/* Functions dealing with attribute handling, used by most front ends.
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
- 2002, 2003 Free Software Foundation, Inc.
+ 2002, 2003, 2004 Free Software Foundation, Inc.
This file is part of GCC.
#include "output.h"
#include "rtl.h"
#include "ggc.h"
-#include "expr.h"
#include "tm_p.h"
#include "cpplib.h"
#include "target.h"
if (!attributes_initialized)
init_attributes ();
- (*targetm.insert_attributes) (*node, &attributes);
+ targetm.insert_attributes (*node, &attributes);
for (a = attributes; a; a = TREE_CHAIN (a))
{
if (DECL_P (*anode))
DECL_ATTRIBUTES (*anode) = tree_cons (name, args, old_attrs);
else if (flags & (int) ATTR_FLAG_TYPE_IN_PLACE)
- TYPE_ATTRIBUTES (*anode) = tree_cons (name, args, old_attrs);
+ {
+ TYPE_ATTRIBUTES (*anode) = tree_cons (name, args, old_attrs);
+ /* If this is the main variant, also push the attributes
+ out to the other variants. */
+ if (*anode == TYPE_MAIN_VARIANT (*anode))
+ {
+ tree variant;
+ for (variant = *anode; variant;
+ variant = TYPE_NEXT_VARIANT (variant))
+ {
+ if (TYPE_ATTRIBUTES (variant) == old_attrs)
+ TYPE_ATTRIBUTES (variant)
+ = TYPE_ATTRIBUTES (*anode);
+ else if (!lookup_attribute
+ (spec->name, TYPE_ATTRIBUTES (variant)))
+ TYPE_ATTRIBUTES (variant) = tree_cons
+ (name, args, TYPE_ATTRIBUTES (variant));
+ }
+ }
+ }
else
*anode = build_type_attribute_variant (*anode,
tree_cons (name, args,