+// Heap implementation -*- C++ -*-
+
+// Copyright (C) 2001 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library. This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 2, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING. If not, write to the Free
+// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+// USA.
+
+// As a special exception, you may use this file as part of a free software
+// library without restriction. Specifically, if other files instantiate
+// templates or use macros or inline functions from this file, or you compile
+// this file and link it with other files to produce an executable, this
+// file does not by itself cause the resulting executable to be covered by
+// the GNU General Public License. This exception does not however
+// invalidate any other reasons why the executable file might be covered by
+// the GNU General Public License.
+
/*
*
* Copyright (c) 1994
namespace std
{
-// Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.
-
-template <class _RandomAccessIterator, class _Distance, class _Tp>
-void
-__push_heap(_RandomAccessIterator __first,
- _Distance __holeIndex, _Distance __topIndex, _Tp __value)
-{
- _Distance __parent = (__holeIndex - 1) / 2;
- while (__holeIndex > __topIndex && *(__first + __parent) < __value) {
- *(__first + __holeIndex) = *(__first + __parent);
- __holeIndex = __parent;
- __parent = (__holeIndex - 1) / 2;
- }
- *(__first + __holeIndex) = __value;
-}
-
-template <class _RandomAccessIterator, class _Distance, class _Tp>
-inline void
-__push_heap_aux(_RandomAccessIterator __first,
- _RandomAccessIterator __last, _Distance*, _Tp*)
-{
- __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0),
- _Tp(*(__last - 1)));
-}
-
-template <class _RandomAccessIterator>
-inline void
-push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
-{
- // concept requirements
- __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
- _RandomAccessIterator>);
- __glibcpp_function_requires(_LessThanComparableConcept<
- typename iterator_traits<_RandomAccessIterator>::value_type>);
-
- __push_heap_aux(__first, __last,
- __distance_type(__first), __value_type(__first));
-}
-
-template <class _RandomAccessIterator, class _Distance, class _Tp,
- class _Compare>
-void
-__push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
- _Distance __topIndex, _Tp __value, _Compare __comp)
-{
- _Distance __parent = (__holeIndex - 1) / 2;
- while (__holeIndex > __topIndex && __comp(*(__first + __parent), __value)) {
- *(__first + __holeIndex) = *(__first + __parent);
- __holeIndex = __parent;
- __parent = (__holeIndex - 1) / 2;
- }
- *(__first + __holeIndex) = __value;
-}
-
-template <class _RandomAccessIterator, class _Compare,
- class _Distance, class _Tp>
-inline void
-__push_heap_aux(_RandomAccessIterator __first,
- _RandomAccessIterator __last, _Compare __comp,
- _Distance*, _Tp*)
-{
- __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0),
- _Tp(*(__last - 1)), __comp);
-}
-
-template <class _RandomAccessIterator, class _Compare>
-inline void
-push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
- _Compare __comp)
-{
- // concept requirements
- __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
- _RandomAccessIterator>);
-
- __push_heap_aux(__first, __last, __comp,
- __distance_type(__first), __value_type(__first));
-}
-
-template <class _RandomAccessIterator, class _Distance, class _Tp>
-void
-__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
- _Distance __len, _Tp __value)
-{
- _Distance __topIndex = __holeIndex;
- _Distance __secondChild = 2 * __holeIndex + 2;
- while (__secondChild < __len) {
- if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
- __secondChild--;
- *(__first + __holeIndex) = *(__first + __secondChild);
- __holeIndex = __secondChild;
- __secondChild = 2 * (__secondChild + 1);
- }
- if (__secondChild == __len) {
- *(__first + __holeIndex) = *(__first + (__secondChild - 1));
- __holeIndex = __secondChild - 1;
- }
- __push_heap(__first, __holeIndex, __topIndex, __value);
-}
-
-template <class _RandomAccessIterator, class _Tp, class _Distance>
-inline void
-__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
- _RandomAccessIterator __result, _Tp __value, _Distance*)
-{
- *__result = *__first;
- __adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value);
-}
-
-template <class _RandomAccessIterator, class _Tp>
-inline void
-__pop_heap_aux(_RandomAccessIterator __first, _RandomAccessIterator __last,
- _Tp*)
-{
- __pop_heap(__first, __last - 1, __last - 1,
- _Tp(*(__last - 1)), __distance_type(__first));
-}
-
-template <class _RandomAccessIterator>
-inline void pop_heap(_RandomAccessIterator __first,
- _RandomAccessIterator __last)
-{
- // concept requirements
- __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
- _RandomAccessIterator>);
- __glibcpp_function_requires(_LessThanComparableConcept<
- typename iterator_traits<_RandomAccessIterator>::value_type>);
-
- __pop_heap_aux(__first, __last, __value_type(__first));
-}
-
-template <class _RandomAccessIterator, class _Distance,
- class _Tp, class _Compare>
-void
-__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
- _Distance __len, _Tp __value, _Compare __comp)
-{
- _Distance __topIndex = __holeIndex;
- _Distance __secondChild = 2 * __holeIndex + 2;
- while (__secondChild < __len) {
- if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1))))
- __secondChild--;
- *(__first + __holeIndex) = *(__first + __secondChild);
- __holeIndex = __secondChild;
- __secondChild = 2 * (__secondChild + 1);
- }
- if (__secondChild == __len) {
- *(__first + __holeIndex) = *(__first + (__secondChild - 1));
- __holeIndex = __secondChild - 1;
- }
- __push_heap(__first, __holeIndex, __topIndex, __value, __comp);
-}
-
-template <class _RandomAccessIterator, class _Tp, class _Compare,
- class _Distance>
-inline void
-__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
- _RandomAccessIterator __result, _Tp __value, _Compare __comp,
- _Distance*)
-{
- *__result = *__first;
- __adjust_heap(__first, _Distance(0), _Distance(__last - __first),
- __value, __comp);
-}
-
-template <class _RandomAccessIterator, class _Tp, class _Compare>
-inline void
-__pop_heap_aux(_RandomAccessIterator __first,
- _RandomAccessIterator __last, _Tp*, _Compare __comp)
-{
- __pop_heap(__first, __last - 1, __last - 1, _Tp(*(__last - 1)), __comp,
- __distance_type(__first));
-}
-
-template <class _RandomAccessIterator, class _Compare>
-inline void
-pop_heap(_RandomAccessIterator __first,
- _RandomAccessIterator __last, _Compare __comp)
-{
- // concept requirements
- __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
- _RandomAccessIterator>);
-
- __pop_heap_aux(__first, __last, __value_type(__first), __comp);
-}
-
-template <class _RandomAccessIterator, class _Tp, class _Distance>
-void
-__make_heap(_RandomAccessIterator __first,
- _RandomAccessIterator __last, _Tp*, _Distance*)
-{
- if (__last - __first < 2) return;
- _Distance __len = __last - __first;
- _Distance __parent = (__len - 2)/2;
-
- while (true) {
- __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)));
- if (__parent == 0) return;
- __parent--;
- }
-}
-
-template <class _RandomAccessIterator>
-inline void
-make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
-{
- // concept requirements
- __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
- _RandomAccessIterator>);
- __glibcpp_function_requires(_LessThanComparableConcept<
- typename iterator_traits<_RandomAccessIterator>::value_type>);
-
- __make_heap(__first, __last,
- __value_type(__first), __distance_type(__first));
-}
-
-template <class _RandomAccessIterator, class _Compare,
- class _Tp, class _Distance>
-void
-__make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
- _Compare __comp, _Tp*, _Distance*)
-{
- if (__last - __first < 2) return;
- _Distance __len = __last - __first;
- _Distance __parent = (__len - 2)/2;
-
- while (true) {
- __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)),
- __comp);
- if (__parent == 0) return;
- __parent--;
- }
-}
-
-template <class _RandomAccessIterator, class _Compare>
-inline void
-make_heap(_RandomAccessIterator __first,
- _RandomAccessIterator __last, _Compare __comp)
-{
- // concept requirements
- __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
- _RandomAccessIterator>);
-
- __make_heap(__first, __last, __comp,
- __value_type(__first), __distance_type(__first));
-}
-
-template <class _RandomAccessIterator>
-void sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
-{
- // concept requirements
- __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
- _RandomAccessIterator>);
- __glibcpp_function_requires(_LessThanComparableConcept<
- typename iterator_traits<_RandomAccessIterator>::value_type>);
-
- while (__last - __first > 1)
- pop_heap(__first, __last--);
-}
-
-template <class _RandomAccessIterator, class _Compare>
-void
-sort_heap(_RandomAccessIterator __first,
- _RandomAccessIterator __last, _Compare __comp)
-{
- // concept requirements
- __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
- _RandomAccessIterator>);
-
- while (__last - __first > 1)
- pop_heap(__first, __last--, __comp);
-}
+ // Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.
+
+ template<typename _RandomAccessIterator, typename _Distance, typename _Tp>
+ void
+ __push_heap(_RandomAccessIterator __first,
+ _Distance __holeIndex, _Distance __topIndex, _Tp __value)
+ {
+ _Distance __parent = (__holeIndex - 1) / 2;
+ while (__holeIndex > __topIndex && *(__first + __parent) < __value) {
+ *(__first + __holeIndex) = *(__first + __parent);
+ __holeIndex = __parent;
+ __parent = (__holeIndex - 1) / 2;
+ }
+ *(__first + __holeIndex) = __value;
+ }
+
+ template<typename _RandomAccessIterator>
+ inline void
+ push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)
+
+ __push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0),
+ _ValueType(*(__last - 1)));
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance, typename _Tp,
+ typename _Compare>
+ void
+ __push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
+ _Distance __topIndex, _Tp __value, _Compare __comp)
+ {
+ _Distance __parent = (__holeIndex - 1) / 2;
+ while (__holeIndex > __topIndex && __comp(*(__first + __parent), __value)) {
+ *(__first + __holeIndex) = *(__first + __parent);
+ __holeIndex = __parent;
+ __parent = (__holeIndex - 1) / 2;
+ }
+ *(__first + __holeIndex) = __value;
+ }
+
+ template<typename _RandomAccessIterator, typename _Compare>
+ inline void
+ push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _Compare __comp)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+
+ __push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0),
+ _ValueType(*(__last - 1)), __comp);
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance, typename _Tp>
+ void
+ __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
+ _Distance __len, _Tp __value)
+ {
+ _Distance __topIndex = __holeIndex;
+ _Distance __secondChild = 2 * __holeIndex + 2;
+ while (__secondChild < __len) {
+ if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
+ __secondChild--;
+ *(__first + __holeIndex) = *(__first + __secondChild);
+ __holeIndex = __secondChild;
+ __secondChild = 2 * (__secondChild + 1);
+ }
+ if (__secondChild == __len) {
+ *(__first + __holeIndex) = *(__first + (__secondChild - 1));
+ __holeIndex = __secondChild - 1;
+ }
+ __push_heap(__first, __holeIndex, __topIndex, __value);
+ }
+
+ template<typename _RandomAccessIterator, typename _Tp>
+ inline void
+ __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _RandomAccessIterator __result, _Tp __value)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance;
+ *__result = *__first;
+ __adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value);
+ }
+
+ template<typename _RandomAccessIterator>
+ inline void
+ pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)
+
+ __pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)));
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance,
+ typename _Tp, typename _Compare>
+ void
+ __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
+ _Distance __len, _Tp __value, _Compare __comp)
+ {
+ _Distance __topIndex = __holeIndex;
+ _Distance __secondChild = 2 * __holeIndex + 2;
+ while (__secondChild < __len) {
+ if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1))))
+ __secondChild--;
+ *(__first + __holeIndex) = *(__first + __secondChild);
+ __holeIndex = __secondChild;
+ __secondChild = 2 * (__secondChild + 1);
+ }
+ if (__secondChild == __len) {
+ *(__first + __holeIndex) = *(__first + (__secondChild - 1));
+ __holeIndex = __secondChild - 1;
+ }
+ __push_heap(__first, __holeIndex, __topIndex, __value, __comp);
+ }
+
+ template<typename _RandomAccessIterator, typename _Tp, typename _Compare>
+ inline void
+ __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _RandomAccessIterator __result, _Tp __value, _Compare __comp)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance;
+ *__result = *__first;
+ __adjust_heap(__first, _Distance(0), _Distance(__last - __first),
+ __value, __comp);
+ }
+
+ template<typename _RandomAccessIterator, typename _Compare>
+ inline void
+ pop_heap(_RandomAccessIterator __first,
+ _RandomAccessIterator __last, _Compare __comp)
+ {
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType;
+ __pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)), __comp);
+ }
+
+ template<typename _RandomAccessIterator>
+ void
+ make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)
+
+ if (__last - __first < 2) return;
+ _DistanceType __len = __last - __first;
+ _DistanceType __parent = (__len - 2)/2;
+
+ while (true) {
+ __adjust_heap(__first, __parent, __len, _ValueType(*(__first + __parent)));
+ if (__parent == 0) return;
+ __parent--;
+ }
+ }
+
+ template<typename _RandomAccessIterator, typename _Compare>
+ inline void
+ make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _Compare __comp)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+
+ if (__last - __first < 2) return;
+ _DistanceType __len = __last - __first;
+ _DistanceType __parent = (__len - 2)/2;
+
+ while (true) {
+ __adjust_heap(__first, __parent, __len,
+ _ValueType(*(__first + __parent)), __comp);
+ if (__parent == 0) return;
+ __parent--;
+ }
+ }
+
+ template<typename _RandomAccessIterator>
+ void
+ sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcpp_function_requires(_LessThanComparableConcept<
+ typename iterator_traits<_RandomAccessIterator>::value_type>)
+
+ while (__last - __first > 1)
+ pop_heap(__first, __last--);
+ }
+
+ template<typename _RandomAccessIterator, typename _Compare>
+ void
+ sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _Compare __comp)
+ {
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+
+ while (__last - __first > 1)
+ pop_heap(__first, __last--, __comp);
+ }
} // namespace std