }\r
+ }\r
+ }\r
+\r
+ });\r
+\r
+ BOOST_FOREACH(const auto& host, config().lobby_servers()) {\r
+ udp::resolver resolver(io_service_);\r
+ udp::resolver::query query(udp::v4(), host.c_str(), "39380");\r
+ lobby_hosts_.push_back(resolver.resolve(query));\r
+ }\r
+\r
+ {\r
+ auto new_session = boost::make_shared<ServerSession>(io_service_);\r
+ acceptor_.async_accept(new_session->tcp_socket(),\r
+ boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));\r
+ }\r
+\r
+ {\r
+ socket_udp_.async_receive_from(\r
+ boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,\r
+ boost::bind(&Server::ReceiveUDP, this,\r
+ boost::asio::placeholders::error,\r
+ boost::asio::placeholders::bytes_transferred));\r
+ }\r
+\r
+ boost::asio::io_service::work work(io_service_);\r
+ io_service_.run();\r
+ }\r
+\r
+ void Server::Stop()\r
+ {\r
+ io_service_.stop();\r
+ Logger::Info("stop server");\r
+ }\r
+ void Server::Stop(int innterrupt_type)\r
+ {\r
+ io_service_.stop();\r
+ Logger::Info(_T("stop server innterrupt_type=%d"),innterrupt_type);\r
+ }\r
+\r
+ int Server::GetUserCount() const\r
+ {\r
+ auto count = std::count_if(sessions_.begin(), sessions_.end(),\r
+ [](const SessionWeakPtr& s){ \r
+ return !s.expired() && s.lock()->online() && s.lock()->id() > 0; \r
+ });\r
+\r
+ return count;\r
+ }\r
+\r
+ std::string Server::GetStatusJSON() const\r
+ {\r
+ auto msg = (\r
+ boost::format("{\"nam\":\"%s\",\"ver\":\"%d.%d.%d\",\"cnt\":%d,\"cap\":%d,\"stg\":\"%s\"}")\r
+ % config_.server_name()\r
+ % MMO_VERSION_MAJOR % MMO_VERSION_MINOR % MMO_VERSION_REVISION\r
+ % GetUserCount()\r
+ % config_.capacity()\r
+ % config_.stage()\r
+ ).str();\r
+\r
+ return msg;\r
+ }\r
+\r
+ std::string Server::GetFullStatus() const\r
+ {\r
+ using namespace boost::property_tree;\r
+ ptree xml_ptree;\r
+\r
+ xml_ptree.put_child("config", config_.pt());\r
+ xml_ptree.put("version", (boost::format("%d.%d.%d") \r
+ % MMO_VERSION_MAJOR % MMO_VERSION_MINOR % MMO_VERSION_REVISION).str());\r
+ xml_ptree.put("protocol_version", MMO_PROTOCOL_VERSION);\r
+\r
+ {\r
+ ptree player_array;\r
+ auto id_list = account_.GetIDList();\r
+ BOOST_FOREACH(const auto& s, sessions_) {\r
+ if (!s.expired() && s.lock()->online() && s.lock()->id() > 0) {\r
+ auto id = s.lock()->id();\r
+ ptree player;\r
+ player.put("name", account_.GetUserName(id));\r
+ player.put("model_name", account_.GetUserModelName(id));\r
+ player_array.push_back(std::make_pair("", player));\r
+ }\r
+ }\r
+ xml_ptree.put_child("players", player_array);\r
+ }\r
+\r
+ //{\r
+ // ptree log_array;\r
+ // BOOST_FOREACH(const std::string& msg, recent_chat_log_) {\r
+ // log_array.push_back(std::make_pair("", msg));\r
+ // }\r
+ // xml_ptree.put_child("recent_chat_log", log_array);\r
+ //}\r
+\r
+ xml_ptree.put_child("channels", channel_.pt());\r
+ std::stringstream stream;\r
+ boost::archive::text_oarchive oa(stream);\r
+ oa << xml_ptree;\r
+\r
+ return stream.str();\r
+ }\r
+\r
+ const Config& Server::config() const\r
+ {\r
+ return config_;\r
+ }\r
+\r
+ Account& Server::account()\r
+ {\r
+ return account_;\r
+ }\r
+ \r
+ void Server::AddChatLog(const std::string& msg)\r
+ {\r
+ recent_chat_log_.push_back(msg);\r
+ }\r
+\r
+ bool Server::Empty() const\r
+ {\r
+ return GetUserCount() == 0;\r
+ }\r
+\r
+ bool Server::IsBlockedAddress(const boost::asio::ip::address& address)\r
+ {\r
+ BOOST_FOREACH(const auto& pattern, config_.blocking_address_patterns()) {\r
+ if (network::Utils::MatchWithWildcard(pattern, address.to_string())) {\r
+ return true;\r
+ }\r
+ }\r
+ return false;\r
+ }\r
+\r
+ void Server::ReceiveSession(const SessionPtr& session, const boost::system::error_code& error)\r
+ {\r
+ \r
+ config_.Reload();\r
+\r
+ const auto address = session->tcp_socket().remote_endpoint().address();\r
+\r
+ // 拒否IPでないか判定\r
+ if(IsBlockedAddress(address)) {\r
+ Logger::Info("Blocked IP Address: %s", address);\r
+ session->Close();\r
+\r
+ } else {\r
+ session->set_on_receive(callback_);\r
+ session->Start();\r
+ sessions_.push_back(SessionWeakPtr(session));\r
+\r
+ // クライアント情報を要求\r
+ session->Send(ClientRequestedClientInfo());\r
+ }\r
+\r
+ auto new_session = boost::make_shared<ServerSession>(io_service_);\r
+ acceptor_.async_accept(new_session->tcp_socket(),\r
+ boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));\r
+\r
+ RefreshSession();\r
+ }\r
+\r
+ void Server::RefreshSession()\r
+ {\r
+ // 使用済のセッションのポインタを破棄\r
+ auto it = std::remove_if(sessions_.begin(), sessions_.end(),\r
+ [](const SessionWeakPtr& ptr){\r
+ return ptr.expired();\r
+ });\r
+ sessions_.erase(it, sessions_.end());\r
+ Logger::Info("Active connection: %d", GetUserCount());\r
+ }\r
+\r
+ void Server::SendAll(const Command& command, int channel, bool limited)\r
+ {\r
+ BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {\r
+ if (auto session = ptr.lock()) {\r
+ if (channel < 0 || (channel >= 0 && session->channel() == channel)) {\r
+ if (!limited || session->write_average_limit() > session->GetWriteByteAverage()) {\r
+ if (session->id() > 0) {\r
+ session->Send(command);\r
+ }\r
+ }\r
+ }\r
+ }\r
+ }\r
+ }\r
+\r
+ void Server::SendOthers(const Command& command, uint32_t self_id, int channel, bool limited)\r
+ {\r
+ BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {\r
+ if (auto session = ptr.lock()) {\r
+ if (channel < 0 || (channel >= 0 && session->channel() == channel)) {\r
+ if (!limited || session->write_average_limit() > session->GetWriteByteAverage()) {\r
+ if (session->id() > 0 && session->id() != self_id) {\r
+ session->Send(command);\r
+ }\r
+ }\r
+ }\r
+ }\r
+ }\r
+ }\r
+ \r
+ void Server::SendTo(const Command& command, uint32_t user_id)\r
+ {\r
+ auto it = std::find_if(sessions_.begin(), sessions_.end(),\r
+ [user_id](SessionWeakPtr& ptr){\r
+ return ptr.lock()->id() == user_id;\r
+ });\r
+ \r
+ if (it != sessions_.end()) {\r
+ it->lock()->Send(command);\r
+ }\r
+ }\r
+\r
+ void Server::SendUDPTestPacket(const std::string& ip_address, uint16_t port)\r
+ {\r
+ using boost::asio::ip::udp;\r
+\r
+ std::stringstream port_str;\r
+ port_str << (int)port;\r
+\r
+ udp::resolver resolver(io_service_);\r
+ udp::resolver::query query(udp::v4(), ip_address.c_str(), port_str.str().c_str());\r
+ udp::resolver::iterator iterator = resolver.resolve(query);\r
+\r
+ static char request[] = "MMO UDP Test Packet";\r
+ for (int i = 0; i < UDP_TEST_PACKET_TIME; i++) {\r
+\r
+ io_service_.post(boost::bind(&Server::DoWriteUDP, this, request, *iterator));\r
+ }\r
+ }\r
+\r
+ void Server::SendPublicPing()\r
+ {\r
+ static char request[] = "P";\r
+ BOOST_FOREACH(const auto& iterator, lobby_hosts_) {\r
+ io_service_.post(boost::bind(&Server::DoWriteUDP, this, request, *iterator));\r
+ }\r
+ }\r
+\r
+ void Server::SendUDP(const std::string& message, const boost::asio::ip::udp::endpoint endpoint)\r
+ {\r
+ io_service_.post(boost::bind(&Server::DoWriteUDP, this, message, endpoint));\r
+ }\r
+\r
+ void Server::ReceiveUDP(const boost::system::error_code& error, size_t bytes_recvd)\r
+ {\r
+ if (bytes_recvd > 0) {\r
+ std::string buffer(receive_buf_udp_, bytes_recvd);\r
+ FetchUDP(buffer, sender_endpoint_);\r
+ }\r
+ if (!error) {\r
+ socket_udp_.async_receive_from(\r
+ boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,\r
+ boost::bind(&Server::ReceiveUDP, this,\r
+ boost::asio::placeholders::error,\r
+ boost::asio::placeholders::bytes_transferred));\r
+ } else {\r
+ Logger::Error("%s", error.message());\r
+ }\r
+ }\r
+\r
+ void Server::DoWriteUDP(const std::string& msg, const udp::endpoint& endpoint)\r
+ {\r
+ boost::shared_ptr<std::string> s = \r
+ boost::make_shared<std::string>(msg.data(), msg.size());\r
+\r
+ socket_udp_.async_send_to(\r
+ boost::asio::buffer(s->data(), s->size()), endpoint,\r
+ boost::bind(&Server::WriteUDP, this,\r
+ boost::asio::placeholders::error, s));\r
+ }\r
+\r
+ void Server::WriteUDP(const boost::system::error_code& error, boost::shared_ptr<std::string> holder)\r
+ {\r
+// if (!error) {\r
+// if (!send_queue_.empty()) {\r
+// send_queue_.pop();\r
+// if (!send_queue_.empty())\r
+// {\r
+// boost::asio::async_write(socket_tcp_,\r
+// boost::asio::buffer(send_queue_.front().data(),\r
+// send_queue_.front().size()),\r
+// boost::bind(&Session::WriteTCP, this,\r
+// boost::asio::placeholders::error));\r
+// }\r
+// }\r
+// } else {\r
+// FatalError();\r
+// }\r
+ }\r
+\r
+ void Server::FetchUDP(const std::string& buffer, const boost::asio::ip::udp::endpoint endpoint)\r
+ {\r
+ uint8_t header;\r
+ std::string body;\r
+ SessionWeakPtr session;\r
+\r
+ // IPアドレスとポートからセッションを特定\r
+ auto it = std::find_if(sessions_.begin(), sessions_.end(),\r
+ [&endpoint](const SessionWeakPtr& session) -> bool {\r
+ if (auto session_ptr = session.lock()) {\r
+\r
+ const auto session_endpoint = session_ptr->tcp_socket().remote_endpoint();\r
+ const auto session_port = session_ptr->udp_port();\r
+\r
+ return (session_endpoint.address() == endpoint.address() &&\r
+ session_port == endpoint.port());\r
+\r
+ } else {\r
+ return false;\r
+ }\r
+ });\r
+\r
+ if (it != sessions_.end()) {\r
+ session = *it;\r
+ Logger::Debug("Receive UDP Command: %d", session.lock()->id());\r
+ } else {\r
+ Logger::Debug("Receive anonymous UDP Command");\r
+ }\r
+\r
+ if (buffer.size() > network::Utils::Deserialize(buffer, &header)) {\r
+ body = buffer.substr(sizeof(header));\r
+ }\r
+\r
+ // 復号\r
+ if (session.lock() && header == header::ENCRYPT_HEADER) {\r
+ body.erase(0, sizeof(header));\r
+ body = session.lock()->encrypter().Decrypt(body);\r
+ Utils::Deserialize(body, &header);\r
+ body = buffer.substr(sizeof(header));\r
+ }\r
+\r
+ if (header == network::header::ServerRequstedStatus) {\r
+ SendUDP(GetStatusJSON(), endpoint);\r
+ } else {\r
+ if (callback_) {\r
+ (*callback_)(Command(static_cast<network::header::CommandHeader>(header), body, session));\r
+ }\r
+ }\r
+\r
+ }\r
+\r
+ void Server::ServerSession::Start()\r
+ {\r
+ online_ = true;\r
+\r
+ // Nagleアルゴリズムを無効化\r
+ socket_tcp_.set_option(boost::asio::ip::tcp::no_delay(true));\r
+\r
+ // バッファサイズを変更 1MiB\r
+ boost::asio::socket_base::receive_buffer_size option(1048576);\r
+ socket_tcp_.set_option(option);\r
+\r
+ // IPアドレスを取得\r
+ global_ip_ = socket_tcp_.remote_endpoint().address().to_string();\r
+\r
+ boost::asio::async_read_until(socket_tcp_,\r
+ receive_buf_, NETWORK_UTILS_DELIMITOR,\r
+ boost::bind(\r
+ &ServerSession::ReceiveTCP, shared_from_this(),\r
+ boost::asio::placeholders::error));\r
+ }\r
+}\r