-
- private ChemiCraftAPI api = ChemiCraftAPI.instance();
- private ChemiCraftData chemicalData = new ChemiCraftData();
-
- @Mod.PreInit
- public void chemiPreLoadMethod(final FMLPreInitializationEvent event) {
- Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());
- cfg.load();
-
- Property pyrolysisTableIDProp = cfg.getBlock("PyrolysisTable", 2400);
- Property electrolysisTableIDProp = cfg.getBlock("ElectrolysisTable", 2401);
- Property chemicalCombinationTableIDProp = cfg.getBlock("ChemicalCombinationID", 2402);
- Property toolAndWeaponCraftingTableIDProp = cfg.getBlock("ToolAndWeaponCraftingTableID", 2403);
- Property chemicalCraftingTableIDProp = cfg.getBlock("ChemicalCraftingTableID", 2404);
-
- Property atomsIDProp = cfg.getItem("AtomsID", 25000);
- Property compoundsIDProp = cfg.getItem("CompoundsID", 25001);
- Property gasCollectingBottleIDProp = cfg.getItem("gasCollectingBottleID", 25002);
- Property atomGrenadeIDProp = cfg.getItem("AtomGrenadeID", 25003);
-
- Property guiPyrolysisTableIDProp = cfg.get("GUI", "GUIPyrolysisID", 1000);
- Property guiElectrolysisTableIDProp = cfg.get("GUI", "GUIElectrolysisTableIDProp", 1001);
- Property guiChemicalCombinationTableIDProp = cfg.get("GUI", "GUIChemicalCombinationTableID", 1002);
- Property guiToolAndWeaponCraftingTableIDProp = cfg.get("GUI", "GUIToolAndWeaponCraftingTableID", 1003);
- Property guiChemicalCraftingTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1004);
-
-
- this.pyrolysisTableID = pyrolysisTableIDProp.getInt();
- this.electrolysisTableID = electrolysisTableIDProp.getInt();
- this.chemicalConbinationTableID = chemicalCombinationTableIDProp.getInt();
- this.toolAndWeaponCraftingTableID = toolAndWeaponCraftingTableIDProp.getInt();
- this.chemicalCraftingTableID = chemicalCraftingTableIDProp.getInt();
- this.atomsID = atomsIDProp.getInt();
- this.compoundsID = compoundsIDProp.getInt();
- this.gasCollectingBottleID = gasCollectingBottleIDProp.getInt();
- this.atomGrenadeID = atomGrenadeIDProp.getInt();
- this.guiPyrolysisTableID = guiPyrolysisTableIDProp.getInt();
- this.guiElectrolysisTableID = guiElectrolysisTableIDProp.getInt();
- this.guiChemicalCombinationTableID = guiChemicalCombinationTableIDProp.getInt();
- this.guiToolAndWeaponCraftingTableID = guiToolAndWeaponCraftingTableIDProp.getInt();
- this.guiChemicalCraftingTableID = guiChemicalCraftingTableIDProp.getInt();
-
- cfg.save();
- }
-
- @Mod.ServerStarting
- public void serverStarting(final FMLServerStartingEvent event) {
- event.registerServerCommand(new CommandSetTile());
- event.registerServerCommand(new CommandDeleteItem());
- event.registerServerCommand(new CommandGenDebugRoom());
- }
-
- @Mod.PostInit
- public void chemiPostLoadMethod(final FMLPostInitializationEvent event) {
- this.settingProcessing(event);
- this.apiProcessing(event);
- this.debug(event);
- }
-
- private void settingProcessing(final FMLPostInitializationEvent event) {
-
- // Blockを追加します
- this.blockPyrolysisTable = new BlockPyrolysisTable(this.pyrolysisTableID, 0, Material.ground).
- setHardness(2.0F).
- setResistance(0.0F).
- setStepSound(Block.soundStoneFootstep).
- setBlockName("PyrolysisTable");
- this.blockChemicalCombinationTable = new BlockChemicalCombinationTable(this.chemicalConbinationTableID, 0, Material.ground).
- setHardness(2.0F).
- setResistance(0.0F).
- setStepSound(Block.soundStoneFootstep).
- setBlockName("ChemicalCombinationTable");
- this.blockToolAndWeaponCraftingTable = new BlockToolAndWeaponCraftingTable(this.toolAndWeaponCraftingTableID, 0, Material.ground).
- setHardness(2.0F).
- setResistance(0.0F).
- setStepSound(Block.soundStoneFootstep).
- setBlockName("ToolAndWeaponCraftingTable");
- this.blockChemicalCraftingTable = new BlockChemicalCraftingTable(this.chemicalCraftingTableID, 0, Material.ground).
- setHardness(2.0F).
- setResistance(0.0F).
- setStepSound(Block.soundStoneFootstep).
- setBlockName("ChemicalCraftingTable");
- this.blockElectrolysisTable = new BlockElectrolysisTable(this.electrolysisTableID, 0, Material.ground).
- setHardness(2.0F).
- setResistance(0.0F).
- setStepSound(Block.soundStoneFootstep).
- setBlockName("ElectrolysisTable");
-
- // Itemを追加します
- this.itemAtoms = new ItemAtoms(this.atomsID).setItemName("atoms");
- this.itemCompounds = new ItemCompounds(this.compoundsID).setItemName("compounds");
- this.itemGasCollectingBottle = new ItemGasCollectingBottle(this.gasCollectingBottleID).setItemName("gasCollectingBottle").setIconIndex(0);
- this.itemAtomGrenade = new ItemAtomsGrenade(this.atomGrenadeID).setItemName("grenade").setIconIndex(1);
-
- // BlockをMinecraftに登録します
- GameRegistry.registerBlock(this.blockPyrolysisTable, "BlockPyrolysisTable");
- GameRegistry.registerBlock(this.blockChemicalCombinationTable, "BlockChemicalCombinationTable");
- GameRegistry.registerBlock(this.blockToolAndWeaponCraftingTable, "BlockToolAndWeaponCraftingTable");
- GameRegistry.registerBlock(this.blockChemicalCraftingTable, "BlockMaterialCraftingTable");
- GameRegistry.registerBlock(this.blockElectrolysisTable, "BlockElectrolysisTable");
-
- // Blockの名前を設定します
- this.nameAuxiliary.addName(this.blockPyrolysisTable, "PyrolysisTable");
- this.nameAuxiliary.addName(this.blockPyrolysisTable, "ja_JP", "熱分解台");
- this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ChemicalCombinationTable");
- this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ja_JP", "化合台");
- this.nameAuxiliary.addName(this.blockToolAndWeaponCraftingTable, "ToolAndWeaponCraftingTable");
- this.nameAuxiliary.addName(this.blockToolAndWeaponCraftingTable, "ja_JP", "ツール&武器製作台");
- this.nameAuxiliary.addName(this.blockChemicalCraftingTable, "ChemicalCraftingTable");
- this.nameAuxiliary.addName(this.blockChemicalCraftingTable, "ja_JP", "素材製作台");
- this.nameAuxiliary.addName(this.blockElectrolysisTable, "ElectrolysisTable");
- this.nameAuxiliary.addName(this.blockElectrolysisTable, "ja_JP", "電気分解台");
-
- // Itemの名前を設定します
- this.nameAuxiliary.addName(this.itemAtoms, ATOMSNAME);
- this.nameAuxiliary.addName(this.itemAtoms, "ja_JP", ATOMSNAMEJP);
- this.nameAuxiliary.addName(this.itemGasCollectingBottle, "GasCollectingBottle");
- this.nameAuxiliary.addName(this.itemGasCollectingBottle, "ja_JP", "集気瓶");
- this.nameAuxiliary.addName(this.itemAtomGrenade, "AtomGrenade");
- this.nameAuxiliary.addName(this.itemAtomGrenade, "元素手榴弾");
-
- // TileEntityを追加します
- GameRegistry.registerTileEntity(TileEntityPyrolysisTable.class, "TileEntityPyrolysisTable");
- GameRegistry.registerTileEntity(TileEntityChemicalCombinationTable.class, "TileEntityChemicalCombinationTable");
- GameRegistry.registerTileEntity(TileEntityToolAndWeaponCraftingTable.class, "TileEntityToolAndWeaponCraftingTable");
- GameRegistry.registerTileEntity(TileEntityChemicalCraftingTable.class, "TileEntityChemicalCraftingTable");
- GameRegistry.registerTileEntity(TileEntityElectrolysisTable.class, "TileEntityElectrolysisTable");
-
- // GUIを追加します
- NetworkRegistry.instance().registerGuiHandler(instance, proxy);
-
- // 描画関係の読み込み
- proxy.registerRenderInformation();
-
- //化学作業台類のレシピを追加します
- GameRegistry.addRecipe(new ItemStack(this.blockPyrolysisTable),
- new Object[]{
- "XYX", "ZAZ", "ZZZ",
- Character.valueOf('X'), new ItemStack(Item.ingotIron),
- Character.valueOf('Y'), new ItemStack(Block.workbench),
- Character.valueOf('Z'), new ItemStack(Block.stone),
- Character.valueOf('A'), new ItemStack(Item.bucketLava),
- });
- GameRegistry.addRecipe(new ItemStack(this.blockChemicalCombinationTable),
- new Object[]{
- "XYX", "ZAZ", "ZZZ",
- Character.valueOf('X'), new ItemStack(Item.ingotIron),
- Character.valueOf('Y'), new ItemStack(Block.workbench),
- Character.valueOf('Z'), new ItemStack(Block.stone),
- Character.valueOf('A'), new ItemStack(Block.obsidian),
- });
- GameRegistry.addRecipe(new ItemStack(this.blockToolAndWeaponCraftingTable),
- new Object[]{
- "XYX", "ZAZ", "ZZZ",
- Character.valueOf('X'), new ItemStack(Item.ingotIron),
- Character.valueOf('Y'), new ItemStack(Block.workbench),
- Character.valueOf('Z'), new ItemStack(Block.stone),
- Character.valueOf('A'), new ItemStack(Item.pickaxeSteel),
- });
- GameRegistry.addRecipe(new ItemStack(this.blockChemicalCraftingTable),
- new Object[]{
- "XYX", "ZAZ", "ZZZ",
- Character.valueOf('X'), new ItemStack(Item.ingotIron),
- Character.valueOf('Y'), new ItemStack(Block.workbench),
- Character.valueOf('Z'), new ItemStack(Block.stone),
- Character.valueOf('A'), new ItemStack(this.itemAtoms, 1, 0),
- });
-
- //化合物を追加します
- api.addLangCompound("ja_JP", "ChlorousAcid", "亜塩素酸");
-
- api.addLangCompound("ja_JP", "CarbonMonoxide", "一酸化炭素");
- api.addLangCompound("ja_JP", "CarbonDioxide", "二酸化炭素");
- api.addLangCompound("ja_JP", "Water", "水");
-
-
- //化合物のHandlerを設定します
- api.settingCompoundHandler("Water", new CompoundWater());
-
- //化合物のレシピを追加します
- api.addChemicalCombinationRecipe(new String[]{"H", "O", "Cl"}, new Integer[]{1, 2, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("ChlorousAcid")));
-
- api.addChemicalCombinationRecipe(new String[]{"H", "O"}, new Integer[]{2, 1}, new ItemStack(this.itemCompounds, 1, api.getCompound("Water")));
-
- //手榴弾の追加
- api.addMaterialRecipe(new ItemStack[] {
- null,
- new ItemStack(Block.stone),
- null,
- new ItemStack(Block.stone),
- new ItemStack(Item.gunpowder),
- new ItemStack(Block.stone),
- null,
- new ItemStack(Block.stone),
- null
- },
- new ItemStack(this.itemAtomGrenade, 16, 0),
- new NBTRecipeGrenade()
- );
-
- api.addDecompositionRecipe(new ItemStack(Item.potion, 1, 0),
- new int[] {ChemiCraftData.HYDROGEN, ChemiCraftData.OXYGEN},
- new int[] {2, 1});
-
- api.addDecompositionRecipe(new ItemStack(this.itemCompounds, 1, api.getCompound("Water")),
- new int[] {ChemiCraftData.HYDROGEN, ChemiCraftData.OXYGEN},
- new int[] {2, 1});
-
- api.addDecompositionFuel(new ItemStack(Item.coal), 2000*8);
- }
-
- private void apiProcessing(final FMLPostInitializationEvent event) {
- // API用の処理
- this.nameAuxiliary.addName(itemCompounds, api.getCompoundsName().toArray());
- for (int i = 0; i < api.getCompoundsLang().size(); i++) {
- this.nameAuxiliary.addName(itemCompounds, api.getCompoundsLang().get(i), api.getCompoundsLangName().toArray());
- }
-
- //鉱石の生成
- for (int i = 0; i < api.getAtomsOreIDList().size(); i++) {
- GameRegistry.registerWorldGenerator(new WorldGenAtomsOre(api.getAtomsOreIDList().get(i), api.getAtomsOreMetaList().get(i), api.getAtomsOreSizeList().get(i), api.getAtomsOreFrequencyList().get(i), api.getAtomsOrePosYList().get(i)));
- }
-
- }
-
- private void debug(final FMLPostInitializationEvent event) {
- //DebugTickingの追加
- this.proxy.registerTickHandler();
- this.api.addCompound("Debug");
- this.api.settingCompoundHandler("Debug", new CompoundDebug());
-
- /*
- * TWDebug
- */
- api.addToolAndWeaponRecipe(new ItemStack[] {
- new ItemStack(Block.stone, 1, 1)
- },
- new ItemStack(Block.dirt, 1, 0));
-
- //鉱石を追加します
- api.addAtomsOre(Block.blockDiamond.blockID, 0, 5, 5, 20);
- }
-
-}