+ trueval = GEN_INT (normalizep ? normalizep : STORE_FLAG_VALUE);
+
+ /* For floating-point comparisons, try the reverse comparison or try
+ changing the "orderedness" of the comparison. */
+ if (GET_MODE_CLASS (mode) == MODE_FLOAT)
+ {
+ enum rtx_code first_code;
+ bool and_them;
+
+ rcode = reverse_condition_maybe_unordered (code);
+ if (can_compare_p (rcode, mode, ccp_store_flag)
+ && (code == ORDERED || code == UNORDERED
+ || (! HONOR_NANS (mode) && (code == LTGT || code == UNEQ))
+ || (! HONOR_SNANS (mode) && (code == EQ || code == NE))))
+ {
+ int want_add = ((STORE_FLAG_VALUE == 1 && normalizep == -1)
+ || (STORE_FLAG_VALUE == -1 && normalizep == 1));
+
+ /* For the reverse comparison, use either an addition or a XOR. */
+ if (want_add
+ && rtx_cost (GEN_INT (normalizep), PLUS, 1,
+ optimize_insn_for_speed_p ()) == 0)
+ {
+ tem = emit_store_flag_1 (subtarget, rcode, op0, op1, mode, 0,
+ STORE_FLAG_VALUE, target_mode);
+ if (tem)
+ return expand_binop (target_mode, add_optab, tem,
+ GEN_INT (normalizep),
+ target, 0, OPTAB_WIDEN);
+ }
+ else if (!want_add
+ && rtx_cost (trueval, XOR, 1,
+ optimize_insn_for_speed_p ()) == 0)
+ {
+ tem = emit_store_flag_1 (subtarget, rcode, op0, op1, mode, 0,
+ normalizep, target_mode);
+ if (tem)
+ return expand_binop (target_mode, xor_optab, tem, trueval,
+ target, INTVAL (trueval) >= 0, OPTAB_WIDEN);
+ }
+ }
+
+ delete_insns_since (last);
+
+ /* Cannot split ORDERED and UNORDERED, only try the above trick. */
+ if (code == ORDERED || code == UNORDERED)
+ return 0;
+
+ and_them = split_comparison (code, mode, &first_code, &code);
+
+ /* If there are no NaNs, the first comparison should always fall through.
+ Effectively change the comparison to the other one. */
+ if (!HONOR_NANS (mode))
+ {
+ gcc_assert (first_code == (and_them ? ORDERED : UNORDERED));
+ return emit_store_flag_1 (target, code, op0, op1, mode, 0, normalizep,
+ target_mode);
+ }
+
+#ifdef HAVE_conditional_move
+ /* Try using a setcc instruction for ORDERED/UNORDERED, followed by a
+ conditional move. */
+ tem = emit_store_flag_1 (subtarget, first_code, op0, op1, mode, 0,
+ normalizep, target_mode);
+ if (tem == 0)
+ return 0;
+
+ if (and_them)
+ tem = emit_conditional_move (target, code, op0, op1, mode,
+ tem, const0_rtx, GET_MODE (tem), 0);
+ else
+ tem = emit_conditional_move (target, code, op0, op1, mode,
+ trueval, tem, GET_MODE (tem), 0);