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i965: Store the geometry output VUE map in brw_context.
[android-x86/external-mesa.git] / src / mesa / drivers / dri / i965 / brw_state_upload.c
1 /*
2  Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3  Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4  develop this 3D driver.
5  
6  Permission is hereby granted, free of charge, to any person obtaining
7  a copy of this software and associated documentation files (the
8  "Software"), to deal in the Software without restriction, including
9  without limitation the rights to use, copy, modify, merge, publish,
10  distribute, sublicense, and/or sell copies of the Software, and to
11  permit persons to whom the Software is furnished to do so, subject to
12  the following conditions:
13  
14  The above copyright notice and this permission notice (including the
15  next paragraph) shall be included in all copies or substantial
16  portions of the Software.
17  
18  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21  IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  
26  **********************************************************************/
27  /*
28   * Authors:
29   *   Keith Whitwell <keith@tungstengraphics.com>
30   */
31        
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_buffers.h"
38
39 static const struct brw_tracked_state *gen4_atoms[] =
40 {
41    &brw_wm_input_sizes,
42    &brw_vs_prog, /* must do before GS prog, state base address. */
43    &brw_gs_prog, /* must do before state base address */
44    &brw_clip_prog, /* must do before state base address */
45    &brw_sf_prog, /* must do before state base address */
46    &brw_wm_prog, /* must do before state base address */
47
48    /* Once all the programs are done, we know how large urb entry
49     * sizes need to be and can decide if we need to change the urb
50     * layout.
51     */
52    &brw_curbe_offsets,
53    &brw_recalculate_urb_fence,
54
55    &brw_cc_vp,
56    &brw_cc_unit,
57
58    /* Surface state setup.  Must come before the VS/WM unit.  The binding
59     * table upload must be last.
60     */
61    &brw_vs_pull_constants,
62    &brw_wm_pull_constants,
63    &brw_renderbuffer_surfaces,
64    &brw_texture_surfaces,
65    &brw_vs_binding_table,
66    &brw_wm_binding_table,
67
68    &brw_samplers,
69
70    /* These set up state for brw_psp_urb_cbs */
71    &brw_wm_unit,
72    &brw_sf_vp,
73    &brw_sf_unit,
74    &brw_vs_unit,                /* always required, enabled or not */
75    &brw_clip_unit,
76    &brw_gs_unit,  
77
78    /* Command packets:
79     */
80    &brw_invariant_state,
81    &brw_state_base_address,
82
83    &brw_binding_table_pointers,
84    &brw_blend_constant_color,
85
86    &brw_depthbuffer,
87
88    &brw_polygon_stipple,
89    &brw_polygon_stipple_offset,
90
91    &brw_line_stipple,
92    &brw_aa_line_parameters,
93
94    &brw_psp_urb_cbs,
95
96    &brw_drawing_rect,
97    &brw_indices,
98    &brw_index_buffer,
99    &brw_vertices,
100
101    &brw_constant_buffer
102 };
103
104 static const struct brw_tracked_state *gen6_atoms[] =
105 {
106    &brw_wm_input_sizes,
107    &brw_vs_prog, /* must do before state base address */
108    &brw_gs_prog, /* must do before state base address */
109    &brw_wm_prog, /* must do before state base address */
110
111    &gen6_clip_vp,
112    &gen6_sf_vp,
113
114    /* Command packets: */
115    &brw_invariant_state,
116
117    /* must do before binding table pointers, cc state ptrs */
118    &brw_state_base_address,
119
120    &brw_cc_vp,
121    &gen6_viewport_state,        /* must do after *_vp stages */
122
123    &gen6_urb,
124    &gen6_blend_state,           /* must do before cc unit */
125    &gen6_color_calc_state,      /* must do before cc unit */
126    &gen6_depth_stencil_state,   /* must do before cc unit */
127    &gen6_cc_state_pointers,
128
129    &gen6_vs_push_constants, /* Before vs_state */
130    &gen6_wm_push_constants, /* Before wm_state */
131
132    /* Surface state setup.  Must come before the VS/WM unit.  The binding
133     * table upload must be last.
134     */
135    &brw_vs_pull_constants,
136    &brw_vs_ubo_surfaces,
137    &brw_wm_pull_constants,
138    &brw_wm_ubo_surfaces,
139    &gen6_renderbuffer_surfaces,
140    &brw_texture_surfaces,
141    &gen6_sol_surface,
142    &brw_vs_binding_table,
143    &gen6_gs_binding_table,
144    &brw_wm_binding_table,
145
146    &brw_samplers,
147    &gen6_sampler_state,
148    &gen6_multisample_state,
149
150    &gen6_vs_state,
151    &gen6_gs_state,
152    &gen6_clip_state,
153    &gen6_sf_state,
154    &gen6_wm_state,
155
156    &gen6_scissor_state,
157
158    &gen6_binding_table_pointers,
159
160    &brw_depthbuffer,
161
162    &brw_polygon_stipple,
163    &brw_polygon_stipple_offset,
164
165    &brw_line_stipple,
166    &brw_aa_line_parameters,
167
168    &brw_drawing_rect,
169
170    &gen6_sol_indices,
171    &brw_indices,
172    &brw_index_buffer,
173    &brw_vertices,
174 };
175
176 static const struct brw_tracked_state *gen7_atoms[] =
177 {
178    &brw_wm_input_sizes,
179    &brw_vs_prog,
180    &brw_wm_prog,
181
182    /* Command packets: */
183    &brw_invariant_state,
184    &gen7_push_constant_alloc,
185
186    /* must do before binding table pointers, cc state ptrs */
187    &brw_state_base_address,
188
189    &brw_cc_vp,
190    &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */
191    &gen7_sf_clip_viewport,
192
193    &gen7_urb,
194    &gen6_blend_state,           /* must do before cc unit */
195    &gen6_color_calc_state,      /* must do before cc unit */
196    &gen6_depth_stencil_state,   /* must do before cc unit */
197    &gen7_blend_state_pointer,
198    &gen7_cc_state_pointer,
199    &gen7_depth_stencil_state_pointer,
200
201    &gen6_vs_push_constants, /* Before vs_state */
202    &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
203
204    /* Surface state setup.  Must come before the VS/WM unit.  The binding
205     * table upload must be last.
206     */
207    &brw_vs_pull_constants,
208    &brw_vs_ubo_surfaces,
209    &brw_wm_pull_constants,
210    &brw_wm_ubo_surfaces,
211    &gen6_renderbuffer_surfaces,
212    &brw_texture_surfaces,
213    &brw_vs_binding_table,
214    &brw_wm_binding_table,
215
216    &gen7_samplers,
217    &gen6_multisample_state,
218
219    &gen7_disable_stages,
220    &gen7_vs_state,
221    &gen7_sol_state,
222    &gen7_clip_state,
223    &gen7_sbe_state,
224    &gen7_sf_state,
225    &gen7_wm_state,
226    &gen7_ps_state,
227
228    &gen6_scissor_state,
229
230    &gen7_depthbuffer,
231
232    &brw_polygon_stipple,
233    &brw_polygon_stipple_offset,
234
235    &brw_line_stipple,
236    &brw_aa_line_parameters,
237
238    &brw_drawing_rect,
239
240    &brw_indices,
241    &brw_index_buffer,
242    &brw_vertices,
243
244    &haswell_cut_index,
245 };
246
247
248 void brw_init_state( struct brw_context *brw )
249 {
250    const struct brw_tracked_state **atoms;
251    int num_atoms;
252
253    brw_init_caches(brw);
254
255    if (brw->intel.gen >= 7) {
256       atoms = gen7_atoms;
257       num_atoms = ARRAY_SIZE(gen7_atoms);
258    } else if (brw->intel.gen == 6) {
259       atoms = gen6_atoms;
260       num_atoms = ARRAY_SIZE(gen6_atoms);
261    } else {
262       atoms = gen4_atoms;
263       num_atoms = ARRAY_SIZE(gen4_atoms);
264    }
265
266    brw->atoms = atoms;
267    brw->num_atoms = num_atoms;
268
269    while (num_atoms--) {
270       assert((*atoms)->dirty.mesa |
271              (*atoms)->dirty.brw |
272              (*atoms)->dirty.cache);
273       assert((*atoms)->emit);
274       atoms++;
275    }
276 }
277
278
279 void brw_destroy_state( struct brw_context *brw )
280 {
281    brw_destroy_caches(brw);
282 }
283
284 /***********************************************************************
285  */
286
287 static GLuint check_state( const struct brw_state_flags *a,
288                            const struct brw_state_flags *b )
289 {
290    return ((a->mesa & b->mesa) |
291            (a->brw & b->brw) |
292            (a->cache & b->cache)) != 0;
293 }
294
295 static void accumulate_state( struct brw_state_flags *a,
296                               const struct brw_state_flags *b )
297 {
298    a->mesa |= b->mesa;
299    a->brw |= b->brw;
300    a->cache |= b->cache;
301 }
302
303
304 static void xor_states( struct brw_state_flags *result,
305                              const struct brw_state_flags *a,
306                               const struct brw_state_flags *b )
307 {
308    result->mesa = a->mesa ^ b->mesa;
309    result->brw = a->brw ^ b->brw;
310    result->cache = a->cache ^ b->cache;
311 }
312
313 struct dirty_bit_map {
314    uint32_t bit;
315    char *name;
316    uint32_t count;
317 };
318
319 #define DEFINE_BIT(name) {name, #name, 0}
320
321 static struct dirty_bit_map mesa_bits[] = {
322    DEFINE_BIT(_NEW_MODELVIEW),
323    DEFINE_BIT(_NEW_PROJECTION),
324    DEFINE_BIT(_NEW_TEXTURE_MATRIX),
325    DEFINE_BIT(_NEW_COLOR),
326    DEFINE_BIT(_NEW_DEPTH),
327    DEFINE_BIT(_NEW_EVAL),
328    DEFINE_BIT(_NEW_FOG),
329    DEFINE_BIT(_NEW_HINT),
330    DEFINE_BIT(_NEW_LIGHT),
331    DEFINE_BIT(_NEW_LINE),
332    DEFINE_BIT(_NEW_PIXEL),
333    DEFINE_BIT(_NEW_POINT),
334    DEFINE_BIT(_NEW_POLYGON),
335    DEFINE_BIT(_NEW_POLYGONSTIPPLE),
336    DEFINE_BIT(_NEW_SCISSOR),
337    DEFINE_BIT(_NEW_STENCIL),
338    DEFINE_BIT(_NEW_TEXTURE),
339    DEFINE_BIT(_NEW_TRANSFORM),
340    DEFINE_BIT(_NEW_VIEWPORT),
341    DEFINE_BIT(_NEW_PACKUNPACK),
342    DEFINE_BIT(_NEW_ARRAY),
343    DEFINE_BIT(_NEW_RENDERMODE),
344    DEFINE_BIT(_NEW_BUFFERS),
345    DEFINE_BIT(_NEW_MULTISAMPLE),
346    DEFINE_BIT(_NEW_TRACK_MATRIX),
347    DEFINE_BIT(_NEW_PROGRAM),
348    DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
349    DEFINE_BIT(_NEW_BUFFER_OBJECT),
350    DEFINE_BIT(_NEW_FRAG_CLAMP),
351    DEFINE_BIT(_NEW_TRANSFORM_FEEDBACK),
352    DEFINE_BIT(_NEW_VARYING_VP_INPUTS),
353    {0, 0, 0}
354 };
355
356 static struct dirty_bit_map brw_bits[] = {
357    DEFINE_BIT(BRW_NEW_URB_FENCE),
358    DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
359    DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
360    DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
361    DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
362    DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
363    DEFINE_BIT(BRW_NEW_PRIMITIVE),
364    DEFINE_BIT(BRW_NEW_CONTEXT),
365    DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
366    DEFINE_BIT(BRW_NEW_PSP),
367    DEFINE_BIT(BRW_NEW_SURFACES),
368    DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE),
369    DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE),
370    DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE),
371    DEFINE_BIT(BRW_NEW_INDICES),
372    DEFINE_BIT(BRW_NEW_VERTICES),
373    DEFINE_BIT(BRW_NEW_BATCH),
374    DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
375    DEFINE_BIT(BRW_NEW_VS_CONSTBUF),
376    DEFINE_BIT(BRW_NEW_PROGRAM_CACHE),
377    DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS),
378    DEFINE_BIT(BRW_NEW_SOL_INDICES),
379    DEFINE_BIT(BRW_NEW_VUE_MAP_GEOM_OUT),
380    {0, 0, 0}
381 };
382
383 static struct dirty_bit_map cache_bits[] = {
384    DEFINE_BIT(CACHE_NEW_BLEND_STATE),
385    DEFINE_BIT(CACHE_NEW_DEPTH_STENCIL_STATE),
386    DEFINE_BIT(CACHE_NEW_COLOR_CALC_STATE),
387    DEFINE_BIT(CACHE_NEW_CC_VP),
388    DEFINE_BIT(CACHE_NEW_CC_UNIT),
389    DEFINE_BIT(CACHE_NEW_WM_PROG),
390    DEFINE_BIT(CACHE_NEW_SAMPLER),
391    DEFINE_BIT(CACHE_NEW_WM_UNIT),
392    DEFINE_BIT(CACHE_NEW_SF_PROG),
393    DEFINE_BIT(CACHE_NEW_SF_VP),
394    DEFINE_BIT(CACHE_NEW_SF_UNIT),
395    DEFINE_BIT(CACHE_NEW_VS_UNIT),
396    DEFINE_BIT(CACHE_NEW_VS_PROG),
397    DEFINE_BIT(CACHE_NEW_GS_UNIT),
398    DEFINE_BIT(CACHE_NEW_GS_PROG),
399    DEFINE_BIT(CACHE_NEW_CLIP_VP),
400    DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
401    DEFINE_BIT(CACHE_NEW_CLIP_PROG),
402    {0, 0, 0}
403 };
404
405
406 static void
407 brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
408 {
409    int i;
410
411    for (i = 0; i < 32; i++) {
412       if (bit_map[i].bit == 0)
413          return;
414
415       if (bit_map[i].bit & bits)
416          bit_map[i].count++;
417    }
418 }
419
420 static void
421 brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
422 {
423    int i;
424
425    for (i = 0; i < 32; i++) {
426       if (bit_map[i].bit == 0)
427          return;
428
429       fprintf(stderr, "0x%08x: %12d (%s)\n",
430               bit_map[i].bit, bit_map[i].count, bit_map[i].name);
431    }
432 }
433
434 /***********************************************************************
435  * Emit all state:
436  */
437 void brw_upload_state(struct brw_context *brw)
438 {
439    struct gl_context *ctx = &brw->intel.ctx;
440    struct intel_context *intel = &brw->intel;
441    struct brw_state_flags *state = &brw->state.dirty;
442    int i;
443    static int dirty_count = 0;
444
445    state->mesa |= brw->intel.NewGLState;
446    brw->intel.NewGLState = 0;
447
448    if (brw->emit_state_always) {
449       state->mesa |= ~0;
450       state->brw |= ~0;
451       state->cache |= ~0;
452    }
453
454    if (brw->fragment_program != ctx->FragmentProgram._Current) {
455       brw->fragment_program = ctx->FragmentProgram._Current;
456       brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
457    }
458
459    if (brw->vertex_program != ctx->VertexProgram._Current) {
460       brw->vertex_program = ctx->VertexProgram._Current;
461       brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
462    }
463
464    if ((state->mesa | state->cache | state->brw) == 0)
465       return;
466
467    intel_check_front_buffer_rendering(intel);
468
469    if (unlikely(INTEL_DEBUG)) {
470       /* Debug version which enforces various sanity checks on the
471        * state flags which are generated and checked to help ensure
472        * state atoms are ordered correctly in the list.
473        */
474       struct brw_state_flags examined, prev;      
475       memset(&examined, 0, sizeof(examined));
476       prev = *state;
477
478       for (i = 0; i < brw->num_atoms; i++) {
479          const struct brw_tracked_state *atom = brw->atoms[i];
480          struct brw_state_flags generated;
481
482          if (check_state(state, &atom->dirty)) {
483             atom->emit(brw);
484          }
485
486          accumulate_state(&examined, &atom->dirty);
487
488          /* generated = (prev ^ state)
489           * if (examined & generated)
490           *     fail;
491           */
492          xor_states(&generated, &prev, state);
493          assert(!check_state(&examined, &generated));
494          prev = *state;
495       }
496    }
497    else {
498       for (i = 0; i < brw->num_atoms; i++) {
499          const struct brw_tracked_state *atom = brw->atoms[i];
500
501          if (check_state(state, &atom->dirty)) {
502             atom->emit(brw);
503          }
504       }
505    }
506
507    if (unlikely(INTEL_DEBUG & DEBUG_STATE)) {
508       brw_update_dirty_count(mesa_bits, state->mesa);
509       brw_update_dirty_count(brw_bits, state->brw);
510       brw_update_dirty_count(cache_bits, state->cache);
511       if (dirty_count++ % 1000 == 0) {
512          brw_print_dirty_count(mesa_bits, state->mesa);
513          brw_print_dirty_count(brw_bits, state->brw);
514          brw_print_dirty_count(cache_bits, state->cache);
515          fprintf(stderr, "\n");
516       }
517    }
518
519    memset(state, 0, sizeof(*state));
520 }