namespace std {
+ /**
+ * @brief Reference to multi-dimensional subset of an array.
+ *
+ * A gslice_array is a reference to the actual elements of an array
+ * specified by a gslice. The way to get a gslice_array is to call
+ * operator[](gslice) on a valarray. The returned gslice_array then
+ * permits carrying operations out on the referenced subset of elements in
+ * the original valarray. For example, operator+=(valarray) will add
+ * values to the subset of elements in the underlying valarray this
+ * gslice_array refers to.
+ *
+ * @param Tp Element type.
+ */
template<typename _Tp>
class gslice_array
{
public:
typedef _Tp value_type;
+ /// Assign slice elements to corresponding elements of @a v.
void operator=(const valarray<_Tp>&) const;
+ /// Multiply slice elements by corresponding elements of @a v.
void operator*=(const valarray<_Tp>&) const;
+ /// Divide slice elements by corresponding elements of @a v.
void operator/=(const valarray<_Tp>&) const;
+ /// Modulo slice elements by corresponding elements of @a v.
void operator%=(const valarray<_Tp>&) const;
+ /// Add corresponding elements of @a v to slice elements.
void operator+=(const valarray<_Tp>&) const;
+ /// Subtract corresponding elements of @a v from slice elements.
void operator-=(const valarray<_Tp>&) const;
+ /// Logical xor slice elements with corresponding elements of @a v.
void operator^=(const valarray<_Tp>&) const;
+ /// Logical and slice elements with corresponding elements of @a v.
void operator&=(const valarray<_Tp>&) const;
+ /// Logical or slice elements with corresponding elements of @a v.
void operator|=(const valarray<_Tp>&) const;
+ /// Left shift slice elements by corresponding elements of @a v.
void operator<<=(const valarray<_Tp>&) const;
+ /// Right shift slice elements by corresponding elements of @a v.
void operator>>=(const valarray<_Tp>&) const;
+ /// Assign all slice elements to @a t.
void operator=(const _Tp&) const;
template<class _Dom>
gslice_array(_Array<_Tp>, const valarray<size_t>&);
// this constructor needs to be implemented.
+ /// Copy constructor. Both slices refer to the same underlying array.
gslice_array(const gslice_array&);
// not implemented
gslice_array();
+
+ /// Assignment operator. Assigns slice elements to corresponding
+ /// elements of @a a.
gslice_array& operator= (const gslice_array&);
};