/* A list of catch blocks, a surrounding try block,
and the label for continuing after a catch. */
struct eh_region_u_try {
- struct eh_region *catch;
+ struct eh_region *eh_catch;
struct eh_region *last_catch;
- } GTY ((tag ("ERT_TRY"))) try;
+ } GTY ((tag ("ERT_TRY"))) eh_try;
/* The list through the catch handlers, the list of type objects
matched, and the list of associated filters. */
struct eh_region *prev_catch;
tree type_list;
tree filter_list;
- } GTY ((tag ("ERT_CATCH"))) catch;
+ } GTY ((tag ("ERT_CATCH"))) eh_catch;
/* A tree_list of allowed types. */
struct eh_region_u_allowed {
for a throw. */
struct eh_region_u_throw {
tree type;
- } GTY ((tag ("ERT_THROW"))) throw;
+ } GTY ((tag ("ERT_THROW"))) eh_throw;
/* Retain the cleanup expression even after expansion so that
we can match up fixup regions. */
}
c = gen_eh_region (ERT_CATCH, t->outer);
- c->u.catch.type_list = type_list;
- l = t->u.try.last_catch;
- c->u.catch.prev_catch = l;
+ c->u.eh_catch.type_list = type_list;
+ l = t->u.eh_try.last_catch;
+ c->u.eh_catch.prev_catch = l;
if (l)
- l->u.catch.next_catch = c;
+ l->u.eh_catch.next_catch = c;
else
- t->u.try.catch = c;
- t->u.try.last_catch = c;
+ t->u.eh_try.eh_catch = c;
+ t->u.eh_try.last_catch = c;
return c;
}
/* TRY regions are reachable if any of its CATCH regions
are reachable. */
struct eh_region *c;
- for (c = r->u.try.catch; c ; c = c->u.catch.next_catch)
+ for (c = r->u.eh_try.eh_catch; c ; c = c->u.eh_catch.next_catch)
if (reachable[c->region_number])
{
kill_it = false;
switch (cur->type)
{
case ERT_TRY:
- if (cur->u.try.catch)
- REMAP (cur->u.try.catch);
- if (cur->u.try.last_catch)
- REMAP (cur->u.try.last_catch);
+ if (cur->u.eh_try.eh_catch)
+ REMAP (cur->u.eh_try.eh_catch);
+ if (cur->u.eh_try.last_catch)
+ REMAP (cur->u.eh_try.last_catch);
break;
case ERT_CATCH:
- if (cur->u.catch.next_catch)
- REMAP (cur->u.catch.next_catch);
- if (cur->u.catch.prev_catch)
- REMAP (cur->u.catch.prev_catch);
+ if (cur->u.eh_catch.next_catch)
+ REMAP (cur->u.eh_catch.next_catch);
+ if (cur->u.eh_catch.prev_catch)
+ REMAP (cur->u.eh_catch.prev_catch);
break;
case ERT_CLEANUP:
case ERT_CATCH:
/* Whatever type_list is (NULL or true list), we build a list
of filters for the region. */
- r->u.catch.filter_list = NULL_TREE;
+ r->u.eh_catch.filter_list = NULL_TREE;
- if (r->u.catch.type_list != NULL)
+ if (r->u.eh_catch.type_list != NULL)
{
/* Get a filter value for each of the types caught and store
them in the region's dedicated list. */
- tree tp_node = r->u.catch.type_list;
+ tree tp_node = r->u.eh_catch.type_list;
for (;tp_node; tp_node = TREE_CHAIN (tp_node))
{
int flt = add_ttypes_entry (ttypes, TREE_VALUE (tp_node));
tree flt_node = build_int_cst (NULL_TREE, flt);
- r->u.catch.filter_list
- = tree_cons (NULL_TREE, flt_node, r->u.catch.filter_list);
+ r->u.eh_catch.filter_list
+ = tree_cons (NULL_TREE, flt_node, r->u.eh_catch.filter_list);
}
}
else
int flt = add_ttypes_entry (ttypes, NULL);
tree flt_node = build_int_cst (NULL_TREE, flt);
- r->u.catch.filter_list
- = tree_cons (NULL_TREE, flt_node, r->u.catch.filter_list);
+ r->u.eh_catch.filter_list
+ = tree_cons (NULL_TREE, flt_node, r->u.eh_catch.filter_list);
}
break;
Rapid prototyping sez a sequence of ifs. */
{
struct eh_region *c;
- for (c = region->u.try.catch; c ; c = c->u.catch.next_catch)
+ for (c = region->u.eh_try.eh_catch; c ; c = c->u.eh_catch.next_catch)
{
- if (c->u.catch.type_list == NULL)
+ if (c->u.eh_catch.type_list == NULL)
emit_jump (c->label);
else
{
/* Need for one cmp/jump per type caught. Each type
list entry has a matching entry in the filter list
(see assign_filter_values). */
- tree tp_node = c->u.catch.type_list;
- tree flt_node = c->u.catch.filter_list;
+ tree tp_node = c->u.eh_catch.type_list;
+ tree flt_node = c->u.eh_catch.filter_list;
for (; tp_node; )
{
seq = get_insns ();
end_sequence ();
- emit_to_new_bb_before (seq, region->u.try.catch->label);
+ emit_to_new_bb_before (seq, region->u.eh_try.eh_catch->label);
break;
type_thrown = NULL_TREE;
if (region->type == ERT_THROW)
{
- type_thrown = region->u.throw.type;
+ type_thrown = region->u.eh_throw.type;
region = region->outer;
}
if (region->type == ERT_CATCH)
{
- struct eh_region *try, *next, *prev;
+ struct eh_region *eh_try, *next, *prev;
- for (try = region->next_peer;
- try->type == ERT_CATCH;
- try = try->next_peer)
+ for (eh_try = region->next_peer;
+ eh_try->type == ERT_CATCH;
+ eh_try = eh_try->next_peer)
continue;
- gcc_assert (try->type == ERT_TRY);
+ gcc_assert (eh_try->type == ERT_TRY);
- next = region->u.catch.next_catch;
- prev = region->u.catch.prev_catch;
+ next = region->u.eh_catch.next_catch;
+ prev = region->u.eh_catch.prev_catch;
if (next)
- next->u.catch.prev_catch = prev;
+ next->u.eh_catch.prev_catch = prev;
else
- try->u.try.last_catch = prev;
+ eh_try->u.eh_try.last_catch = prev;
if (prev)
- prev->u.catch.next_catch = next;
+ prev->u.eh_catch.next_catch = next;
else
{
- try->u.try.catch = next;
+ eh_try->u.eh_try.eh_catch = next;
if (! next)
- remove_eh_handler (try);
+ remove_eh_handler (eh_try);
}
}
}
struct eh_region *c;
enum reachable_code ret = RNL_NOT_CAUGHT;
- for (c = region->u.try.catch; c ; c = c->u.catch.next_catch)
+ for (c = region->u.eh_try.eh_catch; c ; c = c->u.eh_catch.next_catch)
{
/* A catch-all handler ends the search. */
- if (c->u.catch.type_list == NULL)
+ if (c->u.eh_catch.type_list == NULL)
{
add_reachable_handler (info, region, c);
return RNL_CAUGHT;
if (type_thrown)
{
/* If we have at least one type match, end the search. */
- tree tp_node = c->u.catch.type_list;
+ tree tp_node = c->u.eh_catch.type_list;
for (; tp_node; tp_node = TREE_CHAIN (tp_node))
{
ret = RNL_MAYBE_CAUGHT;
else
{
- tree tp_node = c->u.catch.type_list;
+ tree tp_node = c->u.eh_catch.type_list;
bool maybe_reachable = false;
/* Compute the potential reachability of this handler and
}
else if (region->type == ERT_THROW)
{
- type_thrown = region->u.throw.type;
+ type_thrown = region->u.eh_throw.type;
region = region->outer;
}
region = region->outer;
else if (region->type == ERT_THROW)
{
- type_thrown = region->u.throw.type;
+ type_thrown = region->u.eh_throw.type;
region = region->outer;
}
region = region->outer;
else if (region->type == ERT_THROW)
{
- type_thrown = region->u.throw.type;
+ type_thrown = region->u.eh_throw.type;
region = region->outer;
}
search outer regions. Use a magic -3 value to record
that we haven't done the outer search. */
next = -3;
- for (c = region->u.try.last_catch; c ; c = c->u.catch.prev_catch)
+ for (c = region->u.eh_try.last_catch; c ; c = c->u.eh_catch.prev_catch)
{
- if (c->u.catch.type_list == NULL)
+ if (c->u.eh_catch.type_list == NULL)
{
/* Retrieve the filter from the head of the filter list
where we have stored it (see assign_filter_values). */
int filter
- = TREE_INT_CST_LOW (TREE_VALUE (c->u.catch.filter_list));
+ = TREE_INT_CST_LOW (TREE_VALUE (c->u.eh_catch.filter_list));
next = add_action_record (ar_hash, filter, 0);
}
next = add_action_record (ar_hash, 0, 0);
}
- flt_node = c->u.catch.filter_list;
+ flt_node = c->u.eh_catch.filter_list;
for (; flt_node; flt_node = TREE_CHAIN (flt_node))
{
int filter = TREE_INT_CST_LOW (TREE_VALUE (flt_node));