spill_failure (rtx insn, enum reg_class rclass)
{
if (asm_noperands (PATTERN (insn)) >= 0)
- error_for_asm (insn, "can't find a register in class %qs while "
+ error_for_asm (insn, "can%'t find a register in class %qs while "
"reloading %<asm%>",
reg_class_names[rclass]);
else
static void
delete_dead_insn (rtx insn)
{
- rtx prev = prev_real_insn (insn);
+ rtx prev = prev_active_insn (insn);
rtx prev_dest;
/* If the previous insn sets a register that dies in our insn, delete it
static int
set_reload_reg (int i, int r)
{
- int regno;
+ /* regno is 'set but not used' if HARD_REGNO_MODE_OK doesn't use its first
+ parameter. */
+ int regno ATTRIBUTE_UNUSED;
rtx reg = spill_reg_rtx[i];
if (reg == 0 || GET_MODE (reg) != rld[r].mode)
&& (rld[r].nregs == max_group_size
|| ! reg_classes_intersect_p (rld[r].rclass, group_class)))
search_equiv = rld[r].in;
- /* If this is an output reload from a simple move insn, look
- if an equivalence for the input is available. */
- else if (inheritance && rld[r].in == 0 && rld[r].out != 0)
- {
- rtx set = single_set (insn);
-
- if (set
- && rtx_equal_p (rld[r].out, SET_DEST (set))
- && CONSTANT_P (SET_SRC (set)))
- search_equiv = SET_SRC (set);
- }
if (search_equiv)
{
return insn;
}
- fatal_insn ("Failure trying to reload:", set);
+ fatal_insn ("failure trying to reload:", set);
}
/* If IN is a simple operand, use gen_move_insn. */
else if (OBJECT_P (in) || GET_CODE (in) == SUBREG)