rld[i].nregs = CLASS_MAX_NREGS (rld[i].class, rld[i].mode);
}
+ /* Special case a simple move with an input reload and a
+ destination of a hard reg, if the hard reg is ok, use it. */
+ for (i = 0; i < n_reloads; i++)
+ if (rld[i].when_needed == RELOAD_FOR_INPUT
+ && GET_CODE (PATTERN (insn)) == SET
+ && GET_CODE (SET_DEST (PATTERN (insn))) == REG
+ && SET_SRC (PATTERN (insn)) == rld[i].in)
+ {
+ rtx dest = SET_DEST (PATTERN (insn));
+ unsigned int regno = REGNO (dest);
+
+ if (regno < FIRST_PSEUDO_REGISTER
+ && TEST_HARD_REG_BIT (reg_class_contents[rld[i].class], regno)
+ && HARD_REGNO_MODE_OK (regno, rld[i].mode))
+ rld[i].reg_rtx = dest;
+ }
+
return retval;
}
int regno, endregno;
/* Overly conservative. */
- if (GET_CODE (x) == STRICT_LOW_PART)
+ if (GET_CODE (x) == STRICT_LOW_PART
+ || GET_RTX_CLASS (GET_CODE (x)) == 'a')
x = XEXP (x, 0);
/* If either argument is a constant, then modifying X can not affect IN. */
else if (GET_CODE (x) == SCRATCH || GET_CODE (x) == PC
|| GET_CODE (x) == CC0)
return reg_mentioned_p (x, in);
+ else if (GET_CODE (x) == PLUS)
+ return (reg_overlap_mentioned_for_reload_p (XEXP (x, 0), in)
+ || reg_overlap_mentioned_for_reload_p (XEXP (x, 1), in));
else
abort ();