- subtype = TREE_TYPE (type);
- TREE_UNSIGNED (type) = TREE_UNSIGNED (subtype);
- TYPE_SIZE (type) = bitsize_int (GET_MODE_BITSIZE (TYPE_MODE (type)));
- TYPE_SIZE_UNIT (type) = size_int (GET_MODE_SIZE (TYPE_MODE (type)));
+ /* First, look for a supported vector type. */
+ if (GET_MODE_CLASS (innermode) == MODE_FLOAT)
+ mode = MIN_MODE_VECTOR_FLOAT;
+ else
+ mode = MIN_MODE_VECTOR_INT;
+
+ for (; mode != VOIDmode ; mode = GET_MODE_WIDER_MODE (mode))
+ if (GET_MODE_NUNITS (mode) == nunits
+ && GET_MODE_INNER (mode) == innermode
+ && targetm.vector_mode_supported_p (mode))
+ break;
+
+ /* For integers, try mapping it to a same-sized scalar mode. */
+ if (mode == VOIDmode
+ && GET_MODE_CLASS (innermode) == MODE_INT)
+ mode = mode_for_size (nunits * GET_MODE_BITSIZE (innermode),
+ MODE_INT, 0);
+
+ if (mode == VOIDmode || !have_regs_of_mode[mode])
+ TYPE_MODE (type) = BLKmode;
+ else
+ TYPE_MODE (type) = mode;
+ }
+
+ TYPE_UNSIGNED (type) = TYPE_UNSIGNED (TREE_TYPE (type));
+ TYPE_SIZE_UNIT (type) = int_const_binop (MULT_EXPR,
+ TYPE_SIZE_UNIT (innertype),
+ nunits_tree, 0);
+ TYPE_SIZE (type) = int_const_binop (MULT_EXPR, TYPE_SIZE (innertype),
+ nunits_tree, 0);
+
+ /* Always naturally align vectors. This prevents ABI changes
+ depending on whether or not native vector modes are supported. */
+ TYPE_ALIGN (type) = tree_low_cst (TYPE_SIZE (type), 0);
+ break;