+++ /dev/null
-package pcc.chemicraft.inventory;
-
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.inventory.Container;
-import net.minecraft.inventory.IInventory;
-import net.minecraft.item.ItemStack;
-
-public class InventoryElectrolysisFuel implements IInventory
-{
-
- private ItemStack[] inventory = new ItemStack[1];
-
- private Container eventHandelr;
-
- public void setEventHandler(Container par1Container)
- {
- this.eventHandelr = par1Container;
- }
-
- @Override
- public int getSizeInventory()
- {
- return inventory.length;
- }
-
- @Override
- public ItemStack getStackInSlot(int var1)
- {
- return inventory[var1];
- }
-
- @Override
- public ItemStack decrStackSize(int par1, int par2)
- {
- if (this.inventory[par1] != null) {
- ItemStack var3 = this.inventory[par1];
- this.inventory[par1] = null;
- return var3;
- } else {
- return null;
- }
- }
-
- @Override
- public ItemStack getStackInSlotOnClosing(int par1)
- {
- if (this.inventory[par1] != null) {
- ItemStack var2 = this.inventory[par1];
- this.inventory[par1] = null;
- return var2;
- } else {
- return null;
- }
- }
-
- @Override
- public void setInventorySlotContents(int var1, ItemStack var2)
- {
- inventory[var1] = var2;
- }
-
- @Override
- public String getInvName()
- {
- return "ChemicalCraftingInventory";
- }
-
- @Override
- public int getInventoryStackLimit()
- {
- return 64;
- }
-
- @Override
- public void onInventoryChanged()
- {
- this.eventHandelr.onCraftMatrixChanged(this);
- }
-
- @Override
- public boolean isUseableByPlayer(EntityPlayer var1)
- {
- return true;
- }
-
- @Override
- public void openChest()
- {
-
- }
-
- @Override
- public void closeChest()
- {
-
- }
-
-}