unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
ptr->bits[word_num] &= ~ (((BITMAP_WORD) 1) << bit_num);
- /* If we cleared the entire word, free up the element */
+ /* If we cleared the entire word, free up the element. */
if (bitmap_element_zerop (ptr))
bitmap_element_free (head, ptr);
}