/* Basic block reordering routines for the GNU compiler.
- Copyright (C) 2000, 2001, 2003, 2004, 2005, 2006, 2007, 2008, 2009
+ Copyright (C) 2000, 2001, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010
Free Software Foundation, Inc.
This file is part of GCC.
#include "tree-pass.h"
#include "df.h"
#include "vecprim.h"
+#include "emit-rtl.h"
/* Holds the interesting trailing notes for the function. */
rtx cfg_layout_function_footer;
free_original_copy_tables ();
if (stay_in_cfglayout_mode)
initialize_original_copy_tables ();
-
+
/* Finally, put basic_block_info in the new order. */
compact_blocks ();
}
{
if (any_condjump_p (bb_end_insn))
{
+ /* This might happen if the conditional jump has side
+ effects and could therefore not be optimized away.
+ Make the basic block to end with a barrier in order
+ to prevent rtl_verify_flow_info from complaining. */
+ if (!e_fall)
+ {
+ gcc_assert (!onlyjump_p (bb_end_insn)
+ || returnjump_p (bb_end_insn));
+ bb->il.rtl->footer = emit_barrier_after (bb_end_insn);
+ continue;
+ }
+
/* If the old fallthru is still next, nothing to do. */
if (bb->aux == e_fall->dest
|| e_fall->dest == EXIT_BLOCK_PTR)
}
else if (extract_asm_operands (PATTERN (bb_end_insn)) != NULL)
{
- /* If the old fallthru is still next, nothing to do. */
- if (bb->aux == e_fall->dest
+ /* If the old fallthru is still next or if
+ asm goto doesn't have a fallthru (e.g. when followed by
+ __builtin_unreachable ()), nothing to do. */
+ if (! e_fall
+ || bb->aux == e_fall->dest
|| e_fall->dest == EXIT_BLOCK_PTR)
continue;
FOR_EACH_EDGE (e, ei, bb->succs)
if (e->flags & EDGE_FALLTHRU)
break;
-
+
if (e && !can_fallthru (e->src, e->dest))
force_nonfallthru (e);
}
insn = BB_END (e->src);
end = PREV_INSN (BB_HEAD (e->src));
while (insn != end
- && (!INSN_P (insn) || INSN_LOCATOR (insn) == 0))
+ && (!NONDEBUG_INSN_P (insn) || INSN_LOCATOR (insn) == 0))
insn = PREV_INSN (insn);
if (insn != end
&& locator_eq (INSN_LOCATOR (insn), (int) e->goto_locus))
{
insn = BB_HEAD (e->dest);
end = NEXT_INSN (BB_END (e->dest));
- while (insn != end && !INSN_P (insn))
+ while (insn != end && !NONDEBUG_INSN_P (insn))
insn = NEXT_INSN (insn);
if (insn != end && INSN_LOCATOR (insn)
&& locator_eq (INSN_LOCATOR (insn), (int) e->goto_locus))
2. Count insns in chain, going both directions, and check if equal.
3. Check that get_last_insn () returns the actual end of chain. */
-void
+DEBUG_FUNCTION void
verify_insn_chain (void)
{
rtx x, prevx, nextx;