fix_loop_placement. */
base_loop = from->loop_father;
- if (base_loop == current_loops->tree_root)
+ /* If we are already in the outermost loop, the basic blocks cannot be moved
+ outside of it. If FROM is the header of the base loop, it cannot be moved
+ outside of it, either. In both cases, we can end now. */
+ if (base_loop == current_loops->tree_root
+ || from == base_loop->header)
return;
in_queue = sbitmap_alloc (last_basic_block);