player may have genocided green slimes after being infected */
if ((mvitals[PM_GREEN_SLIME].mvflags & G_GENOD) != 0) {
killer.format = KILLED_BY;
player may have genocided green slimes after being infected */
if ((mvitals[PM_GREEN_SLIME].mvflags & G_GENOD) != 0) {
killer.format = KILLED_BY;