------------------------------------------------------------------------------
-- --
--- GNAT RUNTIME COMPONENTS --
+-- GNAT RUN-TIME COMPONENTS --
-- --
-- S Y S T E M . W I D _ W C H A R --
-- --
-- B o d y --
-- --
--- --
--- Copyright (C) 1992-1998 Free Software Foundation, Inc. --
+-- Copyright (C) 1992-2005, Free Software Foundation, Inc. --
-- --
-- GNAT is free software; you can redistribute it and/or modify it under --
-- terms of the GNU General Public License as published by the Free Soft- --
-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
-- for more details. You should have received a copy of the GNU General --
-- Public License distributed with GNAT; see file COPYING. If not, write --
--- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
--- MA 02111-1307, USA. --
+-- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
+-- Boston, MA 02110-1301, USA. --
-- --
-- As a special exception, if other files instantiate generics from this --
-- unit, or you link this unit with other files to produce an executable, --
-- --
------------------------------------------------------------------------------
-with System.WCh_Con; use System.WCh_Con;
-
package body System.Wid_WChar is
--------------------------
--------------------------
function Width_Wide_Character
- (Lo, Hi : Wide_Character;
- EM : WC_Encoding_Method)
- return Natural
+ (Lo, Hi : Wide_Character) return Natural
is
W : Natural;
P : Natural;
begin
W := 0;
-
for C in Lo .. Hi loop
P := Wide_Character'Pos (C);
-- Here if we find a character in wide character range
+ -- Width is max value (12) for Hex_hhhhhhhh
if P > 16#FF# then
+ return 12;
- case EM is
+ -- If we are in character range then use length of character image
- when WCEM_Hex =>
- return Natural'Max (W, 5);
+ else
+ declare
+ S : constant String := Character'Image (Character'Val (P));
+ begin
+ W := Natural'Max (W, S'Length);
+ end;
+ end if;
+ end loop;
- when WCEM_Upper =>
- return Natural'Max (W, 2);
+ return W;
+ end Width_Wide_Character;
- when WCEM_Shift_JIS =>
- return Natural'Max (W, 2);
+ -------------------------------
+ -- Width_Wide_Wide_Character --
+ -------------------------------
- when WCEM_EUC =>
- return Natural'Max (W, 2);
+ function Width_Wide_Wide_Character
+ (Lo, Hi : Wide_Wide_Character) return Natural
+ is
+ W : Natural;
+ P : Natural;
- when WCEM_UTF8 =>
- if Hi > Wide_Character'Val (16#07FF#) then
- return Natural'Max (W, 3);
- else
- return Natural'Max (W, 2);
- end if;
+ begin
+ W := 0;
+ for C in Lo .. Hi loop
+ P := Wide_Wide_Character'Pos (C);
- when WCEM_Brackets =>
- return Natural'Max (W, 8);
+ -- Here if we find a character in wide wide character range.
+ -- Width is max value (12) for Hex_hhhhhhhh
- end case;
+ if P > 16#FF# then
+ W := 12;
-- If we are in character range then use length of character image
end loop;
return W;
- end Width_Wide_Character;
+ end Width_Wide_Wide_Character;
end System.Wid_WChar;