--- /dev/null
+/* \r
+ * PROJECT: NyARToolkit\r
+ * --------------------------------------------------------------------------------\r
+ * This work is based on the original ARToolKit developed by\r
+ * Hirokazu Kato\r
+ * Mark Billinghurst\r
+ * HITLab, University of Washington, Seattle\r
+ * http://www.hitl.washington.edu/artoolkit/\r
+ *\r
+ * The NyARToolkit is Java edition ARToolKit class library.\r
+ * Copyright (C)2008-2010 Ryo Iizuka\r
+ *\r
+ * This program is free software: you can redistribute it and/or modify\r
+ * it under the terms of the GNU General Public License as published by\r
+ * the Free Software Foundation, either version 3 of the License, or\r
+ * (at your option) any later version.\r
+ * \r
+ * This program is distributed in the hope that it will be useful,\r
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
+ * GNU General Public License for more details.\r
+ *\r
+ * You should have received a copy of the GNU General Public License\r
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.\r
+ * \r
+ * For further information please contact.\r
+ * http://nyatla.jp/nyatoolkit/\r
+ * <airmail(at)ebony.plala.or.jp> or <nyatla(at)nyatla.jp>\r
+ * \r
+ */\r
+package jp.nyatla.nyartoolkit.core.types;\r
+\r
+public class NyARBufferType\r
+{\r
+ private static final int T_BYTE1D =0x00010000;\r
+ private static final int T_INT2D =0x00020000;\r
+ private static final int T_SHORT1D=0x00030000;\r
+ private static final int T_INT1D =0x00040000;\r
+ private static final int T_OBJECT =0x00100000;\r
+ private static final int T_USER =0x00FF0000;\r
+ // 24-31(8)予約\r
+ // 16-27(8)型ID\r
+ // 00:無効/01:byte[]/02:int[][]/03:short[]\r
+ // 08-15(8)ビットフォーマットID\r
+ // 00:24bit/01:32bit/02:16bit\r
+ // 00-07(8)型番号\r
+ //\r
+ /**\r
+ * RGB24フォーマットで、全ての画素が0\r
+ */\r
+ public static final int NULL_ALLZERO = 0x00000001;\r
+ /**\r
+ * USER - USER+0xFFFFはユーザー定義型。実験用に。\r
+ */\r
+ public static final int USER_DEFINE = T_USER;\r
+\r
+ /**\r
+ * byte[]で、R8G8B8の24ビットで画素が格納されている。\r
+ */\r
+ public static final int BYTE1D_R8G8B8_24 = T_BYTE1D|0x0001;\r
+ /**\r
+ * byte[]で、B8G8R8の24ビットで画素が格納されている。\r
+ */\r
+ public static final int BYTE1D_B8G8R8_24 = T_BYTE1D|0x0002;\r
+ /**\r
+ * byte[]で、R8G8B8X8の32ビットで画素が格納されている。\r
+ */\r
+ public static final int BYTE1D_B8G8R8X8_32 = T_BYTE1D|0x0101;\r
+ /**\r
+ * byte[]で、X8R8G8B8の32ビットで画素が格納されている。\r
+ */\r
+ public static final int BYTE1D_X8R8G8B8_32 = T_BYTE1D|0x0102;\r
+\r
+ /**\r
+ * byte[]で、RGB565の16ビット(little/big endian)で画素が格納されている。\r
+ */\r
+ public static final int BYTE1D_R5G6B5_16LE = T_BYTE1D|0x0201;\r
+ public static final int BYTE1D_R5G6B5_16BE = T_BYTE1D|0x0202;\r
+ /**\r
+ * short[]で、RGB565の16ビット(little/big endian)で画素が格納されている。\r
+ */ \r
+ public static final int WORD1D_R5G6B5_16LE = T_SHORT1D|0x0201;\r
+ public static final int WORD1D_R5G6B5_16BE = T_SHORT1D|0x0202;\r
+\r
+ \r
+ /**\r
+ * int[][]で特に値範囲を定めない\r
+ */\r
+ public static final int INT2D = T_INT2D|0x0000;\r
+ /**\r
+ * int[][]で0-255のグレイスケール画像\r
+ */\r
+ public static final int INT2D_GRAY_8 = T_INT2D|0x0001;\r
+ /**\r
+ * int[][]で0/1の2値画像\r
+ * これは、階調値1bitのBUFFERFORMAT_INT2D_GRAY_1と同じです。\r
+ */\r
+ public static final int INT2D_BIN_8 = T_INT2D|0x0002;\r
+\r
+ /**\r
+ * int[]で特に値範囲を定めない\r
+ */\r
+ public static final int INT1D = T_INT1D|0x0000;\r
+ /**\r
+ * int[]で0-255のグレイスケール画像\r
+ */\r
+ public static final int INT1D_GRAY_8 = T_INT1D|0x0001;\r
+ /**\r
+ * int[]で0/1の2値画像\r
+ * これは、階調1bitのINT1D_GRAY_1と同じです。\r
+ */\r
+ public static final int INT1D_BIN_8 = T_INT1D|0x0002;\r
+ \r
+ \r
+ /**\r
+ * int[]で、XRGB32の32ビットで画素が格納されている。\r
+ */ \r
+ public static final int INT1D_X8R8G8B8_32=T_INT1D|0x0102;\r
+\r
+ /**\r
+ * H:9bit(0-359),S:8bit(0-255),V(0-255)\r
+ */\r
+ public static final int INT1D_X7H9S8V8_32=T_INT1D|0x0103;\r
+ \r
+\r
+ /**\r
+ * プラットフォーム固有オブジェクト\r
+ */\r
+ public static final int OBJECT_Java= T_OBJECT|0x0100;\r
+ public static final int OBJECT_CS = T_OBJECT|0x0200;\r
+ public static final int OBJECT_AS3 = T_OBJECT|0x0300;\r
+ \r
+ /**\r
+ * JavaのBufferedImageを格納するラスタ\r
+ */\r
+ public static final int OBJECT_Java_BufferedImage= OBJECT_Java|0x01;\r
+ \r
+ \r
+ /**\r
+ * ActionScript3のBitmapDataを格納するラスタ\r
+ */\r
+ public static final int OBJECT_AS3_BitmapData= OBJECT_AS3|0x01;\r
+\r
+}\r