&& flag_strict_volatile_bitfields > 0)
nmode = lmode;
else
- nmode = get_best_mode (lbitsize, lbitpos,
+ nmode = get_best_mode (lbitsize, lbitpos, 0, 0,
const_p ? TYPE_ALIGN (TREE_TYPE (linner))
: MIN (TYPE_ALIGN (TREE_TYPE (linner)),
TYPE_ALIGN (TREE_TYPE (rinner))),
to be relative to a field of that size. */
first_bit = MIN (ll_bitpos, rl_bitpos);
end_bit = MAX (ll_bitpos + ll_bitsize, rl_bitpos + rl_bitsize);
- lnmode = get_best_mode (end_bit - first_bit, first_bit,
+ lnmode = get_best_mode (end_bit - first_bit, first_bit, 0, 0,
TYPE_ALIGN (TREE_TYPE (ll_inner)), word_mode,
volatilep);
if (lnmode == VOIDmode)
first_bit = MIN (lr_bitpos, rr_bitpos);
end_bit = MAX (lr_bitpos + lr_bitsize, rr_bitpos + rr_bitsize);
- rnmode = get_best_mode (end_bit - first_bit, first_bit,
+ rnmode = get_best_mode (end_bit - first_bit, first_bit, 0, 0,
TYPE_ALIGN (TREE_TYPE (lr_inner)), word_mode,
volatilep);
if (rnmode == VOIDmode)
non-integral type.
Do not fold the result as that would not simplify further, also
folding again results in recursions. */
- if (INTEGRAL_TYPE_P (type))
+ if (TREE_CODE (type) == BOOLEAN_TYPE)
return build2_loc (loc, TREE_CODE (op0), type,
TREE_OPERAND (op0, 0),
TREE_OPERAND (op0, 1));
- else
+ else if (!INTEGRAL_TYPE_P (type))
return build3_loc (loc, COND_EXPR, type, op0,
fold_convert (type, boolean_true_node),
fold_convert (type, boolean_false_node));