VEC(tree,gc) *);
gimple gimple_build_catch (tree, gimple_seq);
gimple gimple_build_eh_filter (tree, gimple_seq);
-gimple gimple_build_try (gimple_seq, gimple_seq, unsigned int);
+gimple gimple_build_try (gimple_seq, gimple_seq, enum gimple_try_flags);
gimple gimple_build_wce (gimple_seq);
gimple gimple_build_resx (int);
gimple gimple_build_switch (unsigned, tree, tree, ...);