OSDN Git Service

Workaround for Itanium A/B step errata
[pf3gnuchains/gcc-fork.git] / gcc / bitmap.h
index a01e398..fc10bd4 100644 (file)
@@ -1,5 +1,5 @@
 /* Functions to support general ended bitmaps.
-   Copyright (C) 1997 Free Software Foundation, Inc.
+   Copyright (C) 1997, 1998, 1999, 2000 Free Software Foundation, Inc.
 
 This file is part of GNU CC.
 
@@ -18,6 +18,9 @@ along with GNU CC; see the file COPYING.  If not, write to
 the Free Software Foundation, 59 Temple Place - Suite 330,
 Boston, MA 02111-1307, USA.  */
 
+#ifndef _BITMAP_H
+#define _BITMAP_H 1
+
 /* Number of words to use for each element in the linked list.  */
 
 #ifndef BITMAP_ELEMENT_WORDS
@@ -48,14 +51,15 @@ typedef struct bitmap_element_def
 typedef struct bitmap_head_def {
   bitmap_element *first;       /* First element in linked list. */
   bitmap_element *current;     /* Last element looked at. */
-  int indx;                    /* Index of last element looked at. */
+  unsigned int indx;           /* Index of last element looked at. */
 } bitmap_head, *bitmap;
 
 /* Enumeration giving the various operations we support.  */
 enum bitmap_bits {
   BITMAP_AND,                  /* TO = FROM1 & FROM2 */
   BITMAP_AND_COMPL,            /* TO = FROM1 & ~ FROM2 */
-  BITMAP_IOR                   /* TO = FROM1 | FROM2 */
+  BITMAP_IOR,                  /* TO = FROM1 | FROM2 */
+  BITMAP_XOR                   /* TO = FROM1 ^ FROM2 */
 };
 
 /* Global data */
@@ -63,36 +67,44 @@ extern bitmap_element *bitmap_free; /* Freelist of bitmap elements */
 extern bitmap_element bitmap_zero;     /* Zero bitmap element */
 
 /* Clear a bitmap by freeing up the linked list.  */
-extern void bitmap_clear PROTO((bitmap));
+extern void bitmap_clear PARAMS ((bitmap));
 
 /* Copy a bitmap to another bitmap. */
-extern void bitmap_copy PROTO((bitmap, bitmap));
+extern void bitmap_copy PARAMS ((bitmap, bitmap));
+
+/* True if two bitmaps are identical.  */
+extern int bitmap_equal_p PARAMS ((bitmap, bitmap));
 
 /* Perform an operation on two bitmaps, yielding a third.  */
-extern void bitmap_operation PROTO((bitmap, bitmap, bitmap, enum bitmap_bits));
+extern int bitmap_operation PARAMS ((bitmap, bitmap, bitmap, enum bitmap_bits));
 
 /* `or' into one bitmap the `and' of a second bitmap witih the complement
    of a third.  */
-extern void bitmap_ior_and_compl PROTO((bitmap, bitmap, bitmap));
+extern void bitmap_ior_and_compl PARAMS ((bitmap, bitmap, bitmap));
 
 /* Clear a single register in a register set.  */
-extern void bitmap_clear_bit PROTO((bitmap, int));
+extern void bitmap_clear_bit PARAMS ((bitmap, int));
 
 /* Set a single register in a register set.  */
-extern void bitmap_set_bit PROTO((bitmap, int));
+extern void bitmap_set_bit PARAMS ((bitmap, int));
 
 /* Return true if a register is set in a register set.  */
-extern int bitmap_bit_p PROTO((bitmap, int));
+extern int bitmap_bit_p PARAMS ((bitmap, int));
 
 /* Debug functions to print a bitmap linked list.  */
-extern void bitmap_debug PROTO((bitmap));
-extern void bitmap_debug_file STDIO_PROTO((FILE *, bitmap));
+extern void debug_bitmap PARAMS ((bitmap));
+extern void debug_bitmap_file PARAMS ((FILE *, bitmap));
+
+/* Print a bitmap */
+extern void bitmap_print PARAMS ((FILE *, bitmap, const char *, const char *));
 
 /* Initialize a bitmap header.  */
-extern bitmap bitmap_initialize PROTO((bitmap));
+extern bitmap bitmap_initialize PARAMS ((bitmap));
 
 /* Release all memory held by bitmaps.  */
-extern void bitmap_release_memory PROTO((void));
+extern void bitmap_release_memory PARAMS ((void));
+
+extern void debug_bitmap PARAMS ((bitmap));
 
 /* Allocate a bitmap with oballoc.  */
 #define BITMAP_OBSTACK_ALLOC(OBSTACK)                          \
@@ -102,14 +114,29 @@ extern void bitmap_release_memory PROTO((void));
 #define BITMAP_ALLOCA()                                                \
   bitmap_initialize ((bitmap) alloca (sizeof (bitmap_head)))
 
+/* Allocate a bitmap with xmalloc.  */
+#define BITMAP_XMALLOC()                                        \
+  bitmap_initialize ((bitmap) xmalloc (sizeof (bitmap_head)))
+
 /* Do any cleanup needed on a bitmap when it is no longer used.  */
-#define BITMAP_FREE(BITMAP)                                    \
-do {                           \
-  if (BITMAP)                  \
-    {                          \
-      bitmap_clear (BITMAP);   \
-      (BITMAP) = 0;            \
-    }                                                                  \
+#define BITMAP_FREE(BITMAP)                    \
+do {                                           \
+  if (BITMAP)                                  \
+    {                                          \
+      bitmap_clear (BITMAP);                   \
+      (BITMAP) = 0;                            \
+    }                                          \
+} while (0)
+
+/* Do any cleanup needed on an xmalloced bitmap when it is no longer used.  */
+#define BITMAP_XFREE(BITMAP)                   \
+do {                                           \
+  if (BITMAP)                                  \
+    {                                          \
+      bitmap_clear (BITMAP);                   \
+      free (BITMAP);                           \
+      (BITMAP) = 0;                            \
+    }                                          \
 } while (0)
 
 /* Do any one-time initializations needed for bitmaps.  */
@@ -197,7 +224,7 @@ do {                                                                        \
   for (; ptr1_ != 0 ; ptr1_ = ptr1_->next)                             \
     {                                                                  \
       /* Advance BITMAP2 to the equivalent link, using an all          \
-        zero element if an equavialent link doesn't exist.  */         \
+        zero element if an equivalent link doesn't exist.  */          \
       bitmap_element *tmp2_;                                           \
                                                                        \
       while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx)                  \
@@ -237,3 +264,78 @@ do {                                                                       \
       word_num_ = 0;                                                   \
     }                                                                  \
 } while (0)
+
+/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
+   BITNUM to the bit number and executing CODE for all bits that are set in
+   the both bitmaps. */
+
+#define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE)  \
+do {                                                                   \
+  bitmap_element *ptr1_ = (BITMAP1)->first;                            \
+  bitmap_element *ptr2_ = (BITMAP2)->first;                            \
+  unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS;                        \
+  unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT);     \
+  unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT))  \
+                       % BITMAP_ELEMENT_WORDS);                        \
+                                                                       \
+  /* Find the block the minimum bit is in in the first bitmap.  */     \
+  while (ptr1_ != 0 && ptr1_->indx < indx_)                            \
+    ptr1_ = ptr1_->next;                                               \
+                                                                       \
+  if (ptr1_ != 0 && ptr1_->indx != indx_)                              \
+    {                                                                  \
+      bit_num_ = 0;                                                    \
+      word_num_ = 0;                                                   \
+    }                                                                  \
+                                                                       \
+  for (; ptr1_ != 0 ; ptr1_ = ptr1_->next)                             \
+    {                                                                  \
+      /* Advance BITMAP2 to the equivalent link */                     \
+      while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx)                  \
+       ptr2_ = ptr2_->next;                                            \
+                                                                       \
+      if (ptr2_ == 0)                                                  \
+       {                                                               \
+         /* If there are no more elements in BITMAP2, exit loop now.*/ \
+         ptr1_ = (bitmap_element *)0;                                  \
+         break;                                                        \
+       }                                                               \
+      else if (ptr2_->indx > ptr1_->indx)                              \
+       {                                                               \
+         bit_num_ = word_num_ = 0;                                     \
+         continue;                                                     \
+       }                                                               \
+                                                                       \
+      for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++)            \
+       {                                                               \
+         unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_]        \
+                                         & ptr2_->bits[word_num_]);    \
+         if (word_ != 0)                                               \
+           {                                                           \
+             for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++)     \
+               {                                                       \
+                 unsigned HOST_WIDE_INT mask_                          \
+                   = ((unsigned HOST_WIDE_INT)1) << bit_num_;          \
+                                                                       \
+                 if ((word_ & mask_) != 0)                             \
+                   {                                                   \
+                     word_ &= ~ mask_;                                 \
+                     (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
+                                 + word_num_ * HOST_BITS_PER_WIDE_INT  \
+                                 + bit_num_);                          \
+                                                                       \
+                     CODE;                                             \
+                     if (word_ == 0)                                   \
+                       break;                                          \
+                   }                                                   \
+               }                                                       \
+           }                                                           \
+                                                                       \
+         bit_num_ = 0;                                                 \
+       }                                                               \
+                                                                       \
+      word_num_ = 0;                                                   \
+    }                                                                  \
+} while (0)
+
+#endif /* _BITMAP_H */