/* Control flow optimization code for GNU compiler.
Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
- 1999, 2000, 2001, 2002 Free Software Foundation, Inc.
+ 1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
This file is part of GCC.
#include "config.h"
#include "system.h"
+#include "coretypes.h"
+#include "tm.h"
#include "rtl.h"
#include "hard-reg-set.h"
#include "basic-block.h"
#include "recog.h"
#include "toplev.h"
#include "cselib.h"
+#include "params.h"
#include "tm_p.h"
#include "target.h"
-#include "obstack.h"
-
/* cleanup_cfg maintains following flags for each basic block. */
enum bb_flags
#define FORWARDER_BLOCK_P(BB) (BB_FLAGS (BB) & BB_FORWARDER_BLOCK)
-static bool try_crossjump_to_edge PARAMS ((int, edge, edge));
-static bool try_crossjump_bb PARAMS ((int, basic_block));
-static bool outgoing_edges_match PARAMS ((int,
- basic_block, basic_block));
-static int flow_find_cross_jump PARAMS ((int, basic_block, basic_block,
- rtx *, rtx *));
-static bool insns_match_p PARAMS ((int, rtx, rtx));
-
-static bool label_is_jump_target_p PARAMS ((rtx, rtx));
-static bool tail_recursion_label_p PARAMS ((rtx));
-static void merge_blocks_move_predecessor_nojumps PARAMS ((basic_block,
- basic_block));
-static void merge_blocks_move_successor_nojumps PARAMS ((basic_block,
- basic_block));
-static bool merge_blocks PARAMS ((edge,basic_block,basic_block,
- int));
-static bool try_optimize_cfg PARAMS ((int));
-static bool try_simplify_condjump PARAMS ((basic_block));
-static bool try_forward_edges PARAMS ((int, basic_block));
-static edge thread_jump PARAMS ((int, edge, basic_block));
-static bool mark_effect PARAMS ((rtx, bitmap));
-static void notice_new_block PARAMS ((basic_block));
-static void update_forwarder_flag PARAMS ((basic_block));
-static int mentions_nonequal_regs PARAMS ((rtx *, void *));
+static bool try_crossjump_to_edge (int, edge, edge);
+static bool try_crossjump_bb (int, basic_block);
+static bool outgoing_edges_match (int, basic_block, basic_block);
+static int flow_find_cross_jump (int, basic_block, basic_block, rtx *, rtx *);
+static bool insns_match_p (int, rtx, rtx);
+
+static bool label_is_jump_target_p (rtx, rtx);
+static bool tail_recursion_label_p (rtx);
+static void merge_blocks_move_predecessor_nojumps (basic_block, basic_block);
+static void merge_blocks_move_successor_nojumps (basic_block, basic_block);
+static bool try_optimize_cfg (int);
+static bool try_simplify_condjump (basic_block);
+static bool try_forward_edges (int, basic_block);
+static edge thread_jump (int, edge, basic_block);
+static bool mark_effect (rtx, bitmap);
+static void notice_new_block (basic_block);
+static void update_forwarder_flag (basic_block);
+static int mentions_nonequal_regs (rtx *, void *);
\f
/* Set flags for newly created block. */
static void
-notice_new_block (bb)
- basic_block bb;
+notice_new_block (basic_block bb)
{
if (!bb)
return;
/* Recompute forwarder flag after block has been modified. */
static void
-update_forwarder_flag (bb)
- basic_block bb;
+update_forwarder_flag (basic_block bb)
{
if (forwarder_block_p (bb))
BB_SET_FLAG (bb, BB_FORWARDER_BLOCK);
Return true if something changed. */
static bool
-try_simplify_condjump (cbranch_block)
- basic_block cbranch_block;
+try_simplify_condjump (basic_block cbranch_block)
{
basic_block jump_block, jump_dest_block, cbranch_dest_block;
edge cbranch_jump_edge, cbranch_fallthru_edge;
rtx cbranch_insn;
+ rtx insn, next;
+ rtx end;
/* Verify that there are exactly two successors. */
if (!cbranch_block->succ
/* Verify that we've got a normal conditional branch at the end
of the block. */
- cbranch_insn = cbranch_block->end;
+ cbranch_insn = BB_END (cbranch_block);
if (!any_condjump_p (cbranch_insn))
return false;
unconditional jump. */
jump_block = cbranch_fallthru_edge->dest;
if (jump_block->pred->pred_next
- || jump_block->index == n_basic_blocks - 1
+ || jump_block->next_bb == EXIT_BLOCK_PTR
|| !FORWARDER_BLOCK_P (jump_block))
return false;
jump_dest_block = jump_block->succ->dest;
if (rtl_dump_file)
fprintf (rtl_dump_file, "Simplifying condjump %i around jump %i\n",
- INSN_UID (cbranch_insn), INSN_UID (jump_block->end));
+ INSN_UID (cbranch_insn), INSN_UID (BB_END (jump_block)));
/* Success. Update the CFG to match. Note that after this point
the edge variable names appear backwards; the redirection is done
cbranch_fallthru_edge->flags &= ~EDGE_FALLTHRU;
update_br_prob_note (cbranch_block);
+ end = BB_END (jump_block);
+ /* Deleting a block may produce unreachable code warning even when we are
+ not deleting anything live. Suppress it by moving all the line number
+ notes out of the block. */
+ for (insn = BB_HEAD (jump_block); insn != NEXT_INSN (BB_END (jump_block));
+ insn = next)
+ {
+ next = NEXT_INSN (insn);
+ if (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) > 0)
+ {
+ if (insn == BB_END (jump_block))
+ {
+ BB_END (jump_block) = PREV_INSN (insn);
+ if (insn == end)
+ break;
+ }
+ reorder_insns_nobb (insn, insn, end);
+ end = insn;
+ }
+ }
/* Delete the block with the unconditional jump, and clean up the mess. */
- flow_delete_block (jump_block);
+ delete_block (jump_block);
tidy_fallthru_edge (cbranch_jump_edge, cbranch_block, cbranch_dest_block);
return true;
on register. Used by jump threading. */
static bool
-mark_effect (exp, nonequal)
- rtx exp;
- regset nonequal;
+mark_effect (rtx exp, regset nonequal)
{
int regno;
rtx dest;
{
/* In case we do clobber the register, mark it as equal, as we know the
value is dead so it don't have to match. */
- case CLOBBER:
- if (REG_P (XEXP (exp, 0)))
- {
- dest = XEXP (exp, 0);
- regno = REGNO (dest);
- CLEAR_REGNO_REG_SET (nonequal, regno);
- if (regno < FIRST_PSEUDO_REGISTER)
- {
- int n = HARD_REGNO_NREGS (regno, GET_MODE (dest));
- while (--n > 0)
- CLEAR_REGNO_REG_SET (nonequal, regno + n);
- }
- }
- return false;
+ case CLOBBER:
+ if (REG_P (XEXP (exp, 0)))
+ {
+ dest = XEXP (exp, 0);
+ regno = REGNO (dest);
+ CLEAR_REGNO_REG_SET (nonequal, regno);
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int n = HARD_REGNO_NREGS (regno, GET_MODE (dest));
+ while (--n > 0)
+ CLEAR_REGNO_REG_SET (nonequal, regno + n);
+ }
+ }
+ return false;
- case SET:
- if (rtx_equal_for_cselib_p (SET_DEST (exp), SET_SRC (exp)))
- return false;
- dest = SET_DEST (exp);
- if (dest == pc_rtx)
- return false;
- if (!REG_P (dest))
- return true;
- regno = REGNO (dest);
- SET_REGNO_REG_SET (nonequal, regno);
- if (regno < FIRST_PSEUDO_REGISTER)
- {
- int n = HARD_REGNO_NREGS (regno, GET_MODE (dest));
- while (--n > 0)
- SET_REGNO_REG_SET (nonequal, regno + n);
- }
+ case SET:
+ if (rtx_equal_for_cselib_p (SET_DEST (exp), SET_SRC (exp)))
return false;
-
- default:
+ dest = SET_DEST (exp);
+ if (dest == pc_rtx)
return false;
+ if (!REG_P (dest))
+ return true;
+ regno = REGNO (dest);
+ SET_REGNO_REG_SET (nonequal, regno);
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int n = HARD_REGNO_NREGS (regno, GET_MODE (dest));
+ while (--n > 0)
+ SET_REGNO_REG_SET (nonequal, regno + n);
+ }
+ return false;
+
+ default:
+ return false;
}
}
-/* Return nonzero if X is an register set in regset DATA.
+/* Return nonzero if X is a register set in regset DATA.
Called via for_each_rtx. */
static int
-mentions_nonequal_regs (x, data)
- rtx *x;
- void *data;
+mentions_nonequal_regs (rtx *x, void *data)
{
regset nonequal = (regset) data;
if (REG_P (*x))
return 0;
}
/* Attempt to prove that the basic block B will have no side effects and
- allways continues in the same edge if reached via E. Return the edge
+ always continues in the same edge if reached via E. Return the edge
if exist, NULL otherwise. */
static edge
-thread_jump (mode, e, b)
- int mode;
- edge e;
- basic_block b;
+thread_jump (int mode, edge e, basic_block b)
{
rtx set1, set2, cond1, cond2, insn;
enum rtx_code code1, code2, reversed_code2;
}
/* Second branch must end with onlyjump, as we will eliminate the jump. */
- if (!any_condjump_p (e->src->end))
+ if (!any_condjump_p (BB_END (e->src)))
return NULL;
-
- if (!any_condjump_p (b->end) || !onlyjump_p (b->end))
+
+ if (!any_condjump_p (BB_END (b)) || !onlyjump_p (BB_END (b)))
{
BB_SET_FLAG (b, BB_NONTHREADABLE_BLOCK);
return NULL;
}
- set1 = pc_set (e->src->end);
- set2 = pc_set (b->end);
+ set1 = pc_set (BB_END (e->src));
+ set2 = pc_set (BB_END (b));
if (((e->flags & EDGE_FALLTHRU) != 0)
!= (XEXP (SET_SRC (set1), 1) == pc_rtx))
reverse1 = true;
cond1 = XEXP (SET_SRC (set1), 0);
cond2 = XEXP (SET_SRC (set2), 0);
if (reverse1)
- code1 = reversed_comparison_code (cond1, e->src->end);
+ code1 = reversed_comparison_code (cond1, BB_END (e->src));
else
code1 = GET_CODE (cond1);
code2 = GET_CODE (cond2);
- reversed_code2 = reversed_comparison_code (cond2, b->end);
+ reversed_code2 = reversed_comparison_code (cond2, BB_END (b));
if (!comparison_dominates_p (code1, code2)
&& !comparison_dominates_p (code1, reversed_code2))
return NULL;
/* Ensure that the comparison operators are equivalent.
- ??? This is far too pesimistic. We should allow swapped operands,
+ ??? This is far too pessimistic. We should allow swapped operands,
different CCmodes, or for example comparisons for interval, that
dominate even when operands are not equivalent. */
if (!rtx_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
/* Short circuit cases where block B contains some side effects, as we can't
safely bypass it. */
- for (insn = NEXT_INSN (b->head); insn != NEXT_INSN (b->end);
+ for (insn = NEXT_INSN (BB_HEAD (b)); insn != NEXT_INSN (BB_END (b));
insn = NEXT_INSN (insn))
if (INSN_P (insn) && side_effects_p (PATTERN (insn)))
{
cselib_init ();
/* First process all values computed in the source basic block. */
- for (insn = NEXT_INSN (e->src->head); insn != NEXT_INSN (e->src->end);
+ for (insn = NEXT_INSN (BB_HEAD (e->src)); insn != NEXT_INSN (BB_END (e->src));
insn = NEXT_INSN (insn))
if (INSN_P (insn))
cselib_process_insn (insn);
processing as if it were same basic block.
Our goal is to prove that whole block is an NOOP. */
- for (insn = NEXT_INSN (b->head); insn != NEXT_INSN (b->end) && !failed;
+ for (insn = NEXT_INSN (BB_HEAD (b)); insn != NEXT_INSN (BB_END (b)) && !failed;
insn = NEXT_INSN (insn))
- {
- if (INSN_P (insn))
- {
- rtx pat = PATTERN (insn);
-
- if (GET_CODE (pat) == PARALLEL)
- {
- for (i = 0; i < XVECLEN (pat, 0); i++)
- failed |= mark_effect (XVECEXP (pat, 0, i), nonequal);
- }
- else
- failed |= mark_effect (pat, nonequal);
- }
+ {
+ if (INSN_P (insn))
+ {
+ rtx pat = PATTERN (insn);
- cselib_process_insn (insn);
- }
+ if (GET_CODE (pat) == PARALLEL)
+ {
+ for (i = 0; i < XVECLEN (pat, 0); i++)
+ failed |= mark_effect (XVECEXP (pat, 0, i), nonequal);
+ }
+ else
+ failed |= mark_effect (pat, nonequal);
+ }
+
+ cselib_process_insn (insn);
+ }
/* Later we should clear nonequal of dead registers. So far we don't
have life information in cfg_cleanup. */
Return true if successful. */
static bool
-try_forward_edges (mode, b)
- basic_block b;
- int mode;
+try_forward_edges (int mode, basic_block b)
{
bool changed = false;
edge e, next, *threaded_edges = NULL;
For fallthru forwarders, the LOOP_BEG note must appear between
the header of block and CODE_LABEL of the loop, for non forwarders
it must appear before the JUMP_INSN. */
- if (mode & CLEANUP_PRE_LOOP)
+ if ((mode & CLEANUP_PRE_LOOP) && optimize)
{
rtx insn = (target->succ->flags & EDGE_FALLTHRU
- ? target->head : prev_nonnote_insn (target->end));
+ ? BB_HEAD (target) : prev_nonnote_insn (BB_END (target)));
if (GET_CODE (insn) != NOTE)
insn = NEXT_INSN (insn);
if (GET_CODE (insn) == NOTE)
break;
+
+ /* Do not clean up branches to just past the end of a loop
+ at this time; it can mess up the loop optimizer's
+ recognition of some patterns. */
+
+ insn = PREV_INSN (BB_HEAD (target));
+ if (insn && GET_CODE (insn) == NOTE
+ && NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_END)
+ break;
}
counter++;
target = new_target;
threaded |= new_target_threaded;
- }
+ }
if (counter >= n_basic_blocks)
{
{
notice_new_block (redirect_edge_and_branch_force (e, target));
if (rtl_dump_file)
- fprintf (rtl_dump_file, "Conditionals threaded.\n");
+ fprintf (rtl_dump_file, "Conditionals threaded.\n");
}
else if (!redirect_edge_and_branch (e, target))
{
&& first == threaded_edges [n]->src)
n++;
t = first->succ;
- }
+ }
t->count -= edge_count;
if (t->count < 0)
not apply to the fallthru case of a conditional jump. */
static bool
-label_is_jump_target_p (label, jump_insn)
- rtx label, jump_insn;
+label_is_jump_target_p (rtx label, rtx jump_insn)
{
rtx tmp = JUMP_LABEL (jump_insn);
if (label == tmp)
return true;
- if (tmp != NULL_RTX
- && (tmp = NEXT_INSN (tmp)) != NULL_RTX
- && GET_CODE (tmp) == JUMP_INSN
- && (tmp = PATTERN (tmp),
- GET_CODE (tmp) == ADDR_VEC
- || GET_CODE (tmp) == ADDR_DIFF_VEC))
+ if (tablejump_p (jump_insn, NULL, &tmp))
{
- rtvec vec = XVEC (tmp, GET_CODE (tmp) == ADDR_DIFF_VEC);
+ rtvec vec = XVEC (PATTERN (tmp),
+ GET_CODE (PATTERN (tmp)) == ADDR_DIFF_VEC);
int i, veclen = GET_NUM_ELEM (vec);
for (i = 0; i < veclen; ++i)
/* Return true if LABEL is used for tail recursion. */
static bool
-tail_recursion_label_p (label)
- rtx label;
+tail_recursion_label_p (rtx label)
{
rtx x;
any jumps (aside from the jump from A to B). */
static void
-merge_blocks_move_predecessor_nojumps (a, b)
- basic_block a, b;
+merge_blocks_move_predecessor_nojumps (basic_block a, basic_block b)
{
rtx barrier;
- int index;
- barrier = next_nonnote_insn (a->end);
+ barrier = next_nonnote_insn (BB_END (a));
if (GET_CODE (barrier) != BARRIER)
abort ();
delete_insn (barrier);
and adjust the block trees appropriately. Even better would be to have
a tighter connection between block trees and rtl so that this is not
necessary. */
- if (squeeze_notes (&a->head, &a->end))
+ if (squeeze_notes (&BB_HEAD (a), &BB_END (a)))
abort ();
/* Scramble the insn chain. */
- if (a->end != PREV_INSN (b->head))
- reorder_insns_nobb (a->head, a->end, PREV_INSN (b->head));
+ if (BB_END (a) != PREV_INSN (BB_HEAD (b)))
+ reorder_insns_nobb (BB_HEAD (a), BB_END (a), PREV_INSN (BB_HEAD (b)));
a->flags |= BB_DIRTY;
if (rtl_dump_file)
fprintf (rtl_dump_file, "Moved block %d before %d and merged.\n",
a->index, b->index);
- /* Swap the records for the two blocks around. Although we are deleting B,
- A is now where B was and we want to compact the BB array from where
- A used to be. */
- BASIC_BLOCK (a->index) = b;
- BASIC_BLOCK (b->index) = a;
- index = a->index;
- a->index = b->index;
- b->index = index;
+ /* Swap the records for the two blocks around. */
+
+ unlink_block (a);
+ link_block (a, b->prev_bb);
/* Now blocks A and B are contiguous. Merge them. */
- merge_blocks_nomove (a, b);
+ merge_blocks (a, b);
}
/* Blocks A and B are to be merged into a single block. B has no outgoing
any jumps (aside from the jump from A to B). */
static void
-merge_blocks_move_successor_nojumps (a, b)
- basic_block a, b;
+merge_blocks_move_successor_nojumps (basic_block a, basic_block b)
{
rtx barrier, real_b_end;
+ rtx label, table;
- real_b_end = b->end;
- barrier = NEXT_INSN (b->end);
+ real_b_end = BB_END (b);
- /* Recognize a jump table following block B. */
- if (barrier
- && GET_CODE (barrier) == CODE_LABEL
- && NEXT_INSN (barrier)
- && GET_CODE (NEXT_INSN (barrier)) == JUMP_INSN
- && (GET_CODE (PATTERN (NEXT_INSN (barrier))) == ADDR_VEC
- || GET_CODE (PATTERN (NEXT_INSN (barrier))) == ADDR_DIFF_VEC))
+ /* If there is a jump table following block B temporarily add the jump table
+ to block B so that it will also be moved to the correct location. */
+ if (tablejump_p (BB_END (b), &label, &table)
+ && prev_active_insn (label) == BB_END (b))
{
- /* Temporarily add the table jump insn to b, so that it will also
- be moved to the correct location. */
- b->end = NEXT_INSN (barrier);
- barrier = NEXT_INSN (b->end);
+ BB_END (b) = table;
}
/* There had better have been a barrier there. Delete it. */
+ barrier = NEXT_INSN (BB_END (b));
if (barrier && GET_CODE (barrier) == BARRIER)
delete_insn (barrier);
and adjust the block trees appropriately. Even better would be to have
a tighter connection between block trees and rtl so that this is not
necessary. */
- if (squeeze_notes (&b->head, &b->end))
+ if (squeeze_notes (&BB_HEAD (b), &BB_END (b)))
abort ();
/* Scramble the insn chain. */
- reorder_insns_nobb (b->head, b->end, a->end);
+ reorder_insns_nobb (BB_HEAD (b), BB_END (b), BB_END (a));
/* Restore the real end of b. */
- b->end = real_b_end;
+ BB_END (b) = real_b_end;
if (rtl_dump_file)
fprintf (rtl_dump_file, "Moved block %d after %d and merged.\n",
b->index, a->index);
/* Now blocks A and B are contiguous. Merge them. */
- merge_blocks_nomove (a, b);
+ merge_blocks (a, b);
}
/* Attempt to merge basic blocks that are potentially non-adjacent.
- Return true iff the attempt succeeded. */
-
-static bool
-merge_blocks (e, b, c, mode)
- edge e;
- basic_block b, c;
- int mode;
+ Return NULL iff the attempt failed, otherwise return basic block
+ where cleanup_cfg should continue. Because the merging commonly
+ moves basic block away or introduces another optimization
+ possibility, return basic block just before B so cleanup_cfg don't
+ need to iterate.
+
+ It may be good idea to return basic block before C in the case
+ C has been moved after B and originally appeared earlier in the
+ insn sequence, but we have no information available about the
+ relative ordering of these two. Hopefully it is not too common. */
+
+static basic_block
+merge_blocks_move (edge e, basic_block b, basic_block c, int mode)
{
+ basic_block next;
/* If C has a tail recursion label, do not merge. There is no
edge recorded from the call_placeholder back to this label, as
that would make optimize_sibling_and_tail_recursive_calls more
complex for no gain. */
if ((mode & CLEANUP_PRE_SIBCALL)
- && GET_CODE (c->head) == CODE_LABEL
- && tail_recursion_label_p (c->head))
- return false;
+ && GET_CODE (BB_HEAD (c)) == CODE_LABEL
+ && tail_recursion_label_p (BB_HEAD (c)))
+ return NULL;
/* If B has a fallthru edge to C, no need to move anything. */
if (e->flags & EDGE_FALLTHRU)
{
int b_index = b->index, c_index = c->index;
- merge_blocks_nomove (b, c);
+ merge_blocks (b, c);
update_forwarder_flag (b);
if (rtl_dump_file)
fprintf (rtl_dump_file, "Merged %d and %d without moving.\n",
- b_index, c_index);
+ b_index, c_index);
- return true;
+ return b->prev_bb == ENTRY_BLOCK_PTR ? b : b->prev_bb;
}
/* Otherwise we will need to move code around. Do that only if expensive
been if B is a forwarder block and C has no fallthru edge, but
that should be cleaned up by bb-reorder instead. */
if (FORWARDER_BLOCK_P (b) || FORWARDER_BLOCK_P (c))
- return false;
+ return NULL;
/* We must make sure to not munge nesting of lexical blocks,
and loop notes. This is done by squeezing out all the notes
b_has_incoming_fallthru = (tmp_edge != NULL);
b_fallthru_edge = tmp_edge;
+ next = b->prev_bb;
+ if (next == c)
+ next = next->prev_bb;
/* Otherwise, we're going to try to move C after B. If C does
not have an outgoing fallthru, then it can be moved
if (! c_has_outgoing_fallthru)
{
merge_blocks_move_successor_nojumps (b, c);
- return true;
+ return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
}
/* If B does not have an incoming fallthru, then it can be moved
basic_block bb;
if (b_fallthru_edge->src == ENTRY_BLOCK_PTR)
- return false;
+ return NULL;
bb = force_nonfallthru (b_fallthru_edge);
if (bb)
notice_new_block (bb);
}
merge_blocks_move_predecessor_nojumps (b, c);
- return true;
+ return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
}
- return false;
+ return NULL;
}
\f
/* Return true if I1 and I2 are equivalent and thus can be crossjumped. */
static bool
-insns_match_p (mode, i1, i2)
- int mode ATTRIBUTE_UNUSED;
- rtx i1, i2;
+insns_match_p (int mode ATTRIBUTE_UNUSED, rtx i1, rtx i2)
{
rtx p1, p2;
equal, they were constructed identically. */
if (GET_CODE (i1) == CALL_INSN
- && !rtx_equal_p (CALL_INSN_FUNCTION_USAGE (i1),
- CALL_INSN_FUNCTION_USAGE (i2)))
+ && (!rtx_equal_p (CALL_INSN_FUNCTION_USAGE (i1),
+ CALL_INSN_FUNCTION_USAGE (i2))
+ || SIBLING_CALL_P (i1) != SIBLING_CALL_P (i2)))
return false;
#ifdef STACK_REGS
#endif
if (reload_completed
- ? ! rtx_renumbered_equal_p (p1, p2) : ! rtx_equal_p (p1, p2))
+ ? rtx_renumbered_equal_p (p1, p2) : rtx_equal_p (p1, p2))
+ return true;
+
+ /* Do not do EQUIV substitution after reload. First, we're undoing the
+ work of reload_cse. Second, we may be undoing the work of the post-
+ reload splitting pass. */
+ /* ??? Possibly add a new phase switch variable that can be used by
+ targets to disallow the troublesome insns after splitting. */
+ if (!reload_completed)
{
/* The following code helps take care of G++ cleanups. */
rtx equiv1 = find_reg_equal_equiv_note (i1);
return true;
}
}
-
- return false;
}
- return true;
+ return false;
}
\f
/* Look through the insns at the end of BB1 and BB2 and find the longest
store the head of the blocks in *F1 and *F2. */
static int
-flow_find_cross_jump (mode, bb1, bb2, f1, f2)
- int mode ATTRIBUTE_UNUSED;
- basic_block bb1, bb2;
- rtx *f1, *f2;
+flow_find_cross_jump (int mode ATTRIBUTE_UNUSED, basic_block bb1,
+ basic_block bb2, rtx *f1, rtx *f2)
{
rtx i1, i2, last1, last2, afterlast1, afterlast2;
int ninsns = 0;
/* Skip simple jumps at the end of the blocks. Complex jumps still
need to be compared for equivalence, which we'll do below. */
- i1 = bb1->end;
+ i1 = BB_END (bb1);
last1 = afterlast1 = last2 = afterlast2 = NULL_RTX;
if (onlyjump_p (i1)
|| (returnjump_p (i1) && !side_effects_p (PATTERN (i1))))
i1 = PREV_INSN (i1);
}
- i2 = bb2->end;
+ i2 = BB_END (bb2);
if (onlyjump_p (i2)
|| (returnjump_p (i2) && !side_effects_p (PATTERN (i2))))
{
while (true)
{
/* Ignore notes. */
- while (!active_insn_p (i1) && i1 != bb1->head)
+ while (!INSN_P (i1) && i1 != BB_HEAD (bb1))
i1 = PREV_INSN (i1);
- while (!active_insn_p (i2) && i2 != bb2->head)
+ while (!INSN_P (i2) && i2 != BB_HEAD (bb2))
i2 = PREV_INSN (i2);
- if (i1 == bb1->head || i2 == bb2->head)
+ if (i1 == BB_HEAD (bb1) || i2 == BB_HEAD (bb2))
break;
if (!insns_match_p (mode, i1, i2))
break;
- /* Don't begin a cross-jump with a USE or CLOBBER insn. */
- if (active_insn_p (i1))
+ /* Don't begin a cross-jump with a NOTE insn. */
+ if (INSN_P (i1))
{
/* If the merged insns have different REG_EQUAL notes, then
remove them. */
remove_note (i1, equiv1);
remove_note (i2, equiv2);
}
-
+
afterlast1 = last1, afterlast2 = last2;
last1 = i1, last2 = i2;
- ninsns++;
+ ninsns++;
}
i1 = PREV_INSN (i1);
Two, it keeps line number notes as matched as may be. */
if (ninsns)
{
- while (last1 != bb1->head && !active_insn_p (PREV_INSN (last1)))
+ while (last1 != BB_HEAD (bb1) && !INSN_P (PREV_INSN (last1)))
last1 = PREV_INSN (last1);
- if (last1 != bb1->head && GET_CODE (PREV_INSN (last1)) == CODE_LABEL)
+ if (last1 != BB_HEAD (bb1) && GET_CODE (PREV_INSN (last1)) == CODE_LABEL)
last1 = PREV_INSN (last1);
- while (last2 != bb2->head && !active_insn_p (PREV_INSN (last2)))
+ while (last2 != BB_HEAD (bb2) && !INSN_P (PREV_INSN (last2)))
last2 = PREV_INSN (last2);
- if (last2 != bb2->head && GET_CODE (PREV_INSN (last2)) == CODE_LABEL)
+ if (last2 != BB_HEAD (bb2) && GET_CODE (PREV_INSN (last2)) == CODE_LABEL)
last2 = PREV_INSN (last2);
*f1 = last1;
We may assume that there exists one edge with a common destination. */
static bool
-outgoing_edges_match (mode, bb1, bb2)
- int mode;
- basic_block bb1;
- basic_block bb2;
+outgoing_edges_match (int mode, basic_block bb1, basic_block bb2)
{
int nehedges1 = 0, nehedges2 = 0;
edge fallthru1 = 0, fallthru2 = 0;
/* If BB1 has only one successor, we may be looking at either an
unconditional jump, or a fake edge to exit. */
if (bb1->succ && !bb1->succ->succ_next
- && !(bb1->succ->flags & (EDGE_COMPLEX | EDGE_FAKE)))
+ && (bb1->succ->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0
+ && (GET_CODE (BB_END (bb1)) != JUMP_INSN || simplejump_p (BB_END (bb1))))
return (bb2->succ && !bb2->succ->succ_next
- && (bb2->succ->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0);
+ && (bb2->succ->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0
+ && (GET_CODE (BB_END (bb2)) != JUMP_INSN || simplejump_p (BB_END (bb2))));
/* Match conditional jumps - this may get tricky when fallthru and branch
edges are crossed. */
if (bb1->succ
&& bb1->succ->succ_next
&& !bb1->succ->succ_next->succ_next
- && any_condjump_p (bb1->end)
- && onlyjump_p (bb1->end))
+ && any_condjump_p (BB_END (bb1))
+ && onlyjump_p (BB_END (bb1)))
{
edge b1, f1, b2, f2;
bool reverse, match;
enum rtx_code code1, code2;
if (!bb2->succ
- || !bb2->succ->succ_next
+ || !bb2->succ->succ_next
|| bb2->succ->succ_next->succ_next
- || !any_condjump_p (bb2->end)
- || !onlyjump_p (bb2->end))
- return false;
-
- /* Do not crossjump across loop boundaries. This is a temporary
- workaround for the common scenario in which crossjumping results
- in killing the duplicated loop condition, making bb-reorder rotate
- the loop incorectly, leaving an extra unconditional jump inside
- the loop.
-
- This check should go away once bb-reorder knows how to duplicate
- code in this case or rotate the loops to avoid this scenario. */
- if (bb1->loop_depth != bb2->loop_depth)
+ || !any_condjump_p (BB_END (bb2))
+ || !onlyjump_p (BB_END (bb2)))
return false;
b1 = BRANCH_EDGE (bb1);
else
return false;
- set1 = pc_set (bb1->end);
- set2 = pc_set (bb2->end);
+ set1 = pc_set (BB_END (bb1));
+ set2 = pc_set (BB_END (bb2));
if ((XEXP (SET_SRC (set1), 1) == pc_rtx)
!= (XEXP (SET_SRC (set2), 1) == pc_rtx))
reverse = !reverse;
cond2 = XEXP (SET_SRC (set2), 0);
code1 = GET_CODE (cond1);
if (reverse)
- code2 = reversed_comparison_code (cond2, bb2->end);
+ code2 = reversed_comparison_code (cond2, BB_END (bb2));
else
code2 = GET_CODE (cond2);
return match;
}
- /* Generic case - we are seeing an computed jump, table jump or trapping
+ /* Generic case - we are seeing a computed jump, table jump or trapping
instruction. */
+#ifndef CASE_DROPS_THROUGH
+ /* Check whether there are tablejumps in the end of BB1 and BB2.
+ Return true if they are identical. */
+ {
+ rtx label1, label2;
+ rtx table1, table2;
+
+ if (tablejump_p (BB_END (bb1), &label1, &table1)
+ && tablejump_p (BB_END (bb2), &label2, &table2)
+ && GET_CODE (PATTERN (table1)) == GET_CODE (PATTERN (table2)))
+ {
+ /* The labels should never be the same rtx. If they really are same
+ the jump tables are same too. So disable crossjumping of blocks BB1
+ and BB2 because when deleting the common insns in the end of BB1
+ by delete_block () the jump table would be deleted too. */
+ /* If LABEL2 is referenced in BB1->END do not do anything
+ because we would loose information when replacing
+ LABEL1 by LABEL2 and then LABEL2 by LABEL1 in BB1->END. */
+ if (label1 != label2 && !rtx_referenced_p (label2, BB_END (bb1)))
+ {
+ /* Set IDENTICAL to true when the tables are identical. */
+ bool identical = false;
+ rtx p1, p2;
+
+ p1 = PATTERN (table1);
+ p2 = PATTERN (table2);
+ if (GET_CODE (p1) == ADDR_VEC && rtx_equal_p (p1, p2))
+ {
+ identical = true;
+ }
+ else if (GET_CODE (p1) == ADDR_DIFF_VEC
+ && (XVECLEN (p1, 1) == XVECLEN (p2, 1))
+ && rtx_equal_p (XEXP (p1, 2), XEXP (p2, 2))
+ && rtx_equal_p (XEXP (p1, 3), XEXP (p2, 3)))
+ {
+ int i;
+
+ identical = true;
+ for (i = XVECLEN (p1, 1) - 1; i >= 0 && identical; i--)
+ if (!rtx_equal_p (XVECEXP (p1, 1, i), XVECEXP (p2, 1, i)))
+ identical = false;
+ }
+
+ if (identical)
+ {
+ replace_label_data rr;
+ bool match;
+
+ /* Temporarily replace references to LABEL1 with LABEL2
+ in BB1->END so that we could compare the instructions. */
+ rr.r1 = label1;
+ rr.r2 = label2;
+ rr.update_label_nuses = false;
+ for_each_rtx (&BB_END (bb1), replace_label, &rr);
+
+ match = insns_match_p (mode, BB_END (bb1), BB_END (bb2));
+ if (rtl_dump_file && match)
+ fprintf (rtl_dump_file,
+ "Tablejumps in bb %i and %i match.\n",
+ bb1->index, bb2->index);
+
+ /* Set the original label in BB1->END because when deleting
+ a block whose end is a tablejump, the tablejump referenced
+ from the instruction is deleted too. */
+ rr.r1 = label2;
+ rr.r2 = label1;
+ for_each_rtx (&BB_END (bb1), replace_label, &rr);
+
+ return match;
+ }
+ }
+ return false;
+ }
+ }
+#endif
+
/* First ensure that the instructions match. There may be many outgoing
- edges so this test is generally cheaper.
- ??? Currently the tablejumps will never match, as they do have
- different tables. */
- if (!insns_match_p (mode, bb1->end, bb2->end))
+ edges so this test is generally cheaper. */
+ if (!insns_match_p (mode, BB_END (bb1), BB_END (bb2)))
return false;
/* Search the outgoing edges, ensure that the counts do match, find possible
if (fallthru1)
{
basic_block d1 = (forwarder_block_p (fallthru1->dest)
- ? fallthru1->dest->succ->dest: fallthru1->dest);
+ ? fallthru1->dest->succ->dest: fallthru1->dest);
basic_block d2 = (forwarder_block_p (fallthru2->dest)
- ? fallthru2->dest->succ->dest: fallthru2->dest);
+ ? fallthru2->dest->succ->dest: fallthru2->dest);
if (d1 != d2)
return false;
}
- /* In case we do have EH edges, ensure we are in the same region. */
- if (nehedges1)
- {
- rtx n1 = find_reg_note (bb1->end, REG_EH_REGION, 0);
- rtx n2 = find_reg_note (bb2->end, REG_EH_REGION, 0);
+ /* Ensure the same EH region. */
+ {
+ rtx n1 = find_reg_note (BB_END (bb1), REG_EH_REGION, 0);
+ rtx n2 = find_reg_note (BB_END (bb2), REG_EH_REGION, 0);
- if (XEXP (n1, 0) != XEXP (n2, 0))
- return false;
- }
+ if (!n1 && n2)
+ return false;
- /* We don't need to match the rest of edges as above checks should be enought
+ if (n1 && (!n2 || XEXP (n1, 0) != XEXP (n2, 0)))
+ return false;
+ }
+
+ /* We don't need to match the rest of edges as above checks should be enough
to ensure that they are equivalent. */
return true;
}
(maybe the middle of) E1->SRC to (maybe the middle of) E2->SRC. */
static bool
-try_crossjump_to_edge (mode, e1, e2)
- int mode;
- edge e1, e2;
+try_crossjump_to_edge (int mode, edge e1, edge e2)
{
int nmatch;
basic_block src1 = e1->src, src2 = e2->src;
- basic_block redirect_to;
+ basic_block redirect_to, redirect_from, to_remove;
rtx newpos1, newpos2;
edge s;
- rtx last;
- rtx label;
/* Search backward through forwarder blocks. We don't need to worry
about multiple entry or chained forwarders, as they will be optimized
if (!nmatch)
return false;
+#ifndef CASE_DROPS_THROUGH
+ /* Here we know that the insns in the end of SRC1 which are common with SRC2
+ will be deleted.
+ If we have tablejumps in the end of SRC1 and SRC2
+ they have been already compared for equivalence in outgoing_edges_match ()
+ so replace the references to TABLE1 by references to TABLE2. */
+ {
+ rtx label1, label2;
+ rtx table1, table2;
+
+ if (tablejump_p (BB_END (src1), &label1, &table1)
+ && tablejump_p (BB_END (src2), &label2, &table2)
+ && label1 != label2)
+ {
+ replace_label_data rr;
+ rtx insn;
+
+ /* Replace references to LABEL1 with LABEL2. */
+ rr.r1 = label1;
+ rr.r2 = label2;
+ rr.update_label_nuses = true;
+ for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
+ {
+ /* Do not replace the label in SRC1->END because when deleting
+ a block whose end is a tablejump, the tablejump referenced
+ from the instruction is deleted too. */
+ if (insn != BB_END (src1))
+ for_each_rtx (&insn, replace_label, &rr);
+ }
+ }
+ }
+#endif
+
/* Avoid splitting if possible. */
- if (newpos2 == src2->head)
+ if (newpos2 == BB_HEAD (src2))
redirect_to = src2;
else
{
if (GET_CODE (newpos1) == NOTE)
newpos1 = NEXT_INSN (newpos1);
- last = src1->end;
- /* Emit the jump insn. */
- label = block_label (redirect_to);
- emit_jump_insn_after (gen_jump (label), src1->end);
- JUMP_LABEL (src1->end) = label;
- LABEL_NUSES (label)++;
+ redirect_from = split_block (src1, PREV_INSN (newpos1))->src;
+ to_remove = redirect_from->succ->dest;
- /* Delete the now unreachable instructions. */
- delete_insn_chain (newpos1, last);
+ redirect_edge_and_branch_force (redirect_from->succ, redirect_to);
+ delete_block (to_remove);
- /* Make sure there is a barrier after the new jump. */
- last = next_nonnote_insn (src1->end);
- if (!last || GET_CODE (last) != BARRIER)
- emit_barrier_after (src1->end);
-
- /* Update CFG. */
- while (src1->succ)
- remove_edge (src1->succ);
- make_single_succ_edge (src1, redirect_to, 0);
-
- update_forwarder_flag (src1);
+ update_forwarder_flag (redirect_from);
return true;
}
any changes made. */
static bool
-try_crossjump_bb (mode, bb)
- int mode;
- basic_block bb;
+try_crossjump_bb (int mode, basic_block bb)
{
edge e, e2, nexte2, nexte, fallthru;
bool changed;
- int n = 0;
+ int n = 0, max;
/* Nothing to do if there is not at least two incoming edges. */
if (!bb->pred || !bb->pred->pred_next)
/* It is always cheapest to redirect a block that ends in a branch to
a block that falls through into BB, as that adds no branches to the
program. We'll try that combination first. */
- for (fallthru = bb->pred; fallthru; fallthru = fallthru->pred_next, n++)
+ fallthru = NULL;
+ max = PARAM_VALUE (PARAM_MAX_CROSSJUMP_EDGES);
+ for (e = bb->pred; e ; e = e->pred_next, n++)
{
- if (fallthru->flags & EDGE_FALLTHRU)
- break;
- if (n > 100)
+ if (e->flags & EDGE_FALLTHRU)
+ fallthru = e;
+ if (n > max)
return false;
}
instructions etc. Return nonzero if changes were made. */
static bool
-try_optimize_cfg (mode)
- int mode;
+try_optimize_cfg (int mode)
{
- int i;
bool changed_overall = false;
bool changed;
int iterations = 0;
+ basic_block bb, b, next;
if (mode & CLEANUP_CROSSJUMP)
add_noreturn_fake_exit_edges ();
- for (i = 0; i < n_basic_blocks; i++)
- update_forwarder_flag (BASIC_BLOCK (i));
+ FOR_EACH_BB (bb)
+ update_forwarder_flag (bb);
if (mode & CLEANUP_UPDATE_LIFE)
clear_bb_flags ();
"\n\ntry_optimize_cfg iteration %i\n\n",
iterations);
- for (i = 0; i < n_basic_blocks;)
+ for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR;)
{
- basic_block c, b = BASIC_BLOCK (i);
+ basic_block c;
edge s;
bool changed_here = false;
/* Delete trivially dead basic blocks. */
while (b->pred == NULL)
{
- c = BASIC_BLOCK (b->index - 1);
+ c = b->prev_bb;
if (rtl_dump_file)
fprintf (rtl_dump_file, "Deleting block %i.\n",
b->index);
- flow_delete_block (b);
- changed = true;
+ delete_block (b);
+ if (!(mode & CLEANUP_CFGLAYOUT))
+ changed = true;
b = c;
}
if (b->pred->pred_next == NULL
&& (b->pred->flags & EDGE_FALLTHRU)
&& !(b->pred->flags & EDGE_COMPLEX)
- && GET_CODE (b->head) == CODE_LABEL
+ && GET_CODE (BB_HEAD (b)) == CODE_LABEL
&& (!(mode & CLEANUP_PRE_SIBCALL)
- || !tail_recursion_label_p (b->head))
+ || !tail_recursion_label_p (BB_HEAD (b)))
/* If the previous block ends with a branch to this
block, we can't delete the label. Normally this
is a condjump that is yet to be simplified, but
some element going to the same place as the
default (fallthru). */
&& (b->pred->src == ENTRY_BLOCK_PTR
- || GET_CODE (b->pred->src->end) != JUMP_INSN
- || ! label_is_jump_target_p (b->head,
- b->pred->src->end)))
+ || GET_CODE (BB_END (b->pred->src)) != JUMP_INSN
+ || ! label_is_jump_target_p (BB_HEAD (b),
+ BB_END (b->pred->src))))
{
- rtx label = b->head;
+ rtx label = BB_HEAD (b);
- b->head = NEXT_INSN (b->head);
delete_insn_chain (label, label);
+ /* In the case label is undeletable, move it after the
+ BASIC_BLOCK note. */
+ if (NOTE_LINE_NUMBER (BB_HEAD (b)) == NOTE_INSN_DELETED_LABEL)
+ {
+ rtx bb_note = NEXT_INSN (BB_HEAD (b));
+
+ reorder_insns_nobb (label, label, bb_note);
+ BB_HEAD (b) = bb_note;
+ }
if (rtl_dump_file)
fprintf (rtl_dump_file, "Deleted label in block %i.\n",
b->index);
}
/* If we fall through an empty block, we can remove it. */
- if (b->pred->pred_next == NULL
+ if (!(mode & CLEANUP_CFGLAYOUT)
+ && b->pred->pred_next == NULL
&& (b->pred->flags & EDGE_FALLTHRU)
- && GET_CODE (b->head) != CODE_LABEL
+ && GET_CODE (BB_HEAD (b)) != CODE_LABEL
&& FORWARDER_BLOCK_P (b)
/* Note that forwarder_block_p true ensures that
there is a successor for this block. */
"Deleting fallthru block %i.\n",
b->index);
- c = BASIC_BLOCK (b->index ? b->index - 1 : 1);
+ c = b->prev_bb == ENTRY_BLOCK_PTR ? b->next_bb : b->prev_bb;
redirect_edge_succ_nodup (b->pred, b->succ->dest);
- flow_delete_block (b);
+ delete_block (b);
changed = true;
b = c;
}
- /* Merge blocks. Loop because chains of blocks might be
- combineable. */
- while ((s = b->succ) != NULL
- && s->succ_next == NULL
- && !(s->flags & EDGE_COMPLEX)
- && (c = s->dest) != EXIT_BLOCK_PTR
- && c->pred->pred_next == NULL
- /* If the jump insn has side effects,
- we can't kill the edge. */
- && (GET_CODE (b->end) != JUMP_INSN
- || simplejump_p (b->end))
- && merge_blocks (s, b, c, mode))
- changed_here = true;
+ if ((s = b->succ) != NULL
+ && s->succ_next == NULL
+ && !(s->flags & EDGE_COMPLEX)
+ && (c = s->dest) != EXIT_BLOCK_PTR
+ && c->pred->pred_next == NULL
+ && b != c)
+ {
+ /* When not in cfg_layout mode use code aware of reordering
+ INSN. This code possibly creates new basic blocks so it
+ does not fit merge_blocks interface and is kept here in
+ hope that it will become useless once more of compiler
+ is transformed to use cfg_layout mode. */
+
+ if ((mode & CLEANUP_CFGLAYOUT)
+ && can_merge_blocks_p (b, c))
+ {
+ merge_blocks (b, c);
+ update_forwarder_flag (b);
+ changed_here = true;
+ }
+ else if (!(mode & CLEANUP_CFGLAYOUT)
+ /* If the jump insn has side effects,
+ we can't kill the edge. */
+ && (GET_CODE (BB_END (b)) != JUMP_INSN
+ || (flow2_completed
+ ? simplejump_p (BB_END (b))
+ : onlyjump_p (BB_END (b))))
+ && (next = merge_blocks_move (s, b, c, mode)))
+ {
+ b = next;
+ changed_here = true;
+ }
+ }
/* Simplify branch over branch. */
- if ((mode & CLEANUP_EXPENSIVE) && try_simplify_condjump (b))
+ if ((mode & CLEANUP_EXPENSIVE)
+ && !(mode & CLEANUP_CFGLAYOUT)
+ && try_simplify_condjump (b))
changed_here = true;
/* If B has a single outgoing edge, but uses a
if (b->succ
&& ! b->succ->succ_next
&& b->succ->dest != EXIT_BLOCK_PTR
- && onlyjump_p (b->end)
+ && onlyjump_p (BB_END (b))
&& redirect_edge_and_branch (b->succ, b->succ->dest))
{
update_forwarder_flag (b);
/* Don't get confused by the index shift caused by
deleting blocks. */
if (!changed_here)
- i = b->index + 1;
+ b = b->next_bb;
else
changed = true;
}
/* Delete all unreachable basic blocks. */
bool
-delete_unreachable_blocks ()
+delete_unreachable_blocks (void)
{
- int i, j;
bool changed = false;
+ basic_block b, next_bb;
find_unreachable_blocks ();
- /* Delete all unreachable basic blocks. Do compaction concurrently,
- as otherwise we can wind up with O(N^2) behaviour here when we
- have oodles of dead code. */
+ /* Delete all unreachable basic blocks. */
- for (i = j = 0; i < n_basic_blocks; ++i)
+ for (b = ENTRY_BLOCK_PTR->next_bb; b != EXIT_BLOCK_PTR; b = next_bb)
{
- basic_block b = BASIC_BLOCK (i);
+ next_bb = b->next_bb;
if (!(b->flags & BB_REACHABLE))
{
- flow_delete_block_noexpunge (b);
- expunge_block_nocompact (b);
+ delete_block (b);
changed = true;
}
- else
- {
- BASIC_BLOCK (j) = b;
- b->index = j++;
- }
}
- n_basic_blocks = j;
- basic_block_info->num_elements = j;
if (changed)
tidy_fallthru_edges ();
/* Tidy the CFG by deleting unreachable code and whatnot. */
bool
-cleanup_cfg (mode)
- int mode;
+cleanup_cfg (int mode)
{
bool changed = false;
{
changed = true;
/* We've possibly created trivially dead code. Cleanup it right
- now to introduce more oppurtunities for try_optimize_cfg. */
- if (!(mode & (CLEANUP_UPDATE_LIFE | CLEANUP_PRE_SIBCALL))
+ now to introduce more opportunities for try_optimize_cfg. */
+ if (!(mode & (CLEANUP_NO_INSN_DEL
+ | CLEANUP_UPDATE_LIFE | CLEANUP_PRE_SIBCALL))
&& !reload_completed)
delete_trivially_dead_insns (get_insns(), max_reg_num ());
}
+
+ compact_blocks ();
+
while (try_optimize_cfg (mode))
{
delete_unreachable_blocks (), changed = true;
if (mode & CLEANUP_UPDATE_LIFE)
{
- /* Cleaning up CFG introduces more oppurtunities for dead code
- removal that in turn may introduce more oppurtunities for
+ /* Cleaning up CFG introduces more opportunities for dead code
+ removal that in turn may introduce more opportunities for
cleaning up the CFG. */
if (!update_life_info_in_dirty_blocks (UPDATE_LIFE_GLOBAL_RM_NOTES,
PROP_DEATH_NOTES
| PROP_LOG_LINKS))
break;
}
- else if (!(mode & CLEANUP_PRE_SIBCALL) && !reload_completed)
+ else if (!(mode & (CLEANUP_NO_INSN_DEL | CLEANUP_PRE_SIBCALL))
+ && (mode & CLEANUP_EXPENSIVE)
+ && !reload_completed)
{
if (!delete_trivially_dead_insns (get_insns(), max_reg_num ()))
break;