/* Control flow graph building code for GNU compiler.
Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
- 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
+ 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2007, 2008
+ Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
-Software Foundation; either version 2, or (at your option) any later
+Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
for more details.
You should have received a copy of the GNU General Public License
-along with GCC; see the file COPYING. If not, write to the Free
-Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
-02110-1301, USA. */
+along with GCC; see the file COPYING3. If not see
+<http://www.gnu.org/licenses/>. */
-/* find_basic_blocks divides the current function's rtl into basic
- blocks and constructs the CFG. The blocks are recorded in the
- basic_block_info array; the CFG exists in the edge structures
- referenced by the blocks.
-
- find_basic_blocks also finds any unreachable loops and deletes them.
-
- Available functionality:
- - CFG construction
- find_basic_blocks */
\f
#include "config.h"
#include "system.h"
#include "toplev.h"
#include "timevar.h"
-static int count_basic_blocks (rtx);
-static void find_basic_blocks_1 (rtx);
static void make_edges (basic_block, basic_block, int);
static void make_label_edge (sbitmap, basic_block, rtx, int);
static void find_bb_boundaries (basic_block);
block. */
bool
-inside_basic_block_p (rtx insn)
+inside_basic_block_p (const_rtx insn)
{
switch (GET_CODE (insn))
{
the basic block. */
bool
-control_flow_insn_p (rtx insn)
+control_flow_insn_p (const_rtx insn)
{
rtx note;
|| can_throw_internal (insn));
case INSN:
+ /* Treat trap instructions like noreturn calls (same provision). */
+ if (GET_CODE (PATTERN (insn)) == TRAP_IF
+ && XEXP (PATTERN (insn), 0) == const1_rtx)
+ return true;
+
return (flag_non_call_exceptions && can_throw_internal (insn));
case BARRIER:
/* It is nonsense to reach barrier when looking for the
- end of basic block, but before dead code is eliminated
- this may happen. */
+ end of basic block, but before dead code is eliminated
+ this may happen. */
return false;
default:
}
}
-/* Count the basic blocks of the function. */
-
-static int
-count_basic_blocks (rtx f)
-{
- int count = 0;
- bool saw_insn = false;
- rtx insn;
-
- for (insn = f; insn; insn = NEXT_INSN (insn))
- {
- /* Code labels and barriers causes current basic block to be
- terminated at previous real insn. */
- if ((LABEL_P (insn) || BARRIER_P (insn))
- && saw_insn)
- count++, saw_insn = false;
-
- /* Start basic block if needed. */
- if (!saw_insn && inside_basic_block_p (insn))
- saw_insn = true;
-
- /* Control flow insn causes current basic block to be terminated. */
- if (saw_insn && control_flow_insn_p (insn))
- count++, saw_insn = false;
- }
-
- if (saw_insn)
- count++;
-
- /* The rest of the compiler works a bit smoother when we don't have to
- check for the edge case of do-nothing functions with no basic blocks. */
- if (count == 0)
- {
- emit_insn (gen_rtx_USE (VOIDmode, const0_rtx));
- count = 1;
- }
-
- return count;
-}
\f
/* Create an edge between two basic blocks. FLAGS are auxiliary information
about the edge that is accumulated between calls. */
/* Heavy use of computed goto in machine-generated code can lead to
nearly fully-connected CFGs. In that case we spend a significant
amount of time searching the edge lists for duplicates. */
- if (forced_labels || cfun->max_jumptable_ents > 100)
+ if (forced_labels || cfun->cfg->max_jumptable_ents > 100)
edge_cache = sbitmap_alloc (last_basic_block);
/* By nature of the way these get numbered, ENTRY_BLOCK_PTR->next_bb block
while (insn
&& NOTE_P (insn)
- && NOTE_LINE_NUMBER (insn) != NOTE_INSN_BASIC_BLOCK)
+ && NOTE_KIND (insn) != NOTE_INSN_BASIC_BLOCK)
insn = NEXT_INSN (insn);
if (!insn)
sbitmap_vector_free (edge_cache);
}
\f
-/* Find all basic blocks of the function whose first insn is F.
-
- Collect and return a list of labels whose addresses are taken. This
- will be used in make_edges for use with computed gotos. */
-
-static void
-find_basic_blocks_1 (rtx f)
-{
- rtx insn, next;
- rtx bb_note = NULL_RTX;
- rtx head = NULL_RTX;
- rtx end = NULL_RTX;
- basic_block prev = ENTRY_BLOCK_PTR;
-
- /* We process the instructions in a slightly different way than we did
- previously. This is so that we see a NOTE_BASIC_BLOCK after we have
- closed out the previous block, so that it gets attached at the proper
- place. Since this form should be equivalent to the previous,
- count_basic_blocks continues to use the old form as a check. */
-
- for (insn = f; insn; insn = next)
- {
- enum rtx_code code = GET_CODE (insn);
-
- next = NEXT_INSN (insn);
-
- if ((LABEL_P (insn) || BARRIER_P (insn))
- && head)
- {
- prev = create_basic_block_structure (head, end, bb_note, prev);
- head = end = NULL_RTX;
- bb_note = NULL_RTX;
- }
-
- if (inside_basic_block_p (insn))
- {
- if (head == NULL_RTX)
- head = insn;
- end = insn;
- }
-
- if (head && control_flow_insn_p (insn))
- {
- prev = create_basic_block_structure (head, end, bb_note, prev);
- head = end = NULL_RTX;
- bb_note = NULL_RTX;
- }
-
- switch (code)
- {
- case NOTE:
- {
- int kind = NOTE_LINE_NUMBER (insn);
-
- /* Look for basic block notes with which to keep the
- basic_block_info pointers stable. Unthread the note now;
- we'll put it back at the right place in create_basic_block.
- Or not at all if we've already found a note in this block. */
- if (kind == NOTE_INSN_BASIC_BLOCK)
- {
- if (bb_note == NULL_RTX)
- bb_note = insn;
- else
- next = delete_insn (insn);
- }
- break;
- }
-
- case CODE_LABEL:
- case JUMP_INSN:
- case CALL_INSN:
- case INSN:
- case BARRIER:
- break;
-
- default:
- gcc_unreachable ();
- }
- }
-
- if (head != NULL_RTX)
- create_basic_block_structure (head, end, bb_note, prev);
- else if (bb_note)
- delete_insn (bb_note);
-
- gcc_assert (last_basic_block == n_basic_blocks);
-
- clear_aux_for_blocks ();
-}
-
-
-/* Find basic blocks of the current function.
- F is the first insn of the function. */
-
-void
-find_basic_blocks (rtx f)
-{
- basic_block bb;
-
- timevar_push (TV_CFG);
-
- /* Flush out existing data. */
- if (basic_block_info != NULL)
- {
- clear_edges ();
-
- /* Clear bb->aux on all extant basic blocks. We'll use this as a
- tag for reuse during create_basic_block, just in case some pass
- copies around basic block notes improperly. */
- FOR_EACH_BB (bb)
- bb->aux = NULL;
-
- basic_block_info = NULL;
- }
-
- n_basic_blocks = count_basic_blocks (f);
- last_basic_block = 0;
- ENTRY_BLOCK_PTR->next_bb = EXIT_BLOCK_PTR;
- EXIT_BLOCK_PTR->prev_bb = ENTRY_BLOCK_PTR;
-
- /* Size the basic block table. The actual structures will be allocated
- by find_basic_blocks_1, since we want to keep the structure pointers
- stable across calls to find_basic_blocks. */
- /* ??? This whole issue would be much simpler if we called find_basic_blocks
- exactly once, and thereafter we don't have a single long chain of
- instructions at all until close to the end of compilation when we
- actually lay them out. */
-
- VARRAY_BB_INIT (basic_block_info, n_basic_blocks, "basic_block_info");
-
- find_basic_blocks_1 (f);
-
- profile_status = PROFILE_ABSENT;
-
- /* Tell make_edges to examine every block for out-going edges. */
- FOR_EACH_BB (bb)
- SET_STATE (bb, BLOCK_NEW);
-
- /* Discover the edges of our cfg. */
- make_edges (ENTRY_BLOCK_PTR->next_bb, EXIT_BLOCK_PTR->prev_bb, 0);
-
- /* Do very simple cleanup now, for the benefit of code that runs between
- here and cleanup_cfg, e.g. thread_prologue_and_epilogue_insns. */
- tidy_fallthru_edges ();
-
-#ifdef ENABLE_CHECKING
- verify_flow_info ();
-#endif
- timevar_pop (TV_CFG);
-}
-\f
static void
mark_tablejump_edge (rtx label)
{
for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); )
{
if (FULL_STATE (e->dest) & BLOCK_USED_BY_TABLEJUMP)
- SET_STATE (e->dest, FULL_STATE (e->dest)
- & ~(size_t) BLOCK_USED_BY_TABLEJUMP);
+ SET_STATE (e->dest, FULL_STATE (e->dest)
+ & ~(size_t) BLOCK_USED_BY_TABLEJUMP);
else if (!(e->flags & (EDGE_ABNORMAL | EDGE_EH)))
- {
- remove_edge (e);
- continue;
- }
+ {
+ remove_edge (e);
+ continue;
+ }
ei_next (&ei);
}
}
{
basic_block orig_bb = bb;
rtx insn = BB_HEAD (bb);
- rtx end = BB_END (bb);
+ rtx end = BB_END (bb), x;
rtx table;
rtx flow_transfer_insn = NULL_RTX;
edge fallthru = NULL;
{
fallthru = split_block (bb, PREV_INSN (insn));
if (flow_transfer_insn)
- BB_END (bb) = flow_transfer_insn;
+ {
+ BB_END (bb) = flow_transfer_insn;
+
+ /* Clean up the bb field for the insns between the blocks. */
+ for (x = NEXT_INSN (flow_transfer_insn);
+ x != BB_HEAD (fallthru->dest);
+ x = NEXT_INSN (x))
+ if (!BARRIER_P (x))
+ set_block_for_insn (x, NULL);
+ }
bb = fallthru->dest;
remove_edge (fallthru);
{
fallthru = split_block (bb, PREV_INSN (insn));
BB_END (bb) = flow_transfer_insn;
+
+ /* Clean up the bb field for the insns between the blocks. */
+ for (x = NEXT_INSN (flow_transfer_insn);
+ x != BB_HEAD (fallthru->dest);
+ x = NEXT_INSN (x))
+ if (!BARRIER_P (x))
+ set_block_for_insn (x, NULL);
+
bb = fallthru->dest;
remove_edge (fallthru);
flow_transfer_insn = NULL_RTX;
return and barrier, or possibly other sequence not behaving like
ordinary jump, we need to take care and move basic block boundary. */
if (flow_transfer_insn)
- BB_END (bb) = flow_transfer_insn;
+ {
+ BB_END (bb) = flow_transfer_insn;
+
+ /* Clean up the bb field for the insns that do not belong to BB. */
+ x = flow_transfer_insn;
+ while (x != end)
+ {
+ x = NEXT_INSN (x);
+ if (!BARRIER_P (x))
+ set_block_for_insn (x, NULL);
+ }
+ }
/* We've possibly replaced the conditional jump by conditional jump
followed by cleanup at fallthru edge, so the outgoing edges may