+
+ while (a_elt)
+ {
+ while (b_elt && b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+
+ if (!b_elt || b_elt->indx > a_elt->indx)
+ {
+ changed = bitmap_elt_copy (dst, dst_elt, dst_prev, a_elt, changed);
+ dst_prev = *dst_prev_pnext;
+ dst_prev_pnext = &dst_prev->next;
+ dst_elt = *dst_prev_pnext;
+ a_elt = a_elt->next;
+ }
+
+ else
+ {
+ /* Matching elts, generate A & ~B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
+ {
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
+
+ if (dst_elt->bits[ix] != r)
+ {
+ changed = true;
+ dst_elt->bits[ix] = r;
+ }
+ ior |= r;
+ }
+ }
+ else
+ {
+ bool new_element;
+ if (!dst_elt || dst_elt->indx > a_elt->indx)
+ {
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
+ new_element = true;
+ }
+ else
+ {
+ dst_elt->indx = a_elt->indx;
+ new_element = false;
+ }
+
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
+
+ dst_elt->bits[ix] = r;
+ ior |= r;
+ }
+
+ if (ior)
+ changed = true;
+ else
+ {
+ changed |= !new_element;
+ bitmap_element_free (dst, dst_elt);
+ dst_elt = *dst_prev_pnext;
+ }
+ }
+
+ if (ior)
+ {
+ dst_prev = *dst_prev_pnext;
+ dst_prev_pnext = &dst_prev->next;
+ dst_elt = *dst_prev_pnext;
+ }
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ }
+
+ /* Ensure that dst->current is valid. */
+ dst->current = dst->first;
+
+ if (dst_elt)
+ {
+ changed = true;
+ bitmap_elt_clear_from (dst, dst_elt);
+ }
+ gcc_assert (!dst->current == !dst->first);
+ if (dst->current)
+ dst->indx = dst->current->indx;
+
+ return changed;
+}
+
+/* A &= ~B. Returns true if A changes */
+
+bool
+bitmap_and_compl_into (bitmap a, const_bitmap b)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *next;
+ BITMAP_WORD changed = 0;
+
+ if (a == b)
+ {
+ if (bitmap_empty_p (a))
+ return false;
+ else
+ {
+ bitmap_clear (a);
+ return true;
+ }
+ }
+
+ while (a_elt && b_elt)
+ {
+ if (a_elt->indx < b_elt->indx)
+ a_elt = a_elt->next;
+ else if (b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+ else
+ {
+ /* Matching elts, generate A &= ~B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ {
+ BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
+ BITMAP_WORD r = a_elt->bits[ix] ^ cleared;
+
+ a_elt->bits[ix] = r;
+ changed |= cleared;
+ ior |= r;
+ }
+ next = a_elt->next;
+ if (!ior)
+ bitmap_element_free (a, a_elt);
+ a_elt = next;
+ b_elt = b_elt->next;
+ }
+ }
+ gcc_assert (!a->current == !a->first);
+ gcc_assert (!a->current || a->indx == a->current->indx);
+ return changed != 0;
+}
+
+/* Set COUNT bits from START in HEAD. */
+void
+bitmap_set_range (bitmap head, unsigned int start, unsigned int count)
+{
+ unsigned int first_index, end_bit_plus1, last_index;
+ bitmap_element *elt, *elt_prev;
+ unsigned int i;
+
+ if (!count)
+ return;
+
+ first_index = start / BITMAP_ELEMENT_ALL_BITS;
+ end_bit_plus1 = start + count;
+ last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
+ elt = bitmap_find_bit (head, start);
+
+ /* If bitmap_find_bit returns zero, the current is the closest block
+ to the result. Otherwise, just use bitmap_element_allocate to
+ ensure ELT is set; in the loop below, ELT == NULL means "insert
+ at the end of the bitmap". */
+ if (!elt)
+ {
+ elt = bitmap_element_allocate (head);
+ elt->indx = first_index;
+ bitmap_element_link (head, elt);
+ }
+
+ gcc_assert (elt->indx == first_index);
+ elt_prev = elt->prev;
+ for (i = first_index; i <= last_index; i++)
+ {
+ unsigned elt_start_bit = i * BITMAP_ELEMENT_ALL_BITS;
+ unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
+
+ unsigned int first_word_to_mod;
+ BITMAP_WORD first_mask;
+ unsigned int last_word_to_mod;
+ BITMAP_WORD last_mask;
+ unsigned int ix;
+
+ if (!elt || elt->indx != i)
+ elt = bitmap_elt_insert_after (head, elt_prev, i);
+
+ if (elt_start_bit <= start)
+ {
+ /* The first bit to turn on is somewhere inside this
+ elt. */
+ first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
+
+ /* This mask should have 1s in all bits >= start position. */
+ first_mask =
+ (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
+ first_mask = ~first_mask;
+ }
+ else
+ {
+ /* The first bit to turn on is below this start of this elt. */
+ first_word_to_mod = 0;
+ first_mask = ~(BITMAP_WORD) 0;
+ }
+
+ if (elt_end_bit_plus1 <= end_bit_plus1)
+ {
+ /* The last bit to turn on is beyond this elt. */
+ last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
+ last_mask = ~(BITMAP_WORD) 0;
+ }
+ else
+ {
+ /* The last bit to turn on is inside to this elt. */
+ last_word_to_mod =
+ (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
+
+ /* The last mask should have 1s below the end bit. */
+ last_mask =
+ (((BITMAP_WORD) 1) << ((end_bit_plus1 % BITMAP_WORD_BITS))) - 1;
+ }
+
+ if (first_word_to_mod == last_word_to_mod)
+ {
+ BITMAP_WORD mask = first_mask & last_mask;
+ elt->bits[first_word_to_mod] |= mask;
+ }
+ else
+ {
+ elt->bits[first_word_to_mod] |= first_mask;
+ if (BITMAP_ELEMENT_WORDS > 2)
+ for (ix = first_word_to_mod + 1; ix < last_word_to_mod; ix++)
+ elt->bits[ix] = ~(BITMAP_WORD) 0;
+ elt->bits[last_word_to_mod] |= last_mask;
+ }
+
+ elt_prev = elt;
+ elt = elt->next;
+ }
+
+ head->current = elt ? elt : elt_prev;
+ head->indx = head->current->indx;
+}
+
+/* Clear COUNT bits from START in HEAD. */
+void
+bitmap_clear_range (bitmap head, unsigned int start, unsigned int count)
+{
+ unsigned int first_index, end_bit_plus1, last_index;
+ bitmap_element *elt;
+
+ if (!count)
+ return;
+
+ first_index = start / BITMAP_ELEMENT_ALL_BITS;
+ end_bit_plus1 = start + count;
+ last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
+ elt = bitmap_find_bit (head, start);
+
+ /* If bitmap_find_bit returns zero, the current is the closest block
+ to the result. If the current is less than first index, find the
+ next one. Otherwise, just set elt to be current. */
+ if (!elt)
+ {
+ if (head->current)
+ {
+ if (head->indx < first_index)
+ {
+ elt = head->current->next;
+ if (!elt)
+ return;
+ }
+ else
+ elt = head->current;
+ }
+ else
+ return;
+ }
+
+ while (elt && (elt->indx <= last_index))
+ {
+ bitmap_element * next_elt = elt->next;
+ unsigned elt_start_bit = (elt->indx) * BITMAP_ELEMENT_ALL_BITS;
+ unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
+
+
+ if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1)
+ /* Get rid of the entire elt and go to the next one. */
+ bitmap_element_free (head, elt);
+ else
+ {
+ /* Going to have to knock out some bits in this elt. */
+ unsigned int first_word_to_mod;
+ BITMAP_WORD first_mask;
+ unsigned int last_word_to_mod;
+ BITMAP_WORD last_mask;
+ unsigned int i;
+ bool clear = true;
+
+ if (elt_start_bit <= start)
+ {
+ /* The first bit to turn off is somewhere inside this
+ elt. */
+ first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
+
+ /* This mask should have 1s in all bits >= start position. */
+ first_mask =
+ (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
+ first_mask = ~first_mask;
+ }
+ else
+ {
+ /* The first bit to turn off is below this start of this elt. */
+ first_word_to_mod = 0;
+ first_mask = 0;
+ first_mask = ~first_mask;
+ }
+
+ if (elt_end_bit_plus1 <= end_bit_plus1)
+ {
+ /* The last bit to turn off is beyond this elt. */
+ last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
+ last_mask = 0;
+ last_mask = ~last_mask;
+ }
+ else
+ {
+ /* The last bit to turn off is inside to this elt. */
+ last_word_to_mod =
+ (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
+
+ /* The last mask should have 1s below the end bit. */
+ last_mask =
+ (((BITMAP_WORD) 1) << (((end_bit_plus1) % BITMAP_WORD_BITS))) - 1;
+ }
+
+
+ if (first_word_to_mod == last_word_to_mod)
+ {
+ BITMAP_WORD mask = first_mask & last_mask;
+ elt->bits[first_word_to_mod] &= ~mask;
+ }
+ else
+ {
+ elt->bits[first_word_to_mod] &= ~first_mask;
+ if (BITMAP_ELEMENT_WORDS > 2)
+ for (i = first_word_to_mod + 1; i < last_word_to_mod; i++)
+ elt->bits[i] = 0;
+ elt->bits[last_word_to_mod] &= ~last_mask;
+ }
+ for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
+ if (elt->bits[i])
+ {
+ clear = false;
+ break;
+ }
+ /* Check to see if there are any bits left. */
+ if (clear)
+ bitmap_element_free (head, elt);
+ }
+ elt = next_elt;
+ }
+
+ if (elt)
+ {
+ head->current = elt;
+ head->indx = head->current->indx;
+ }
+}
+
+/* A = ~A & B. */
+
+void
+bitmap_compl_and_into (bitmap a, const_bitmap b)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *a_prev = NULL;
+ bitmap_element *next;
+
+ gcc_assert (a != b);
+
+ if (bitmap_empty_p (a))
+ {
+ bitmap_copy (a, b);
+ return;
+ }
+ if (bitmap_empty_p (b))
+ {
+ bitmap_clear (a);
+ return;
+ }
+
+ while (a_elt || b_elt)
+ {
+ if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
+ {
+ /* A is before B. Remove A */
+ next = a_elt->next;
+ a_prev = a_elt->prev;
+ bitmap_element_free (a, a_elt);
+ a_elt = next;
+ }
+ else if (!a_elt || b_elt->indx < a_elt->indx)
+ {
+ /* B is before A. Copy B. */
+ next = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
+ memcpy (next->bits, b_elt->bits, sizeof (next->bits));
+ a_prev = next;
+ b_elt = b_elt->next;
+ }
+ else
+ {
+ /* Matching elts, generate A = ~A & B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ {
+ BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
+ BITMAP_WORD r = b_elt->bits[ix] ^ cleared;
+
+ a_elt->bits[ix] = r;
+ ior |= r;
+ }
+ next = a_elt->next;
+ if (!ior)
+ bitmap_element_free (a, a_elt);
+ else
+ a_prev = a_elt;
+ a_elt = next;
+ b_elt = b_elt->next;
+ }
+ }
+ gcc_assert (!a->current == !a->first);
+ gcc_assert (!a->current || a->indx == a->current->indx);
+ return;
+}
+
+
+/* Insert an element corresponding to A_ELT | B_ELT after DST_PREV,
+ overwriting DST_ELT if non-NULL. CHANGED is true if the destination bitmap
+ had already been changed; the new value of CHANGED is returned. */
+
+static inline bool
+bitmap_elt_ior (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
+ const bitmap_element *a_elt, const bitmap_element *b_elt,
+ bool changed)
+{
+ gcc_assert (a_elt || b_elt);
+
+ if (a_elt && b_elt && a_elt->indx == b_elt->indx)
+ {
+ /* Matching elts, generate A | B. */
+ unsigned ix;
+
+ if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
+ {
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
+ if (r != dst_elt->bits[ix])
+ {
+ dst_elt->bits[ix] = r;
+ changed = true;
+ }
+ }
+ }
+ else
+ {
+ changed = true;
+ if (!dst_elt)
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
+ else
+ dst_elt->indx = a_elt->indx;
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
+ dst_elt->bits[ix] = r;
+ }
+ }
+ }
+ else
+ {
+ /* Copy a single element. */
+ const bitmap_element *src;
+
+ if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
+ src = a_elt;
+ else
+ src = b_elt;
+
+ gcc_assert (src);
+ changed = bitmap_elt_copy (dst, dst_elt, dst_prev, src, changed);
+ }
+ return changed;
+}
+
+
+/* DST = A | B. Return true if DST changes. */
+
+bool
+bitmap_ior (bitmap dst, const_bitmap a, const_bitmap b)
+{
+ bitmap_element *dst_elt = dst->first;
+ const bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *dst_prev = NULL;
+ bitmap_element **dst_prev_pnext = &dst->first;
+ bool changed = false;
+
+ gcc_assert (dst != a && dst != b);
+
+ while (a_elt || b_elt)
+ {
+ changed = bitmap_elt_ior (dst, dst_elt, dst_prev, a_elt, b_elt, changed);
+
+ if (a_elt && b_elt && a_elt->indx == b_elt->indx)
+ {
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ else
+ {
+ if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
+ a_elt = a_elt->next;
+ else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
+ b_elt = b_elt->next;
+ }
+
+ dst_prev = *dst_prev_pnext;
+ dst_prev_pnext = &dst_prev->next;
+ dst_elt = *dst_prev_pnext;
+ }
+
+ if (dst_elt)
+ {
+ changed = true;
+ bitmap_elt_clear_from (dst, dst_elt);
+ }
+ gcc_assert (!dst->current == !dst->first);
+ if (dst->current)
+ dst->indx = dst->current->indx;
+ return changed;
+}
+
+/* A |= B. Return true if A changes. */
+
+bool
+bitmap_ior_into (bitmap a, const_bitmap b)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *a_prev = NULL;
+ bitmap_element **a_prev_pnext = &a->first;
+ bool changed = false;
+
+ if (a == b)
+ return false;
+
+ while (b_elt)
+ {
+ /* If A lags behind B, just advance it. */
+ if (!a_elt || a_elt->indx == b_elt->indx)
+ {
+ changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed);
+ b_elt = b_elt->next;
+ }
+ else if (a_elt->indx > b_elt->indx)
+ {
+ changed = bitmap_elt_copy (a, NULL, a_prev, b_elt, changed);
+ b_elt = b_elt->next;
+ }
+
+ a_prev = *a_prev_pnext;
+ a_prev_pnext = &a_prev->next;
+ a_elt = *a_prev_pnext;
+ }
+
+ gcc_assert (!a->current == !a->first);
+ if (a->current)
+ a->indx = a->current->indx;
+ return changed;
+}
+
+/* DST = A ^ B */
+
+void
+bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b)
+{
+ bitmap_element *dst_elt = dst->first;
+ const bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *dst_prev = NULL;
+
+ gcc_assert (dst != a && dst != b);
+ if (a == b)
+ {
+ bitmap_clear (dst);
+ return;
+ }
+
+ while (a_elt || b_elt)
+ {
+ if (a_elt && b_elt && a_elt->indx == b_elt->indx)
+ {
+ /* Matching elts, generate A ^ B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ if (!dst_elt)
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
+ else
+ dst_elt->indx = a_elt->indx;
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
+
+ ior |= r;
+ dst_elt->bits[ix] = r;
+ }
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ if (ior)
+ {
+ dst_prev = dst_elt;
+ dst_elt = dst_elt->next;
+ }
+ }
+ else
+ {
+ /* Copy a single element. */
+ const bitmap_element *src;
+
+ if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
+ {
+ src = a_elt;
+ a_elt = a_elt->next;
+ }
+ else
+ {
+ src = b_elt;
+ b_elt = b_elt->next;
+ }
+
+ if (!dst_elt)
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, src->indx);
+ else
+ dst_elt->indx = src->indx;
+ memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits));
+ dst_prev = dst_elt;
+ dst_elt = dst_elt->next;
+ }
+ }
+ /* Ensure that dst->current is valid. */
+ dst->current = dst->first;
+ bitmap_elt_clear_from (dst, dst_elt);
+ gcc_assert (!dst->current == !dst->first);
+ if (dst->current)
+ dst->indx = dst->current->indx;
+}
+
+/* A ^= B */
+
+void
+bitmap_xor_into (bitmap a, const_bitmap b)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *a_prev = NULL;
+
+ if (a == b)
+ {
+ bitmap_clear (a);
+ return;
+ }
+
+ while (b_elt)
+ {
+ if (!a_elt || b_elt->indx < a_elt->indx)
+ {
+ /* Copy b_elt. */
+ bitmap_element *dst = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
+ memcpy (dst->bits, b_elt->bits, sizeof (dst->bits));
+ a_prev = dst;
+ b_elt = b_elt->next;
+ }
+ else if (a_elt->indx < b_elt->indx)
+ {
+ a_prev = a_elt;
+ a_elt = a_elt->next;
+ }
+ else
+ {
+ /* Matching elts, generate A ^= B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+ bitmap_element *next = a_elt->next;
+
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
+
+ ior |= r;
+ a_elt->bits[ix] = r;
+ }
+ b_elt = b_elt->next;
+ if (ior)
+ a_prev = a_elt;
+ else
+ bitmap_element_free (a, a_elt);
+ a_elt = next;
+ }
+ }
+ gcc_assert (!a->current == !a->first);
+ if (a->current)
+ a->indx = a->current->indx;
+}
+
+/* Return true if two bitmaps are identical.
+ We do not bother with a check for pointer equality, as that never
+ occurs in practice. */
+
+bool
+bitmap_equal_p (const_bitmap a, const_bitmap b)
+{
+ const bitmap_element *a_elt;
+ const bitmap_element *b_elt;
+ unsigned ix;
+
+ for (a_elt = a->first, b_elt = b->first;
+ a_elt && b_elt;
+ a_elt = a_elt->next, b_elt = b_elt->next)
+ {
+ if (a_elt->indx != b_elt->indx)
+ return false;
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ if (a_elt->bits[ix] != b_elt->bits[ix])
+ return false;
+ }
+ return !a_elt && !b_elt;
+}
+
+/* Return true if A AND B is not empty. */
+
+bool
+bitmap_intersect_p (const_bitmap a, const_bitmap b)
+{
+ const bitmap_element *a_elt;
+ const bitmap_element *b_elt;
+ unsigned ix;
+
+ for (a_elt = a->first, b_elt = b->first;
+ a_elt && b_elt;)
+ {
+ if (a_elt->indx < b_elt->indx)
+ a_elt = a_elt->next;
+ else if (b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+ else
+ {
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ if (a_elt->bits[ix] & b_elt->bits[ix])
+ return true;
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ }
+ return false;
+}
+
+/* Return true if A AND NOT B is not empty. */
+
+bool
+bitmap_intersect_compl_p (const_bitmap a, const_bitmap b)
+{
+ const bitmap_element *a_elt;
+ const bitmap_element *b_elt;
+ unsigned ix;
+ for (a_elt = a->first, b_elt = b->first;
+ a_elt && b_elt;)
+ {
+ if (a_elt->indx < b_elt->indx)
+ return true;
+ else if (b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+ else
+ {
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ if (a_elt->bits[ix] & ~b_elt->bits[ix])
+ return true;
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ }
+ return a_elt != NULL;
+}
+
+\f
+/* DST = A | (FROM1 & ~FROM2). Return true if DST changes. */
+
+bool
+bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap kill)
+{
+ bool changed = false;
+
+ bitmap_element *dst_elt = dst->first;
+ const bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ const bitmap_element *kill_elt = kill->first;
+ bitmap_element *dst_prev = NULL;
+ bitmap_element **dst_prev_pnext = &dst->first;
+
+ gcc_assert (dst != a && dst != b && dst != kill);
+
+ /* Special cases. We don't bother checking for bitmap_equal_p (b, kill). */
+ if (b == kill || bitmap_empty_p (b))
+ {
+ changed = !bitmap_equal_p (dst, a);
+ if (changed)
+ bitmap_copy (dst, a);
+ return changed;
+ }
+ if (bitmap_empty_p (kill))
+ return bitmap_ior (dst, a, b);
+ if (bitmap_empty_p (a))
+ return bitmap_and_compl (dst, b, kill);
+
+ while (a_elt || b_elt)
+ {
+ bool new_element = false;
+
+ if (b_elt)
+ while (kill_elt && kill_elt->indx < b_elt->indx)
+ kill_elt = kill_elt->next;
+
+ if (b_elt && kill_elt && kill_elt->indx == b_elt->indx
+ && (!a_elt || a_elt->indx >= b_elt->indx))
+ {
+ bitmap_element tmp_elt;
+ unsigned ix;
+
+ BITMAP_WORD ior = 0;
+ tmp_elt.indx = b_elt->indx;
+ for (ix = BITMAP_ELEMENT_WORDS; ix--;)
+ {
+ BITMAP_WORD r = b_elt->bits[ix] & ~kill_elt->bits[ix];
+ ior |= r;
+ tmp_elt.bits[ix] = r;
+ }
+
+ if (ior)
+ {
+ changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
+ a_elt, &tmp_elt, changed);
+ new_element = true;
+ if (a_elt && a_elt->indx == b_elt->indx)
+ a_elt = a_elt->next;
+ }
+
+ b_elt = b_elt->next;
+ kill_elt = kill_elt->next;
+ }
+ else
+ {
+ changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
+ a_elt, b_elt, changed);
+ new_element = true;
+
+ if (a_elt && b_elt && a_elt->indx == b_elt->indx)
+ {
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ else
+ {
+ if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
+ a_elt = a_elt->next;
+ else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
+ b_elt = b_elt->next;
+ }
+ }
+
+ if (new_element)
+ {
+ dst_prev = *dst_prev_pnext;
+ dst_prev_pnext = &dst_prev->next;
+ dst_elt = *dst_prev_pnext;
+ }
+ }
+
+ if (dst_elt)
+ {
+ changed = true;
+ bitmap_elt_clear_from (dst, dst_elt);
+ }
+ gcc_assert (!dst->current == !dst->first);
+ if (dst->current)
+ dst->indx = dst->current->indx;
+
+ return changed;
+}
+
+/* A |= (FROM1 & ~FROM2). Return true if A changes. */
+
+bool
+bitmap_ior_and_compl_into (bitmap a, const_bitmap from1, const_bitmap from2)
+{
+ bitmap_head tmp;
+ bool changed;
+
+ bitmap_initialize (&tmp, &bitmap_default_obstack);
+ bitmap_and_compl (&tmp, from1, from2);
+ changed = bitmap_ior_into (a, &tmp);
+ bitmap_clear (&tmp);
+
+ return changed;
+}
+
+\f
+/* Debugging function to print out the contents of a bitmap. */
+
+void
+debug_bitmap_file (FILE *file, const_bitmap head)
+{
+ const bitmap_element *ptr;
+
+ fprintf (file, "\nfirst = %p current = %p indx = %u\n",
+ (void *) head->first, (void *) head->current, head->indx);
+
+ for (ptr = head->first; ptr; ptr = ptr->next)
+ {
+ unsigned int i, j, col = 26;
+
+ fprintf (file, "\t%p next = %p prev = %p indx = %u\n\t\tbits = {",
+ (const void*) ptr, (const void*) ptr->next,
+ (const void*) ptr->prev, ptr->indx);
+
+ for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
+ for (j = 0; j < BITMAP_WORD_BITS; j++)
+ if ((ptr->bits[i] >> j) & 1)
+ {
+ if (col > 70)
+ {
+ fprintf (file, "\n\t\t\t");
+ col = 24;
+ }
+
+ fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
+ + i * BITMAP_WORD_BITS + j));
+ col += 4;
+ }
+
+ fprintf (file, " }\n");
+ }
+}
+
+/* Function to be called from the debugger to print the contents
+ of a bitmap. */
+
+void
+debug_bitmap (const_bitmap head)
+{
+ debug_bitmap_file (stdout, head);
+}
+
+/* Function to print out the contents of a bitmap. Unlike debug_bitmap_file,
+ it does not print anything but the bits. */
+
+void
+bitmap_print (FILE *file, const_bitmap head, const char *prefix, const char *suffix)
+{
+ const char *comma = "";
+ unsigned i;
+ bitmap_iterator bi;
+
+ fputs (prefix, file);
+ EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi)
+ {
+ fprintf (file, "%s%d", comma, i);
+ comma = ", ";
+ }
+ fputs (suffix, file);
+}
+#ifdef GATHER_STATISTICS
+
+
+/* Used to accumulate statistics about bitmap sizes. */
+struct output_info
+{
+ int count;
+ int size;
+};
+
+/* Called via htab_traverse. Output bitmap descriptor pointed out by SLOT
+ and update statistics. */
+static int
+print_statistics (void **slot, void *b)
+{
+ struct bitmap_descriptor *d = (struct bitmap_descriptor *) *slot;
+ struct output_info *i = (struct output_info *) b;
+ char s[4096];
+
+ if (d->allocated)
+ {
+ const char *s1 = d->file;
+ const char *s2;
+ while ((s2 = strstr (s1, "gcc/")))
+ s1 = s2 + 4;
+ sprintf (s, "%s:%i (%s)", s1, d->line, d->function);
+ s[41] = 0;
+ fprintf (stderr, "%-41s %6d %10d %10d %10d %10d\n", s,
+ d->created, d->allocated, d->peak, d->current, d->nsearches);
+ i->size += d->allocated;
+ i->count += d->created;
+ }
+ return 1;
+}
+#endif
+/* Output per-bitmap memory usage statistics. */
+void
+dump_bitmap_statistics (void)
+{
+#ifdef GATHER_STATISTICS
+ struct output_info info;
+
+ if (!bitmap_desc_hash)
+ return;
+
+ fprintf (stderr, "\nBitmap Overall "
+ "Allocated Peak Leak searched "
+ " per search\n");
+ fprintf (stderr, "---------------------------------------------------------------------------------\n");
+ info.count = 0;
+ info.size = 0;
+ htab_traverse (bitmap_desc_hash, print_statistics, &info);
+ fprintf (stderr, "---------------------------------------------------------------------------------\n");
+ fprintf (stderr, "%-40s %7d %10d\n",
+ "Total", info.count, info.size);
+ fprintf (stderr, "---------------------------------------------------------------------------------\n");
+#endif
+}
+
+/* Compute hash of bitmap (for purposes of hashing). */
+hashval_t
+bitmap_hash (const_bitmap head)
+{
+ const bitmap_element *ptr;
+ BITMAP_WORD hash = 0;
+ int ix;
+
+ for (ptr = head->first; ptr; ptr = ptr->next)
+ {
+ hash ^= ptr->indx;
+ for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
+ hash ^= ptr->bits[ix];
+ }
+ return (hashval_t)hash;
+}
+
+#include "gt-bitmap.h"