package chemicraft;
-import net.minecraft.src.Block;
import net.minecraft.src.Container;
-import net.minecraft.src.CraftingManager;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.IInventory;
-import net.minecraft.src.InventoryCraftResult;
-import net.minecraft.src.InventoryCrafting;
import net.minecraft.src.InventoryPlayer;
import net.minecraft.src.ItemStack;
import net.minecraft.src.Slot;
-import net.minecraft.src.SlotCrafting;
import net.minecraft.src.World;
public class ContainerScienceCraftingTable extends Container
private int posY;
private int posZ;
- public ContainerScienceCraftingTable(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)
+ public ContainerScienceCraftingTable(InventoryPlayer par1InventoryPlayer, TileEntityScienceCraftingTable par2)
{
- this.worldObj = par2World;
- this.posX = par3;
- this.posY = par4;
- this.posZ = par5;
- int var6;
- int var7;
-
+ this.worldObj = par2.worldObj;
+ this.posX = par2.xCoord;
+ this.posY = par2.yCoord;
+ this.posZ = par2.zCoord;
+ this.addSlotToContainer(new Slot(par2, 0, 10, 10));
}
/**