#include "timevar.h"
#include "params.h"
#include "tree-flow.h"
+#include "cfgloop.h"
#include "plugin.h"
/* Prefer MAP_ANON(YMOUS) to /dev/zero, since we don't need to keep a
#define OFFSET_TO_BIT(OFFSET, ORDER) \
(((OFFSET) * DIV_MULT (ORDER)) >> DIV_SHIFT (ORDER))
+/* We use this structure to determine the alignment required for
+ allocations. For power-of-two sized allocations, that's not a
+ problem, but it does matter for odd-sized allocations.
+ We do not care about alignment for floating-point types. */
+
+struct max_alignment {
+ char c;
+ union {
+ HOST_WIDEST_INT i;
+ void *p;
+ } u;
+};
+
+/* The biggest alignment required. */
+
+#define MAX_ALIGNMENT (offsetof (struct max_alignment, u))
+
+
/* The number of extra orders, not corresponding to power-of-two sized
objects. */
thing you need to do to add a new special allocation size. */
static const size_t extra_order_size_table[] = {
- sizeof (struct var_ann_d),
+ /* Extra orders for small non-power-of-two multiples of MAX_ALIGNMENT.
+ There are a lot of structures with these sizes and explicitly
+ listing them risks orders being dropped because they changed size. */
+ MAX_ALIGNMENT * 3,
+ MAX_ALIGNMENT * 5,
+ MAX_ALIGNMENT * 6,
+ MAX_ALIGNMENT * 7,
+ MAX_ALIGNMENT * 9,
+ MAX_ALIGNMENT * 10,
+ MAX_ALIGNMENT * 11,
+ MAX_ALIGNMENT * 12,
+ MAX_ALIGNMENT * 13,
+ MAX_ALIGNMENT * 14,
+ MAX_ALIGNMENT * 15,
sizeof (struct tree_decl_non_common),
sizeof (struct tree_field_decl),
sizeof (struct tree_parm_decl),
sizeof (struct tree_var_decl),
- sizeof (struct tree_list),
- sizeof (struct tree_ssa_name),
+ sizeof (struct tree_type),
sizeof (struct function),
sizeof (struct basic_block_def),
- sizeof (bitmap_element),
- sizeof (bitmap_head),
- TREE_EXP_SIZE (2),
- RTL_SIZE (2), /* MEM, PLUS, etc. */
- RTL_SIZE (9), /* INSN */
+ sizeof (struct cgraph_node),
+ sizeof (struct loop),
};
/* The total number of orders. */
#define NUM_ORDERS (HOST_BITS_PER_PTR + NUM_EXTRA_ORDERS)
-/* We use this structure to determine the alignment required for
- allocations. For power-of-two sized allocations, that's not a
- problem, but it does matter for odd-sized allocations. */
-
-struct max_alignment {
- char c;
- union {
- HOST_WIDEST_INT i;
- long double d;
- } u;
-};
-
-/* The biggest alignment required. */
-
-#define MAX_ALIGNMENT (offsetof (struct max_alignment, u))
-
/* Compute the smallest nonnegative number which when added to X gives
a multiple of F. */
#endif
+#ifdef ENABLE_GC_ALWAYS_COLLECT
+/* List of free objects to be verified as actually free on the
+ next collection. */
+struct free_object
+{
+ void *object;
+ struct free_object *next;
+};
+#endif
+
/* The rest of the global variables. */
static struct globals
{
#ifdef ENABLE_GC_ALWAYS_COLLECT
/* List of free objects to be verified as actually free on the
next collection. */
- struct free_object
- {
- void *object;
- struct free_object *next;
- } *free_object_list;
+ struct free_object *free_object_list;
#endif
#ifdef GATHER_STATISTICS
/* Total allocations and overhead for sizes less than 32, 64 and 128.
These sizes are interesting because they are typical cache line
sizes. */
-
+
unsigned long long total_allocated_under32;
unsigned long long total_overhead_under32;
-
+
unsigned long long total_allocated_under64;
unsigned long long total_overhead_under64;
-
+
unsigned long long total_allocated_under128;
unsigned long long total_overhead_under128;
-
+
/* The allocations for each of the allocation orders. */
unsigned long long total_allocated_per_order[NUM_ORDERS];
/* We cannot free a page from a context deeper than the current
one. */
gcc_assert (entry->context_depth == top->context_depth);
-
+
/* Put top element into freed slot. */
G.by_depth[i] = top;
G.save_in_use[i] = G.save_in_use[G.by_depth_in_use-1];
#ifdef ENABLE_GC_ALWAYS_COLLECT
/* In the completely-anal-checking mode, we do *not* immediately free
- the data, but instead verify that the data is *actually* not
+ the data, but instead verify that the data is *actually* not
reachable the next time we collect. */
{
struct free_object *fo = XNEW (struct free_object);
/* If the page is completely full, then it's supposed to
be after all pages that aren't. Since we've freed one
object from a page that was full, we need to move the
- page to the head of the list.
+ page to the head of the list.
PE is the node we want to move. Q is the previous node
and P is the next node in the list. */
static void
compute_inverse (unsigned order)
{
- size_t size, inv;
+ size_t size, inv;
unsigned int e;
size = OBJECT_SIZE (order);
G.pages[order] = next;
else
previous->next = next;
-
+
/* Splice P out of the back pointers too. */
if (next)
next->prev = previous;
SCALE (G.allocated), STAT_LABEL(G.allocated),
SCALE (total_overhead), STAT_LABEL (total_overhead));
-#ifdef GATHER_STATISTICS
+#ifdef GATHER_STATISTICS
{
fprintf (stderr, "\nTotal allocations and overheads during the compilation process\n");
G.stats.total_overhead_under128);
fprintf (stderr, "Total Allocated under 128B: %10lld\n",
G.stats.total_allocated_under128);
-
+
for (i = 0; i < NUM_ORDERS; i++)
if (G.stats.total_allocated_per_order[i])
{