/* Control flow graph building code for GNU compiler.
Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
- 1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
+ 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2007 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
-Software Foundation; either version 2, or (at your option) any later
+Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
for more details.
You should have received a copy of the GNU General Public License
-along with GCC; see the file COPYING. If not, write to the Free
-Software Foundation, 59 Temple Place - Suite 330, Boston, MA
-02111-1307, USA. */
+along with GCC; see the file COPYING3. If not see
+<http://www.gnu.org/licenses/>. */
/* find_basic_blocks divides the current function's rtl into basic
blocks and constructs the CFG. The blocks are recorded in the
Available functionality:
- CFG construction
- find_basic_blocks
- - Local CFG construction
- find_sub_basic_blocks */
+ find_basic_blocks */
\f
#include "config.h"
#include "system.h"
#include "toplev.h"
#include "timevar.h"
-static int count_basic_blocks (rtx);
+static int count_basic_blocks (const_rtx);
static void find_basic_blocks_1 (rtx);
static void make_edges (basic_block, basic_block, int);
-static void make_label_edge (sbitmap *, basic_block, rtx, int);
+static void make_label_edge (sbitmap, basic_block, rtx, int);
static void find_bb_boundaries (basic_block);
static void compute_outgoing_frequencies (basic_block);
\f
block. */
bool
-inside_basic_block_p (rtx insn)
+inside_basic_block_p (const_rtx insn)
{
switch (GET_CODE (insn))
{
the basic block. */
bool
-control_flow_insn_p (rtx insn)
+control_flow_insn_p (const_rtx insn)
{
rtx note;
|| can_throw_internal (insn));
case INSN:
+ /* Treat trap instructions like noreturn calls (same provision). */
+ if (GET_CODE (PATTERN (insn)) == TRAP_IF
+ && XEXP (PATTERN (insn), 0) == const1_rtx)
+ return true;
+
return (flag_non_call_exceptions && can_throw_internal (insn));
case BARRIER:
/* It is nonsense to reach barrier when looking for the
- end of basic block, but before dead code is eliminated
- this may happen. */
+ end of basic block, but before dead code is eliminated
+ this may happen. */
return false;
default:
/* Count the basic blocks of the function. */
static int
-count_basic_blocks (rtx f)
+count_basic_blocks (const_rtx f)
{
- int count = 0;
+ int count = NUM_FIXED_BLOCKS;
bool saw_insn = false;
- rtx insn;
+ const_rtx insn;
for (insn = f; insn; insn = NEXT_INSN (insn))
{
/* Code labels and barriers causes current basic block to be
- terminated at previous real insn. */
+ terminated at previous real insn. */
if ((LABEL_P (insn) || BARRIER_P (insn))
&& saw_insn)
count++, saw_insn = false;
/* The rest of the compiler works a bit smoother when we don't have to
check for the edge case of do-nothing functions with no basic blocks. */
- if (count == 0)
+ if (count == NUM_FIXED_BLOCKS)
{
emit_insn (gen_rtx_USE (VOIDmode, const0_rtx));
- count = 1;
+ count = NUM_FIXED_BLOCKS + 1;
}
return count;
/* Create an edge from a basic block to a label. */
static void
-make_label_edge (sbitmap *edge_cache, basic_block src, rtx label, int flags)
+make_label_edge (sbitmap edge_cache, basic_block src, rtx label, int flags)
{
gcc_assert (LABEL_P (label));
/* Create the edges generated by INSN in REGION. */
void
-rtl_make_eh_edge (sbitmap *edge_cache, basic_block src, rtx insn)
+rtl_make_eh_edge (sbitmap edge_cache, basic_block src, rtx insn)
{
int is_call = CALL_P (insn) ? EDGE_ABNORMAL_CALL : 0;
rtx handlers, i;
free_INSN_LIST_list (&handlers);
}
-/* Identify the edges between basic blocks MIN to MAX.
+/* States of basic block as seen by find_many_sub_basic_blocks. */
+enum state {
+ /* Basic blocks created via split_block belong to this state.
+ make_edges will examine these basic blocks to see if we need to
+ create edges going out of them. */
+ BLOCK_NEW = 0,
+
+ /* Basic blocks that do not need examining belong to this state.
+ These blocks will be left intact. In particular, make_edges will
+ not create edges going out of these basic blocks. */
+ BLOCK_ORIGINAL,
+
+ /* Basic blocks that may need splitting (due to a label appearing in
+ the middle, etc) belong to this state. After splitting them,
+ make_edges will create edges going out of them as needed. */
+ BLOCK_TO_SPLIT
+};
+
+#define STATE(BB) (enum state) ((size_t) (BB)->aux)
+#define SET_STATE(BB, STATE) ((BB)->aux = (void *) (size_t) (STATE))
+
+/* Used internally by purge_dead_tablejump_edges, ORed into state. */
+#define BLOCK_USED_BY_TABLEJUMP 32
+#define FULL_STATE(BB) ((size_t) (BB)->aux)
- NONLOCAL_LABEL_LIST is a list of non-local labels in the function. Blocks
- that are otherwise unreachable may be reachable with a non-local goto.
+/* Identify the edges going out of basic blocks between MIN and MAX,
+ inclusive, that have their states set to BLOCK_NEW or
+ BLOCK_TO_SPLIT.
- BB_EH_END is an array indexed by basic block number in which we record
- the list of exception regions active at the end of the basic block. */
+ UPDATE_P should be nonzero if we are updating CFG and zero if we
+ are building CFG from scratch. */
static void
make_edges (basic_block min, basic_block max, int update_p)
{
basic_block bb;
- sbitmap *edge_cache = NULL;
-
- /* Assume no computed jump; revise as we create edges. */
- current_function_has_computed_jump = 0;
-
- /* If we are partitioning hot and cold basic blocks into separate
- sections, we cannot assume there is no computed jump (partitioning
- sometimes requires the use of indirect jumps; see comments about
- partitioning at the top of bb-reorder.c:partition_hot_cold_basic_blocks
- for complete details). */
-
- if (flag_reorder_blocks_and_partition)
- current_function_has_computed_jump = 1;
+ sbitmap edge_cache = NULL;
/* Heavy use of computed goto in machine-generated code can lead to
nearly fully-connected CFGs. In that case we spend a significant
amount of time searching the edge lists for duplicates. */
if (forced_labels || cfun->max_jumptable_ents > 100)
- {
- edge_cache = sbitmap_vector_alloc (last_basic_block, last_basic_block);
- sbitmap_vector_zero (edge_cache, last_basic_block);
-
- if (update_p)
- FOR_BB_BETWEEN (bb, min, max->next_bb, next_bb)
- {
- edge e;
- edge_iterator ei;
-
- FOR_EACH_EDGE (e, ei, bb->succs)
- if (e->dest != EXIT_BLOCK_PTR)
- SET_BIT (edge_cache[bb->index], e->dest->index);
- }
- }
+ edge_cache = sbitmap_alloc (last_basic_block);
/* By nature of the way these get numbered, ENTRY_BLOCK_PTR->next_bb block
is always the entry. */
if (min == ENTRY_BLOCK_PTR->next_bb)
- cached_make_edge (edge_cache, ENTRY_BLOCK_PTR, min,
- EDGE_FALLTHRU);
+ make_edge (ENTRY_BLOCK_PTR, min, EDGE_FALLTHRU);
FOR_BB_BETWEEN (bb, min, max->next_bb, next_bb)
{
rtx insn, x;
enum rtx_code code;
- int force_fallthru = 0;
edge e;
+ edge_iterator ei;
+
+ if (STATE (bb) == BLOCK_ORIGINAL)
+ continue;
+
+ /* If we have an edge cache, cache edges going out of BB. */
+ if (edge_cache)
+ {
+ sbitmap_zero (edge_cache);
+ if (update_p)
+ {
+ FOR_EACH_EDGE (e, ei, bb->succs)
+ if (e->dest != EXIT_BLOCK_PTR)
+ SET_BIT (edge_cache, e->dest->index);
+ }
+ }
if (LABEL_P (BB_HEAD (bb))
&& LABEL_ALT_ENTRY_P (BB_HEAD (bb)))
&& GET_CODE (XEXP (SET_SRC (tmp), 2)) == LABEL_REF)
make_label_edge (edge_cache, bb,
XEXP (XEXP (SET_SRC (tmp), 2), 0), 0);
-
-#ifdef CASE_DROPS_THROUGH
- /* Silly VAXen. The ADDR_VEC is going to be in the way of
- us naturally detecting fallthru into the next block. */
- force_fallthru = 1;
-#endif
}
/* If this is a computed jump, then mark it as reaching
everything on the forced_labels list. */
else if (computed_jump_p (insn))
{
- current_function_has_computed_jump = 1;
-
for (x = forced_labels; x; x = XEXP (x, 1))
make_label_edge (edge_cache, bb, XEXP (x, 0), EDGE_ABNORMAL);
}
while (insn
&& NOTE_P (insn)
- && NOTE_LINE_NUMBER (insn) != NOTE_INSN_BASIC_BLOCK)
+ && NOTE_KIND (insn) != NOTE_INSN_BASIC_BLOCK)
insn = NEXT_INSN (insn);
- if (!insn || (bb->next_bb == EXIT_BLOCK_PTR && force_fallthru))
+ if (!insn)
cached_make_edge (edge_cache, bb, EXIT_BLOCK_PTR, EDGE_FALLTHRU);
else if (bb->next_bb != EXIT_BLOCK_PTR)
{
- if (force_fallthru || insn == BB_HEAD (bb->next_bb))
+ if (insn == BB_HEAD (bb->next_bb))
cached_make_edge (edge_cache, bb, bb->next_bb, EDGE_FALLTHRU);
}
}
switch (code)
{
case NOTE:
- {
- int kind = NOTE_LINE_NUMBER (insn);
-
- /* Look for basic block notes with which to keep the
- basic_block_info pointers stable. Unthread the note now;
- we'll put it back at the right place in create_basic_block.
- Or not at all if we've already found a note in this block. */
- if (kind == NOTE_INSN_BASIC_BLOCK)
- {
- if (bb_note == NULL_RTX)
- bb_note = insn;
- else
- next = delete_insn (insn);
- }
- break;
- }
+ /* Look for basic block notes with which to keep the
+ basic_block_info pointers stable. Unthread the note now;
+ we'll put it back at the right place in create_basic_block.
+ Or not at all if we've already found a note in this block. */
+ if (NOTE_INSN_BASIC_BLOCK_P (insn))
+ {
+ if (bb_note == NULL_RTX)
+ bb_note = insn;
+ else
+ next = delete_insn (insn);
+ }
+ break;
case CODE_LABEL:
case JUMP_INSN:
/* Find basic blocks of the current function.
- F is the first insn of the function and NREGS the number of register
- numbers in use. */
+ F is the first insn of the function. */
void
-find_basic_blocks (rtx f, int nregs ATTRIBUTE_UNUSED,
- FILE *file ATTRIBUTE_UNUSED)
+find_basic_blocks (rtx f)
{
basic_block bb;
}
n_basic_blocks = count_basic_blocks (f);
- last_basic_block = 0;
+ last_basic_block = NUM_FIXED_BLOCKS;
ENTRY_BLOCK_PTR->next_bb = EXIT_BLOCK_PTR;
EXIT_BLOCK_PTR->prev_bb = ENTRY_BLOCK_PTR;
+
/* Size the basic block table. The actual structures will be allocated
by find_basic_blocks_1, since we want to keep the structure pointers
stable across calls to find_basic_blocks. */
instructions at all until close to the end of compilation when we
actually lay them out. */
- VARRAY_BB_INIT (basic_block_info, n_basic_blocks, "basic_block_info");
+ basic_block_info = VEC_alloc (basic_block, gc, n_basic_blocks);
+ VEC_safe_grow_cleared (basic_block, gc, basic_block_info, n_basic_blocks);
+ SET_BASIC_BLOCK (ENTRY_BLOCK, ENTRY_BLOCK_PTR);
+ SET_BASIC_BLOCK (EXIT_BLOCK, EXIT_BLOCK_PTR);
find_basic_blocks_1 (f);
profile_status = PROFILE_ABSENT;
+ /* Tell make_edges to examine every block for out-going edges. */
+ FOR_EACH_BB (bb)
+ SET_STATE (bb, BLOCK_NEW);
+
/* Discover the edges of our cfg. */
make_edges (ENTRY_BLOCK_PTR->next_bb, EXIT_BLOCK_PTR->prev_bb, 0);
timevar_pop (TV_CFG);
}
\f
-/* State of basic block as seen by find_sub_basic_blocks. */
-enum state {BLOCK_NEW = 0, BLOCK_ORIGINAL, BLOCK_TO_SPLIT};
+static void
+mark_tablejump_edge (rtx label)
+{
+ basic_block bb;
-#define STATE(BB) (enum state) ((size_t) (BB)->aux)
-#define SET_STATE(BB, STATE) ((BB)->aux = (void *) (size_t) (STATE))
+ gcc_assert (LABEL_P (label));
+ /* See comment in make_label_edge. */
+ if (INSN_UID (label) == 0)
+ return;
+ bb = BLOCK_FOR_INSN (label);
+ SET_STATE (bb, FULL_STATE (bb) | BLOCK_USED_BY_TABLEJUMP);
+}
+
+static void
+purge_dead_tablejump_edges (basic_block bb, rtx table)
+{
+ rtx insn = BB_END (bb), tmp;
+ rtvec vec;
+ int j;
+ edge_iterator ei;
+ edge e;
+
+ if (GET_CODE (PATTERN (table)) == ADDR_VEC)
+ vec = XVEC (PATTERN (table), 0);
+ else
+ vec = XVEC (PATTERN (table), 1);
+
+ for (j = GET_NUM_ELEM (vec) - 1; j >= 0; --j)
+ mark_tablejump_edge (XEXP (RTVEC_ELT (vec, j), 0));
+
+ /* Some targets (eg, ARM) emit a conditional jump that also
+ contains the out-of-range target. Scan for these and
+ add an edge if necessary. */
+ if ((tmp = single_set (insn)) != NULL
+ && SET_DEST (tmp) == pc_rtx
+ && GET_CODE (SET_SRC (tmp)) == IF_THEN_ELSE
+ && GET_CODE (XEXP (SET_SRC (tmp), 2)) == LABEL_REF)
+ mark_tablejump_edge (XEXP (XEXP (SET_SRC (tmp), 2), 0));
+
+ for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); )
+ {
+ if (FULL_STATE (e->dest) & BLOCK_USED_BY_TABLEJUMP)
+ SET_STATE (e->dest, FULL_STATE (e->dest)
+ & ~(size_t) BLOCK_USED_BY_TABLEJUMP);
+ else if (!(e->flags & (EDGE_ABNORMAL | EDGE_EH)))
+ {
+ remove_edge (e);
+ continue;
+ }
+ ei_next (&ei);
+ }
+}
/* Scan basic block BB for possible BB boundaries inside the block
and create new basic blocks in the progress. */
static void
find_bb_boundaries (basic_block bb)
{
+ basic_block orig_bb = bb;
rtx insn = BB_HEAD (bb);
- rtx end = BB_END (bb);
+ rtx end = BB_END (bb), x;
+ rtx table;
rtx flow_transfer_insn = NULL_RTX;
edge fallthru = NULL;
{
fallthru = split_block (bb, PREV_INSN (insn));
if (flow_transfer_insn)
- BB_END (bb) = flow_transfer_insn;
+ {
+ BB_END (bb) = flow_transfer_insn;
+
+ /* Clean up the bb field for the insns between the blocks. */
+ for (x = NEXT_INSN (flow_transfer_insn);
+ x != BB_HEAD (fallthru->dest);
+ x = NEXT_INSN (x))
+ if (!BARRIER_P (x))
+ set_block_for_insn (x, NULL);
+ }
bb = fallthru->dest;
remove_edge (fallthru);
{
fallthru = split_block (bb, PREV_INSN (insn));
BB_END (bb) = flow_transfer_insn;
+
+ /* Clean up the bb field for the insns between the blocks. */
+ for (x = NEXT_INSN (flow_transfer_insn);
+ x != BB_HEAD (fallthru->dest);
+ x = NEXT_INSN (x))
+ if (!BARRIER_P (x))
+ set_block_for_insn (x, NULL);
+
bb = fallthru->dest;
remove_edge (fallthru);
flow_transfer_insn = NULL_RTX;
return and barrier, or possibly other sequence not behaving like
ordinary jump, we need to take care and move basic block boundary. */
if (flow_transfer_insn)
- BB_END (bb) = flow_transfer_insn;
+ {
+ BB_END (bb) = flow_transfer_insn;
+
+ /* Clean up the bb field for the insns that do not belong to BB. */
+ x = flow_transfer_insn;
+ while (x != end)
+ {
+ x = NEXT_INSN (x);
+ if (!BARRIER_P (x))
+ set_block_for_insn (x, NULL);
+ }
+ }
/* We've possibly replaced the conditional jump by conditional jump
followed by cleanup at fallthru edge, so the outgoing edges may
be dead. */
purge_dead_edges (bb);
+
+ /* purge_dead_edges doesn't handle tablejump's, but if we have split the
+ basic block, we might need to kill some edges. */
+ if (bb != orig_bb && tablejump_p (BB_END (bb), NULL, &table))
+ purge_dead_tablejump_edges (bb, table);
}
/* Assume that frequency of basic block B is known. Compute frequencies
}
}
- if (EDGE_COUNT (b->succs) == 1)
+ if (single_succ_p (b))
{
- e = EDGE_SUCC (b, 0);
+ e = single_succ_edge (b);
e->probability = REG_BR_PROB_BASE;
e->count = b->count;
return;
/ REG_BR_PROB_BASE);
}
-/* Assume that someone emitted code with control flow instructions to the
- basic block. Update the data structure. */
+/* Assume that some pass has inserted labels or control flow
+ instructions within a basic block. Split basic blocks as needed
+ and create edges. */
void
find_many_sub_basic_blocks (sbitmap blocks)
FOR_EACH_BB (bb)
SET_STATE (bb, 0);
}
-
-/* Like above but for single basic block only. */
-
-void
-find_sub_basic_blocks (basic_block bb)
-{
- basic_block min, max, b;
- basic_block next = bb->next_bb;
-
- min = bb;
- find_bb_boundaries (bb);
- max = next->prev_bb;
-
- /* Now re-scan and wire in all edges. This expect simple (conditional)
- jumps at the end of each new basic blocks. */
- make_edges (min, max, 1);
-
- /* Update branch probabilities. Expect only (un)conditional jumps
- to be created with only the forward edges. */
- FOR_BB_BETWEEN (b, min, max->next_bb, next_bb)
- {
- edge e;
- edge_iterator ei;
-
- if (b != min)
- {
- b->count = 0;
- b->frequency = 0;
- FOR_EACH_EDGE (e, ei, b->preds)
- {
- b->count += e->count;
- b->frequency += EDGE_FREQUENCY (e);
- }
- }
-
- compute_outgoing_frequencies (b);
- }
-}