+++ /dev/null
-Changes in version 4.3.1:
-
-Bugfix:
- If user called acceptOnPort:0, then the OS would automatically pick a port for you.
- This is what is supposed to happen, except that it would pick a different port for IPv4 and IPv6
- Added code to make sure both protocols are listening on the same port
-
-Added comments in many places
-
-Altered bits of code to match Apple's coding style guidelines
-
-Renamed method "attachAcceptSockets" to "attachSocketsToRunLoop:error:"
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