for (j = 0; j < n_reloads; j++)
{
reload_order[j] = j;
- reload_spill_index[j] = -1;
+ if (rld[j].reg_rtx != NULL_RTX)
+ {
+ gcc_assert (REG_P (rld[j].reg_rtx)
+ && HARD_REGISTER_P (rld[j].reg_rtx));
+ reload_spill_index[j] = REGNO (rld[j].reg_rtx);
+ }
+ else
+ reload_spill_index[j] = -1;
if (rld[j].nregs > 1)
{