for the debugger about the array bounds, strides, etc. */
bool (*get_array_descr_info) (const_tree, struct array_descr_info *);
+ /* If we requested a pointer to a vector, build up the pointers that
+ we stripped off while looking for the inner type. Similarly for
+ return values from functions. The argument TYPE is the top of the
+ chain, and BOTTOM is the new type which we will point to. */
+ tree (*reconstruct_complex_type) (tree, tree);
+
/* Nonzero if types that are identical are to be hashed so that only
one copy is kept. If a language requires unique types for each
user-specified type, such as Ada, this should be set to TRUE. */