+/* Return the fallthru edge in EDGES if it exists, NULL otherwise. */
+static inline edge
+find_fallthru_edge (VEC(edge,gc) *edges)
+{
+ edge e;
+ edge_iterator ei;
+
+ FOR_EACH_EDGE (e, ei, edges)
+ if (e->flags & EDGE_FALLTHRU)
+ break;
+
+ return e;
+}
+