/* Functions to support general ended bitmaps.
- Copyright (C) 1997, 1998, 1999 Free Software Foundation, Inc.
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003
+ Free Software Foundation, Inc.
-This file is part of GNU CC.
+This file is part of GCC.
-GNU CC is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 2, or (at your option) any later
+version.
-GNU CC is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
You should have received a copy of the GNU General Public License
-along with GNU CC; see the file COPYING. If not, write to
-the Free Software Foundation, 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
+along with GCC; see the file COPYING. If not, write to the Free
+Software Foundation, 59 Temple Place - Suite 330, Boston, MA
+02111-1307, USA. */
-#ifndef _BITMAP_H
-#define _BITMAP_H 1
+#ifndef GCC_BITMAP_H
+#define GCC_BITMAP_H
+
+/* Fundamental storage type for bitmap. */
+
+/* typedef unsigned HOST_WIDE_INT BITMAP_WORD; */
+/* #define nBITMAP_WORD_BITS HOST_BITS_PER_WIDE_INT */
+typedef unsigned long BITMAP_WORD;
+#define nBITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG)
+#define BITMAP_WORD_BITS (unsigned) nBITMAP_WORD_BITS
/* Number of words to use for each element in the linked list. */
#ifndef BITMAP_ELEMENT_WORDS
-#define BITMAP_ELEMENT_WORDS 2
+#define BITMAP_ELEMENT_WORDS ((128 + nBITMAP_WORD_BITS - 1) / nBITMAP_WORD_BITS)
#endif
/* Number of bits in each actual element of a bitmap. We get slightly better
bits is unsigned, assuming it is a power of 2. */
#define BITMAP_ELEMENT_ALL_BITS \
- ((unsigned) (BITMAP_ELEMENT_WORDS * HOST_BITS_PER_WIDE_INT))
+ ((unsigned) (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS))
/* Bitmap set element. We use a linked list to hold only the bits that
are set. This allows for use to grow the bitset dynamically without
having to realloc and copy a giant bit array. The `prev' field is
undefined for an element on the free list. */
-typedef struct bitmap_element_def
+typedef struct bitmap_element_def GTY(())
{
- struct bitmap_element_def *next; /* Next element. */
- struct bitmap_element_def *prev; /* Previous element. */
- unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
- unsigned HOST_WIDE_INT bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
+ struct bitmap_element_def *next; /* Next element. */
+ struct bitmap_element_def *prev; /* Previous element. */
+ unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
+ BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
} bitmap_element;
/* Head of bitmap linked list. */
-typedef struct bitmap_head_def {
- bitmap_element *first; /* First element in linked list. */
- bitmap_element *current; /* Last element looked at. */
- unsigned int indx; /* Index of last element looked at. */
-} bitmap_head, *bitmap;
+typedef struct bitmap_head_def GTY(()) {
+ bitmap_element *first; /* First element in linked list. */
+ bitmap_element *current; /* Last element looked at. */
+ unsigned int indx; /* Index of last element looked at. */
+ int using_obstack; /* Are we using an obstack or ggc for
+ allocation? */
+} bitmap_head;
+typedef struct bitmap_head_def *bitmap;
/* Enumeration giving the various operations we support. */
enum bitmap_bits {
BITMAP_AND, /* TO = FROM1 & FROM2 */
BITMAP_AND_COMPL, /* TO = FROM1 & ~ FROM2 */
BITMAP_IOR, /* TO = FROM1 | FROM2 */
- BITMAP_XOR /* TO = FROM1 ^ FROM2 */
+ BITMAP_XOR, /* TO = FROM1 ^ FROM2 */
+ BITMAP_IOR_COMPL /* TO = FROM1 | ~FROM2 */
};
/* Global data */
-extern bitmap_element *bitmap_free; /* Freelist of bitmap elements */
-extern bitmap_element bitmap_zero; /* Zero bitmap element */
+extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
/* Clear a bitmap by freeing up the linked list. */
-extern void bitmap_clear PROTO((bitmap));
+extern void bitmap_clear (bitmap);
-/* Copy a bitmap to another bitmap. */
-extern void bitmap_copy PROTO((bitmap, bitmap));
+/* Copy a bitmap to another bitmap. */
+extern void bitmap_copy (bitmap, bitmap);
/* True if two bitmaps are identical. */
-extern int bitmap_equal_p PROTO((bitmap, bitmap));
+extern int bitmap_equal_p (bitmap, bitmap);
/* Perform an operation on two bitmaps, yielding a third. */
-extern int bitmap_operation PROTO((bitmap, bitmap, bitmap, enum bitmap_bits));
+extern int bitmap_operation (bitmap, bitmap, bitmap, enum bitmap_bits);
/* `or' into one bitmap the `and' of a second bitmap witih the complement
of a third. */
-extern void bitmap_ior_and_compl PROTO((bitmap, bitmap, bitmap));
+extern void bitmap_ior_and_compl (bitmap, bitmap, bitmap);
/* Clear a single register in a register set. */
-extern void bitmap_clear_bit PROTO((bitmap, int));
+extern void bitmap_clear_bit (bitmap, int);
/* Set a single register in a register set. */
-extern void bitmap_set_bit PROTO((bitmap, int));
+extern void bitmap_set_bit (bitmap, int);
/* Return true if a register is set in a register set. */
-extern int bitmap_bit_p PROTO((bitmap, int));
+extern int bitmap_bit_p (bitmap, int);
/* Debug functions to print a bitmap linked list. */
-extern void debug_bitmap PROTO((bitmap));
-extern void debug_bitmap_file PROTO((FILE *, bitmap));
+extern void debug_bitmap (bitmap);
+extern void debug_bitmap_file (FILE *, bitmap);
-/* Print a bitmap */
-extern void bitmap_print PROTO((FILE *, bitmap, const char *, const char *));
+/* Print a bitmap. */
+extern void bitmap_print (FILE *, bitmap, const char *, const char *);
-/* Initialize a bitmap header. */
-extern bitmap bitmap_initialize PROTO((bitmap));
+/* Initialize a bitmap header. If HEAD is NULL, a new header will be
+ allocated. USING_OBSTACK indicates how elements should be allocated. */
+extern bitmap bitmap_initialize (bitmap head, int using_obstack);
-/* Release all memory held by bitmaps. */
-extern void bitmap_release_memory PROTO((void));
+/* Release all memory used by the bitmap obstack. */
+extern void bitmap_release_memory (void);
-extern void debug_bitmap PROTO((bitmap));
+/* A few compatibility/functions macros for compatibility with sbitmaps */
+#define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
+#define bitmap_zero(a) bitmap_clear (a)
+#define bitmap_a_or_b(a,b,c) bitmap_operation (a, b, c, BITMAP_IOR)
+#define bitmap_a_and_b(a,b,c) bitmap_operation (a, b, c, BITMAP_AND)
+extern int bitmap_union_of_diff (bitmap, bitmap, bitmap, bitmap);
+extern int bitmap_first_set_bit (bitmap);
+extern int bitmap_last_set_bit (bitmap);
/* Allocate a bitmap with oballoc. */
#define BITMAP_OBSTACK_ALLOC(OBSTACK) \
- bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head)))
+ bitmap_initialize (obstack_alloc (OBSTACK, sizeof (bitmap_head)), 1)
+
+/* Allocate a bitmap with ggc_alloc. */
+#define BITMAP_GGC_ALLOC() \
+ bitmap_initialize (NULL, 0)
-/* Allocate a bitmap with alloca. */
-#define BITMAP_ALLOCA() \
- bitmap_initialize ((bitmap) alloca (sizeof (bitmap_head)))
+/* Allocate a bitmap with xmalloc. */
+#define BITMAP_XMALLOC() \
+ bitmap_initialize (xmalloc (sizeof (bitmap_head)), 1)
/* Do any cleanup needed on a bitmap when it is no longer used. */
-#define BITMAP_FREE(BITMAP) \
-do { \
- if (BITMAP) \
- { \
- bitmap_clear (BITMAP); \
- (BITMAP) = 0; \
- } \
+#define BITMAP_FREE(BITMAP) \
+do { \
+ if (BITMAP) \
+ { \
+ bitmap_clear (BITMAP); \
+ (BITMAP) = 0; \
+ } \
+} while (0)
+
+/* Do any cleanup needed on an xmalloced bitmap when it is no longer used. */
+#define BITMAP_XFREE(BITMAP) \
+do { \
+ if (BITMAP) \
+ { \
+ bitmap_clear (BITMAP); \
+ free (BITMAP); \
+ (BITMAP) = 0; \
+ } \
} while (0)
/* Do any one-time initializations needed for bitmaps. */
#define BITMAP_INIT_ONCE()
-/* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the
- bit number and executing CODE for all bits that are set. */
-
-#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \
-do { \
- bitmap_element *ptr_ = (BITMAP)->first; \
- unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
- unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
- unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
- % BITMAP_ELEMENT_WORDS); \
- \
- \
- /* Find the block the minimum bit is in. */ \
- while (ptr_ != 0 && ptr_->indx < indx_) \
- ptr_ = ptr_->next; \
- \
- if (ptr_ != 0 && ptr_->indx != indx_) \
- { \
- bit_num_ = 0; \
- word_num_ = 0; \
- } \
- \
- for (; ptr_ != 0; ptr_ = ptr_->next) \
- { \
- for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
- { \
- unsigned HOST_WIDE_INT word_ = ptr_->bits[word_num_]; \
- \
- if (word_ != 0) \
- { \
- for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
- { \
- unsigned HOST_WIDE_INT mask_ \
- = ((unsigned HOST_WIDE_INT) 1) << bit_num_; \
- \
- if ((word_ & mask_) != 0) \
- { \
- word_ &= ~ mask_; \
- (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \
- + word_num_ * HOST_BITS_PER_WIDE_INT \
- + bit_num_); \
- CODE; \
- \
- if (word_ == 0) \
- break; \
- } \
- } \
- } \
- \
- bit_num_ = 0; \
- } \
- \
- word_num_ = 0; \
- } \
-} while (0)
+/* Iterator for bitmaps. */
-/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
- BITNUM to the bit number and executing CODE for all bits that are set in
- the first bitmap and not set in the second. */
-
-#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
-do { \
- bitmap_element *ptr1_ = (BITMAP1)->first; \
- bitmap_element *ptr2_ = (BITMAP2)->first; \
- unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
- unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
- unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
- % BITMAP_ELEMENT_WORDS); \
- \
- /* Find the block the minimum bit is in in the first bitmap. */ \
- while (ptr1_ != 0 && ptr1_->indx < indx_) \
- ptr1_ = ptr1_->next; \
- \
- if (ptr1_ != 0 && ptr1_->indx != indx_) \
- { \
- bit_num_ = 0; \
- word_num_ = 0; \
- } \
- \
- for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
- { \
- /* Advance BITMAP2 to the equivalent link, using an all \
- zero element if an equivalent link doesn't exist. */ \
- bitmap_element *tmp2_; \
- \
- while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
- ptr2_ = ptr2_->next; \
- \
- tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \
- ? ptr2_ : &bitmap_zero); \
- \
- for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
- { \
- unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
- & ~ tmp2_->bits[word_num_]); \
- if (word_ != 0) \
- { \
- for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
- { \
- unsigned HOST_WIDE_INT mask_ \
- = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
- \
- if ((word_ & mask_) != 0) \
- { \
- word_ &= ~ mask_; \
- (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
- + word_num_ * HOST_BITS_PER_WIDE_INT \
- + bit_num_); \
- \
- CODE; \
- if (word_ == 0) \
- break; \
- } \
- } \
- } \
- \
- bit_num_ = 0; \
- } \
- \
- word_num_ = 0; \
- } \
-} while (0)
+typedef struct
+{
+ /* Actual elements in the bitmaps. */
+ bitmap_element *ptr1, *ptr2;
-/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
- BITNUM to the bit number and executing CODE for all bits that are set in
- the both bitmaps. */
-
-#define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
-do { \
- bitmap_element *ptr1_ = (BITMAP1)->first; \
- bitmap_element *ptr2_ = (BITMAP2)->first; \
- unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
- unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
- unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
- % BITMAP_ELEMENT_WORDS); \
- \
- /* Find the block the minimum bit is in in the first bitmap. */ \
- while (ptr1_ != 0 && ptr1_->indx < indx_) \
- ptr1_ = ptr1_->next; \
- \
- if (ptr1_ != 0 && ptr1_->indx != indx_) \
- { \
- bit_num_ = 0; \
- word_num_ = 0; \
- } \
- \
- for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
- { \
- /* Advance BITMAP2 to the equivalent link */ \
- while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
- ptr2_ = ptr2_->next; \
- \
- if (ptr2_ == 0) \
- { \
- /* If there are no more elements in BITMAP2, exit loop now.*/ \
- ptr1_ = (bitmap_element *)0; \
- break; \
- } \
- else if (ptr2_->indx > ptr1_->indx) \
- { \
- bit_num_ = word_num_ = 0; \
- continue; \
- } \
- \
- for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
- { \
- unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
- & ptr2_->bits[word_num_]); \
- if (word_ != 0) \
- { \
- for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
- { \
- unsigned HOST_WIDE_INT mask_ \
- = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
- \
- if ((word_ & mask_) != 0) \
- { \
- word_ &= ~ mask_; \
- (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
- + word_num_ * HOST_BITS_PER_WIDE_INT \
- + bit_num_); \
- \
- CODE; \
- if (word_ == 0) \
- break; \
- } \
- } \
- } \
- \
- bit_num_ = 0; \
- } \
- \
- word_num_ = 0; \
- } \
-} while (0)
+ /* Position of an actual word in the elements. */
+ unsigned word;
+
+ /* Position of a bit corresponding to the start of word. */
+ unsigned word_bit;
+
+ /* Position of the actual bit. */
+ unsigned bit;
+
+ /* Contents of the actually processed word. When finding next bit
+ it is shifted right, so that the actual bit is always the least
+ significant bit of ACTUAL. */
+ BITMAP_WORD actual;
+} bitmap_iterator;
+
+/* Moves the iterator BI to the first set bit on or after the current
+ position in bitmap and returns the bit if available. The bit is
+ found in ACTUAL field only. */
+
+static inline unsigned
+bmp_iter_common_next_1 (bitmap_iterator *bi)
+{
+ while (!(bi->actual & 1))
+ {
+ bi->actual >>= 1;
+ bi->bit++;
+ }
+
+ return bi->bit;
+}
+
+/* Moves the iterator BI to the first set bit on or after the current
+ position in bitmap and returns the bit if available. */
+
+static inline unsigned
+bmp_iter_single_next_1 (bitmap_iterator *bi)
+{
+ if (bi->actual)
+ return bmp_iter_common_next_1 (bi);
+
+ bi->word++;
+ bi->word_bit += BITMAP_WORD_BITS;
+
+ while (1)
+ {
+ for (;
+ bi->word < BITMAP_ELEMENT_WORDS;
+ bi->word++, bi->word_bit += BITMAP_WORD_BITS)
+ {
+ bi->actual = bi->ptr1->bits[bi->word];
+ if (bi->actual)
+ {
+ bi->bit = bi->word_bit;
+ return bmp_iter_common_next_1 (bi);
+ }
+ }
+
+ bi->ptr1 = bi->ptr1->next;
+ if (!bi->ptr1)
+ return 0;
+
+ bi->word = 0;
+ bi->word_bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ }
+}
+
+/* Initializes a bitmap iterator BI for looping over bits of bitmap
+ BMP, starting with bit MIN. Returns the first bit of BMP greater
+ or equal to MIN if there is any. */
+
+static inline unsigned
+bmp_iter_single_init (bitmap_iterator *bi, bitmap bmp, unsigned min)
+{
+ unsigned indx = min / BITMAP_ELEMENT_ALL_BITS;
+
+ for (bi->ptr1 = bmp->first;
+ bi->ptr1 && bi->ptr1->indx < indx;
+ bi->ptr1 = bi->ptr1->next)
+ continue;
+
+ if (!bi->ptr1)
+ {
+ /* To avoid warnings. */
+ bi->word = 0;
+ bi->bit = 0;
+ bi->word_bit = 0;
+ bi->actual = 0;
+ bi->ptr2 = NULL;
+ return 0;
+ }
+
+ if (bi->ptr1->indx == indx)
+ {
+ unsigned bit_in_elt = min - BITMAP_ELEMENT_ALL_BITS * indx;
+ unsigned word_in_elt = bit_in_elt / BITMAP_WORD_BITS;
+ unsigned bit_in_word = bit_in_elt % BITMAP_WORD_BITS;
+
+ bi->word = word_in_elt;
+ bi->word_bit = min - bit_in_word;
+ bi->bit = min;
+ bi->actual = bi->ptr1->bits[word_in_elt] >> bit_in_word;
+ }
+ else
+ {
+ bi->word = 0;
+ bi->bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ bi->word_bit = bi->bit;
+ bi->actual = bi->ptr1->bits[0];
+ }
+
+ return bmp_iter_single_next_1 (bi);
+}
+
+/* Returns true if all elements of the bitmap referred to by iterator BI
+ were processed. */
+
+static inline bool
+bmp_iter_end_p (bitmap_iterator bi)
+{
+ return bi.ptr1 == NULL;
+}
+
+/* Moves the iterator BI to the next bit of bitmap and returns the bit
+ if available. */
+
+static inline unsigned
+bmp_iter_single_next (bitmap_iterator *bi)
+{
+ bi->bit++;
+ bi->actual >>= 1;
+ return bmp_iter_single_next_1 (bi);
+}
+
+/* Loop over all bits in BITMAP, starting with MIN and setting BITNUM to
+ the bit number. ITER is a bitmap iterator. */
+
+#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
+ for ((BITNUM) = bmp_iter_single_init (&(ITER), (BITMAP), (MIN)); \
+ !bmp_iter_end_p (ITER); \
+ (BITNUM) = bmp_iter_single_next (&(ITER)))
+
+/* Moves the iterator BI to the first set bit on or after the current
+ position in difference of bitmaps and returns the bit if available. */
+
+static inline unsigned
+bmp_iter_and_not_next_1 (bitmap_iterator *bi)
+{
+ if (bi->actual)
+ return bmp_iter_common_next_1 (bi);
+
+ bi->word++;
+ bi->word_bit += BITMAP_WORD_BITS;
+
+ while (1)
+ {
+ bitmap_element *snd;
+
+ if (bi->ptr2 && bi->ptr2->indx == bi->ptr1->indx)
+ snd = bi->ptr2;
+ else
+ snd = &bitmap_zero_bits;
+
+ for (;
+ bi->word < BITMAP_ELEMENT_WORDS;
+ bi->word++, bi->word_bit += BITMAP_WORD_BITS)
+ {
+ bi->actual = (bi->ptr1->bits[bi->word]
+ & ~snd->bits[bi->word]);
+ if (bi->actual)
+ {
+ bi->bit = bi->word_bit;
+ return bmp_iter_common_next_1 (bi);
+ }
+ }
+
+ bi->ptr1 = bi->ptr1->next;
+ if (!bi->ptr1)
+ return 0;
+
+ while (bi->ptr2
+ && bi->ptr2->indx < bi->ptr1->indx)
+ bi->ptr2 = bi->ptr2->next;
+
+ bi->word = 0;
+ bi->word_bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ }
+}
+
+/* Initializes a bitmap iterator BI for looping over bits of bitmap
+ BMP1 &~ BMP2, starting with bit MIN. Returns the first bit of
+ BMP1 &~ BMP2 greater or equal to MIN if there is any. */
+
+static inline unsigned
+bmp_iter_and_not_init (bitmap_iterator *bi, bitmap bmp1, bitmap bmp2,
+ unsigned min)
+{
+ unsigned indx = min / BITMAP_ELEMENT_ALL_BITS;
+
+ for (bi->ptr1 = bmp1->first;
+ bi->ptr1 && bi->ptr1->indx < indx;
+ bi->ptr1 = bi->ptr1->next)
+ continue;
+
+ if (!bi->ptr1)
+ {
+ /* To avoid warnings. */
+ bi->word = 0;
+ bi->bit = 0;
+ bi->word_bit = 0;
+ bi->actual = 0;
+ bi->ptr2 = NULL;
+ return 0;
+ }
+
+ for (bi->ptr2 = bmp2->first;
+ bi->ptr2 && bi->ptr2->indx < bi->ptr1->indx;
+ bi->ptr2 = bi->ptr2->next)
+ continue;
+
+ if (bi->ptr1->indx == indx)
+ {
+ unsigned bit_in_elt = min - BITMAP_ELEMENT_ALL_BITS * indx;
+ unsigned word_in_elt = bit_in_elt / BITMAP_WORD_BITS;
+ unsigned bit_in_word = bit_in_elt % BITMAP_WORD_BITS;
+
+ bi->word = word_in_elt;
+ bi->word_bit = min - bit_in_word;
+ bi->bit = min;
+
+ if (bi->ptr2 && bi->ptr2->indx == indx)
+ bi->actual = (bi->ptr1->bits[word_in_elt]
+ & ~bi->ptr2->bits[word_in_elt]) >> bit_in_word;
+ else
+ bi->actual = bi->ptr1->bits[word_in_elt] >> bit_in_word;
+ }
+ else
+ {
+ bi->word = 0;
+ bi->bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ bi->word_bit = bi->bit;
+
+ if (bi->ptr2 && bi->ptr2->indx == bi->ptr1->indx)
+ bi->actual = (bi->ptr1->bits[0] & ~bi->ptr2->bits[0]);
+ else
+ bi->actual = bi->ptr1->bits[0];
+ }
+
+ return bmp_iter_and_not_next_1 (bi);
+}
+
+/* Moves the iterator BI to the next bit of difference of bitmaps and returns
+ the bit if available. */
+
+static inline unsigned
+bmp_iter_and_not_next (bitmap_iterator *bi)
+{
+ bi->bit++;
+ bi->actual >>= 1;
+ return bmp_iter_and_not_next_1 (bi);
+}
+
+/* Loop over all bits in BMP1 and BMP2, starting with MIN, setting
+ BITNUM to the bit number for all bits that are set in the first bitmap
+ and not set in the second. ITER is a bitmap iterator. */
+
+#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BMP1, BMP2, MIN, BITNUM, ITER) \
+ for ((BITNUM) = bmp_iter_and_not_init (&(ITER), (BMP1), (BMP2), (MIN)); \
+ !bmp_iter_end_p (ITER); \
+ (BITNUM) = bmp_iter_and_not_next (&(ITER)))
+
+/* Moves the iterator BI to the first set bit on or after the current
+ position in intersection of bitmaps and returns the bit if available. */
+
+static inline unsigned
+bmp_iter_and_next_1 (bitmap_iterator *bi)
+{
+ if (bi->actual)
+ return bmp_iter_common_next_1 (bi);
+
+ bi->word++;
+ bi->word_bit += BITMAP_WORD_BITS;
+
+ while (1)
+ {
+ for (;
+ bi->word < BITMAP_ELEMENT_WORDS;
+ bi->word++, bi->word_bit += BITMAP_WORD_BITS)
+ {
+ bi->actual = (bi->ptr1->bits[bi->word]
+ & bi->ptr2->bits[bi->word]);
+ if (bi->actual)
+ {
+ bi->bit = bi->word_bit;
+ return bmp_iter_common_next_1 (bi);
+ }
+ }
+
+ do
+ {
+ bi->ptr1 = bi->ptr1->next;
+ if (!bi->ptr1)
+ return 0;
+
+ while (bi->ptr2->indx < bi->ptr1->indx)
+ {
+ bi->ptr2 = bi->ptr2->next;
+ if (!bi->ptr2)
+ {
+ bi->ptr1 = NULL;
+ return 0;
+ }
+ }
+ }
+ while (bi->ptr1->indx != bi->ptr2->indx);
+
+ bi->word = 0;
+ bi->word_bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ }
+}
+
+/* Initializes a bitmap iterator BI for looping over bits of bitmap
+ BMP1 & BMP2, starting with bit MIN. Returns the first bit of
+ BMP1 & BMP2 greater or equal to MIN if there is any. */
+
+static inline unsigned
+bmp_iter_and_init (bitmap_iterator *bi, bitmap bmp1, bitmap bmp2,
+ unsigned min)
+{
+ unsigned indx = min / BITMAP_ELEMENT_ALL_BITS;
+
+ for (bi->ptr1 = bmp1->first;
+ bi->ptr1 && bi->ptr1->indx < indx;
+ bi->ptr1 = bi->ptr1->next)
+ continue;
+
+ if (!bi->ptr1)
+ goto empty;
+
+ bi->ptr2 = bmp2->first;
+ if (!bi->ptr2)
+ goto empty;
+
+ while (1)
+ {
+ while (bi->ptr2->indx < bi->ptr1->indx)
+ {
+ bi->ptr2 = bi->ptr2->next;
+ if (!bi->ptr2)
+ goto empty;
+ }
+
+ if (bi->ptr1->indx == bi->ptr2->indx)
+ break;
+
+ bi->ptr1 = bi->ptr1->next;
+ if (!bi->ptr1)
+ goto empty;
+ }
+
+ if (bi->ptr1->indx == indx)
+ {
+ unsigned bit_in_elt = min - BITMAP_ELEMENT_ALL_BITS * indx;
+ unsigned word_in_elt = bit_in_elt / BITMAP_WORD_BITS;
+ unsigned bit_in_word = bit_in_elt % BITMAP_WORD_BITS;
+
+ bi->word = word_in_elt;
+ bi->word_bit = min - bit_in_word;
+ bi->bit = min;
+
+ bi->actual = (bi->ptr1->bits[word_in_elt]
+ & bi->ptr2->bits[word_in_elt]) >> bit_in_word;
+ }
+ else
+ {
+ bi->word = 0;
+ bi->bit = bi->ptr1->indx * BITMAP_ELEMENT_ALL_BITS;
+ bi->word_bit = bi->bit;
+
+ bi->actual = (bi->ptr1->bits[0] & bi->ptr2->bits[0]);
+ }
+
+ return bmp_iter_and_next_1 (bi);
+
+empty:
+ /* To avoid warnings. */
+ bi->word = 0;
+ bi->bit = 0;
+ bi->word_bit = 0;
+ bi->actual = 0;
+ bi->ptr1 = NULL;
+ bi->ptr2 = NULL;
+ return 0;
+}
+
+/* Moves the iterator BI to the next bit of intersection of bitmaps and returns
+ the bit if available. */
+
+static inline unsigned
+bmp_iter_and_next (bitmap_iterator *bi)
+{
+ bi->bit++;
+ bi->actual >>= 1;
+ return bmp_iter_and_next_1 (bi);
+}
+
+/* Loop over all bits in BMP1 and BMP2, starting with MIN, setting
+ BITNUM to the bit number for all bits that are set in both bitmaps.
+ ITER is a bitmap iterator. */
+
+#define EXECUTE_IF_AND_IN_BITMAP(BMP1, BMP2, MIN, BITNUM, ITER) \
+ for ((BITNUM) = bmp_iter_and_init (&(ITER), (BMP1), (BMP2), (MIN)); \
+ !bmp_iter_end_p (ITER); \
+ (BITNUM) = bmp_iter_and_next (&(ITER)))
-#endif /* _BITMAP_H */
+#endif /* GCC_BITMAP_H */