#include "timevar.h"
#include "params.h"
#include "tree-flow.h"
-#ifdef ENABLE_VALGRIND_CHECKING
-# ifdef HAVE_VALGRIND_MEMCHECK_H
-# include <valgrind/memcheck.h>
-# elif defined HAVE_MEMCHECK_H
-# include <memcheck.h>
-# else
-# include <valgrind.h>
-# endif
-#else
-/* Avoid #ifdef:s when we can help it. */
-#define VALGRIND_DISCARD(x)
-#endif
/* Prefer MAP_ANON(YMOUS) to /dev/zero, since we don't need to keep a
file open. Prefer either to valloc. */
sizeof (struct function),
sizeof (struct basic_block_def),
sizeof (bitmap_element),
+ sizeof (bitmap_head),
/* PHI nodes with one to three arguments are already covered by the
above sizes. */
sizeof (struct tree_phi_node) + sizeof (struct phi_arg_d) * 3,
/* Pretend we don't have access to the allocated pages. We'll enable
access to smaller pieces of the area in ggc_alloc. Discard the
handle to avoid handle leak. */
- VALGRIND_DISCARD (VALGRIND_MAKE_NOACCESS (page, size));
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (page, size));
return page;
}
/* Mark the page as inaccessible. Discard the handle to avoid handle
leak. */
- VALGRIND_DISCARD (VALGRIND_MAKE_NOACCESS (entry->page, entry->bytes));
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (entry->page, entry->bytes));
set_page_table_entry (entry->page, NULL);
exact same semantics in presence of memory bugs, regardless of
ENABLE_VALGRIND_CHECKING. We override this request below. Drop the
handle to avoid handle leak. */
- VALGRIND_DISCARD (VALGRIND_MAKE_WRITABLE (result, object_size));
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_UNDEFINED (result, object_size));
/* `Poison' the entire allocated object, including any padding at
the end. */
/* Make the bytes after the end of the object unaccessible. Discard the
handle to avoid handle leak. */
- VALGRIND_DISCARD (VALGRIND_MAKE_NOACCESS ((char *) result + size,
- object_size - size));
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS ((char *) result + size,
+ object_size - size));
#endif
/* Tell Valgrind that the memory is there, but its content isn't
defined. The bytes at the end of the object are still marked
unaccessible. */
- VALGRIND_DISCARD (VALGRIND_MAKE_WRITABLE (result, size));
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_UNDEFINED (result, size));
/* Keep track of how many bytes are being allocated. This
information is used in deciding when to collect. */
#ifdef ENABLE_GC_CHECKING
/* Poison the data, to indicate the data is garbage. */
- VALGRIND_DISCARD (VALGRIND_MAKE_WRITABLE (p, size));
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_UNDEFINED (p, size));
memset (p, 0xa5, size);
#endif
/* Let valgrind know the object is free. */
- VALGRIND_DISCARD (VALGRIND_MAKE_NOACCESS (p, size));
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (p, size));
#ifdef ENABLE_GC_ALWAYS_COLLECT
/* In the completely-anal-checking mode, we do *not* immediately free
so the exact same memory semantics is kept, in case
there are memory errors. We override this request
below. */
- VALGRIND_DISCARD (VALGRIND_MAKE_WRITABLE (object, size));
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_UNDEFINED (object,
+ size));
memset (object, 0xa5, size);
/* Drop the handle to avoid handle leak. */
- VALGRIND_DISCARD (VALGRIND_MAKE_NOACCESS (object, size));
+ VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (object, size));
}
}
}