cannot trap at its current location, but it might become trapping if moved
elsewhere. */
-static int
+int
may_trap_p_1 (const_rtx x, unsigned flags)
{
int i;
case SCRATCH:
return 0;
- case ASM_INPUT:
+ case UNSPEC:
case UNSPEC_VOLATILE:
+ return targetm.unspec_may_trap_p (x, flags);
+
+ case ASM_INPUT:
case TRAP_IF:
return 1;
return true;
}
+ if (find_reg_note (jump_insn, REG_LABEL_TARGET, label))
+ return true;
+
return false;
}