LOOPS_HAVE_RECORDED_EXITS = 8,
LOOPS_MAY_HAVE_MULTIPLE_LATCHES = 16,
LOOP_CLOSED_SSA = 32,
- LOOPS_NEED_FIXUP = 64
+ LOOPS_NEED_FIXUP = 64,
+ LOOPS_HAVE_FALLTHRU_PREHEADERS = 128
};
#define LOOPS_NORMAL (LOOPS_HAVE_PREHEADERS | LOOPS_HAVE_SIMPLE_LATCHES \
extern int average_num_loop_insns (const struct loop *);
extern unsigned get_loop_level (const struct loop *);
extern bool loop_exit_edge_p (const struct loop *, const_edge);
+extern bool is_loop_exit (struct loop *, basic_block);
extern void mark_loop_exit_edges (void);
/* Loops & cfg manipulation. */
unsigned);
extern basic_block *get_loop_body_in_dom_order (const struct loop *);
extern basic_block *get_loop_body_in_bfs_order (const struct loop *);
+extern basic_block *get_loop_body_in_custom_order (const struct loop *,
+ int (*) (const void *, const void *));
+
extern VEC (edge, heap) *get_loop_exit_edges (const struct loop *);
edge single_exit (const struct loop *);
extern unsigned num_loop_branches (const struct loop *);
enum
{
- CP_SIMPLE_PREHEADERS = 1
+ CP_SIMPLE_PREHEADERS = 1,
+ CP_FALLTHRU_PREHEADERS = 2
};
basic_block create_preheader (struct loop *, int);
#define DLTHE_FLAG_COMPLETTE_PEEL 4 /* Update frequencies expecting
a complete peeling. */
+extern edge create_empty_if_region_on_edge (edge, tree);
+extern struct loop *create_empty_loop_on_edge (edge, tree, tree, tree, tree,
+ tree *, struct loop *);
extern struct loop * duplicate_loop (struct loop *, struct loop *);
extern bool duplicate_loop_to_header_edge (struct loop *, edge,
unsigned, sbitmap, edge,