/* Functions to support general ended bitmaps.
- Copyright (C) 1997 Free Software Foundation, Inc.
+ Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003
+ Free Software Foundation, Inc.
-This file is part of GNU CC.
+This file is part of GCC.
-GNU CC is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 2, or (at your option) any later
+version.
-GNU CC is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
You should have received a copy of the GNU General Public License
-along with GNU CC; see the file COPYING. If not, write to
-the Free Software Foundation, 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
+along with GCC; see the file COPYING. If not, write to the Free
+Software Foundation, 59 Temple Place - Suite 330, Boston, MA
+02111-1307, USA. */
+
+#ifndef GCC_BITMAP_H
+#define GCC_BITMAP_H
+
+/* Fundamental storage type for bitmap. */
+
+/* typedef unsigned HOST_WIDE_INT BITMAP_WORD; */
+/* #define nBITMAP_WORD_BITS HOST_BITS_PER_WIDE_INT */
+typedef unsigned long BITMAP_WORD;
+#define nBITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG)
+#define BITMAP_WORD_BITS (unsigned) nBITMAP_WORD_BITS
/* Number of words to use for each element in the linked list. */
#ifndef BITMAP_ELEMENT_WORDS
-#define BITMAP_ELEMENT_WORDS 2
+#define BITMAP_ELEMENT_WORDS ((128 + nBITMAP_WORD_BITS - 1) / nBITMAP_WORD_BITS)
#endif
/* Number of bits in each actual element of a bitmap. We get slightly better
bits is unsigned, assuming it is a power of 2. */
#define BITMAP_ELEMENT_ALL_BITS \
- ((unsigned) (BITMAP_ELEMENT_WORDS * HOST_BITS_PER_WIDE_INT))
+ ((unsigned) (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS))
/* Bitmap set element. We use a linked list to hold only the bits that
are set. This allows for use to grow the bitset dynamically without
having to realloc and copy a giant bit array. The `prev' field is
undefined for an element on the free list. */
-typedef struct bitmap_element_def
+typedef struct bitmap_element_def GTY(())
{
- struct bitmap_element_def *next; /* Next element. */
- struct bitmap_element_def *prev; /* Previous element. */
- unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
- unsigned HOST_WIDE_INT bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
+ struct bitmap_element_def *next; /* Next element. */
+ struct bitmap_element_def *prev; /* Previous element. */
+ unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
+ BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
} bitmap_element;
/* Head of bitmap linked list. */
-typedef struct bitmap_head_def {
- bitmap_element *first; /* First element in linked list. */
- bitmap_element *current; /* Last element looked at. */
- int indx; /* Index of last element looked at. */
-} bitmap_head, *bitmap;
+typedef struct bitmap_head_def GTY(()) {
+ bitmap_element *first; /* First element in linked list. */
+ bitmap_element *current; /* Last element looked at. */
+ unsigned int indx; /* Index of last element looked at. */
+ int using_obstack; /* Are we using an obstack or ggc for
+ allocation? */
+} bitmap_head;
+typedef struct bitmap_head_def *bitmap;
/* Enumeration giving the various operations we support. */
enum bitmap_bits {
BITMAP_AND, /* TO = FROM1 & FROM2 */
BITMAP_AND_COMPL, /* TO = FROM1 & ~ FROM2 */
- BITMAP_IOR /* TO = FROM1 | FROM2 */
+ BITMAP_IOR, /* TO = FROM1 | FROM2 */
+ BITMAP_XOR, /* TO = FROM1 ^ FROM2 */
+ BITMAP_IOR_COMPL /* TO = FROM1 | ~FROM2 */
};
/* Global data */
-extern bitmap_element *bitmap_free; /* Freelist of bitmap elements */
-extern bitmap_element bitmap_zero; /* Zero bitmap element */
+extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
/* Clear a bitmap by freeing up the linked list. */
-extern void bitmap_clear PROTO((bitmap));
+extern void bitmap_clear (bitmap);
-/* Copy a bitmap to another bitmap. */
-extern void bitmap_copy PROTO((bitmap, bitmap));
+/* Copy a bitmap to another bitmap. */
+extern void bitmap_copy (bitmap, bitmap);
+
+/* True if two bitmaps are identical. */
+extern int bitmap_equal_p (bitmap, bitmap);
/* Perform an operation on two bitmaps, yielding a third. */
-extern void bitmap_operation PROTO((bitmap, bitmap, bitmap, enum bitmap_bits));
+extern int bitmap_operation (bitmap, bitmap, bitmap, enum bitmap_bits);
/* `or' into one bitmap the `and' of a second bitmap witih the complement
of a third. */
-extern void bitmap_ior_and_compl PROTO((bitmap, bitmap, bitmap));
+extern void bitmap_ior_and_compl (bitmap, bitmap, bitmap);
/* Clear a single register in a register set. */
-extern void bitmap_clear_bit PROTO((bitmap, int));
+extern void bitmap_clear_bit (bitmap, int);
/* Set a single register in a register set. */
-extern void bitmap_set_bit PROTO((bitmap, int));
+extern void bitmap_set_bit (bitmap, int);
/* Return true if a register is set in a register set. */
-extern int bitmap_bit_p PROTO((bitmap, int));
+extern int bitmap_bit_p (bitmap, int);
/* Debug functions to print a bitmap linked list. */
-extern void bitmap_debug PROTO((bitmap));
-extern void bitmap_debug_file PROTO((FILE *, bitmap));
+extern void debug_bitmap (bitmap);
+extern void debug_bitmap_file (FILE *, bitmap);
-/* Print a bitmap */
-extern void bitmap_print PROTO((FILE *, bitmap, char *, char *));
+/* Print a bitmap. */
+extern void bitmap_print (FILE *, bitmap, const char *, const char *);
-/* Initialize a bitmap header. */
-extern bitmap bitmap_initialize PROTO((bitmap));
+/* Initialize a bitmap header. If HEAD is NULL, a new header will be
+ allocated. USING_OBSTACK indicates how elements should be allocated. */
+extern bitmap bitmap_initialize (bitmap head, int using_obstack);
-/* Release all memory held by bitmaps. */
-extern void bitmap_release_memory PROTO((void));
+/* Release all memory used by the bitmap obstack. */
+extern void bitmap_release_memory (void);
-extern void debug_bitmap PROTO((bitmap));
+/* A few compatibility/functions macros for compatibility with sbitmaps */
+#define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
+#define bitmap_zero(a) bitmap_clear (a)
+#define bitmap_a_or_b(a,b,c) bitmap_operation (a, b, c, BITMAP_IOR)
+#define bitmap_a_and_b(a,b,c) bitmap_operation (a, b, c, BITMAP_AND)
+extern int bitmap_union_of_diff (bitmap, bitmap, bitmap, bitmap);
+extern int bitmap_first_set_bit (bitmap);
+extern int bitmap_last_set_bit (bitmap);
/* Allocate a bitmap with oballoc. */
#define BITMAP_OBSTACK_ALLOC(OBSTACK) \
- bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head)))
+ bitmap_initialize (obstack_alloc (OBSTACK, sizeof (bitmap_head)), 1)
+
+/* Allocate a bitmap with ggc_alloc. */
+#define BITMAP_GGC_ALLOC() \
+ bitmap_initialize (NULL, 0)
-/* Allocate a bitmap with alloca. */
-#define BITMAP_ALLOCA() \
- bitmap_initialize ((bitmap) alloca (sizeof (bitmap_head)))
+/* Allocate a bitmap with xmalloc. */
+#define BITMAP_XMALLOC() \
+ bitmap_initialize (xmalloc (sizeof (bitmap_head)), 1)
/* Do any cleanup needed on a bitmap when it is no longer used. */
-#define BITMAP_FREE(BITMAP) \
-do { \
- if (BITMAP) \
- { \
- bitmap_clear (BITMAP); \
- (BITMAP) = 0; \
- } \
+#define BITMAP_FREE(BITMAP) \
+do { \
+ if (BITMAP) \
+ { \
+ bitmap_clear (BITMAP); \
+ (BITMAP) = 0; \
+ } \
+} while (0)
+
+/* Do any cleanup needed on an xmalloced bitmap when it is no longer used. */
+#define BITMAP_XFREE(BITMAP) \
+do { \
+ if (BITMAP) \
+ { \
+ bitmap_clear (BITMAP); \
+ free (BITMAP); \
+ (BITMAP) = 0; \
+ } \
} while (0)
/* Do any one-time initializations needed for bitmaps. */
#define BITMAP_INIT_ONCE()
/* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the
- bit number and executing CODE for all bits that are set. */
+ bit number and executing CODE for all bits that are set. */
#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \
do { \
bitmap_element *ptr_ = (BITMAP)->first; \
unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
- unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
- unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
- % BITMAP_ELEMENT_WORDS); \
+ unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \
+ unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \
\
\
/* Find the block the minimum bit is in. */ \
{ \
for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
{ \
- unsigned HOST_WIDE_INT word_ = ptr_->bits[word_num_]; \
+ BITMAP_WORD word_ = ptr_->bits[word_num_]; \
\
if (word_ != 0) \
{ \
- for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
+ for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \
{ \
- unsigned HOST_WIDE_INT mask_ \
- = ((unsigned HOST_WIDE_INT) 1) << bit_num_; \
+ BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \
\
if ((word_ & mask_) != 0) \
{ \
word_ &= ~ mask_; \
(BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \
- + word_num_ * HOST_BITS_PER_WIDE_INT \
+ + word_num_ * BITMAP_WORD_BITS \
+ bit_num_); \
CODE; \
\
/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
BITNUM to the bit number and executing CODE for all bits that are set in
- the first bitmap and not set in the second. */
+ the first bitmap and not set in the second. */
#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
do { \
bitmap_element *ptr1_ = (BITMAP1)->first; \
bitmap_element *ptr2_ = (BITMAP2)->first; \
unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
- unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
- unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
- % BITMAP_ELEMENT_WORDS); \
+ unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \
+ unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \
\
/* Find the block the minimum bit is in in the first bitmap. */ \
while (ptr1_ != 0 && ptr1_->indx < indx_) \
ptr2_ = ptr2_->next; \
\
tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \
- ? ptr2_ : &bitmap_zero); \
+ ? ptr2_ : &bitmap_zero_bits); \
\
for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
{ \
- unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
- & ~ tmp2_->bits[word_num_]); \
+ BITMAP_WORD word_ = (ptr1_->bits[word_num_] \
+ & ~ tmp2_->bits[word_num_]); \
if (word_ != 0) \
{ \
- for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
+ for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \
{ \
- unsigned HOST_WIDE_INT mask_ \
- = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
+ BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \
\
if ((word_ & mask_) != 0) \
{ \
word_ &= ~ mask_; \
(BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
- + word_num_ * HOST_BITS_PER_WIDE_INT \
+ + word_num_ * BITMAP_WORD_BITS \
+ bit_num_); \
\
CODE; \
/* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
BITNUM to the bit number and executing CODE for all bits that are set in
- the both bitmaps. */
+ the both bitmaps. */
#define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
do { \
bitmap_element *ptr1_ = (BITMAP1)->first; \
bitmap_element *ptr2_ = (BITMAP2)->first; \
unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
- unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
- unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
- % BITMAP_ELEMENT_WORDS); \
+ unsigned bit_num_ = (MIN) % BITMAP_WORD_BITS; \
+ unsigned word_num_ = (MIN) / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; \
\
/* Find the block the minimum bit is in in the first bitmap. */ \
while (ptr1_ != 0 && ptr1_->indx < indx_) \
\
for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
{ \
- /* Advance BITMAP2 to the equivalent link */ \
+ /* Advance BITMAP2 to the equivalent link. */ \
while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
ptr2_ = ptr2_->next; \
\
if (ptr2_ == 0) \
{ \
- /* If there are no more elements in BITMAP2, exit loop now.*/ \
+ /* If there are no more elements in BITMAP2, exit loop now. */ \
ptr1_ = (bitmap_element *)0; \
break; \
} \
\
for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
{ \
- unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
- & ptr2_->bits[word_num_]); \
+ BITMAP_WORD word_ = (ptr1_->bits[word_num_] \
+ & ptr2_->bits[word_num_]); \
if (word_ != 0) \
{ \
- for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
+ for (; bit_num_ < BITMAP_WORD_BITS; bit_num_++) \
{ \
- unsigned HOST_WIDE_INT mask_ \
- = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
+ BITMAP_WORD mask_ = ((BITMAP_WORD) 1) << bit_num_; \
\
if ((word_ & mask_) != 0) \
{ \
word_ &= ~ mask_; \
(BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
- + word_num_ * HOST_BITS_PER_WIDE_INT \
+ + word_num_ * BITMAP_WORD_BITS \
+ bit_num_); \
\
CODE; \
word_num_ = 0; \
} \
} while (0)
+
+#endif /* GCC_BITMAP_H */