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[android-x86/external-mesa.git] / src / gallium / auxiliary / postprocess / pp_program.c
1 /**************************************************************************
2  *
3  * Copyright 2010 Jakob Bornecrantz
4  * Copyright 2011 Lauri Kasanen
5  * All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation the rights to use, copy, modify, merge, publish,
11  * distribute, sub license, and/or sell copies of the Software, and to
12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial portions
17  * of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR
23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26  *
27  **************************************************************************/
28
29 #include "postprocess/postprocess.h"
30 #include "cso_cache/cso_context.h"
31 #include "pipe/p_screen.h"
32 #include "pipe/p_context.h"
33 #include "pipe/p_state.h"
34 #include "pipe/p_shader_tokens.h"
35 #include "util/u_inlines.h"
36 #include "util/u_simple_shaders.h"
37 #include "util/u_memory.h"
38
39 /** Initialize the internal details */
40 struct program *
41 pp_init_prog(struct pp_queue_t *ppq, struct pipe_screen *pscreen)
42 {
43
44    struct program *p;
45
46    pp_debug("Initializing program\n");
47    if (!pscreen)
48       return NULL;
49
50    p = CALLOC(1, sizeof(struct program));
51    if (!p)
52       return NULL;
53
54    p->screen = pscreen;
55    p->pipe = pscreen->context_create(pscreen, NULL);
56    p->cso = cso_create_context(p->pipe);
57
58    {
59       static const float verts[4][2][4] = {
60          {
61           {1.0f, 1.0f, 0.0f, 1.0f},
62           {1.0f, 1.0f, 0.0f, 1.0f}
63           },
64          {
65           {-1.0f, 1.0f, 0.0f, 1.0f},
66           {0.0f, 1.0f, 0.0f, 1.0f}
67           },
68          {
69           {-1.0f, -1.0f, 0.0f, 1.0f},
70           {0.0f, 0.0f, 0.0f, 1.0f}
71           },
72          {
73           {1.0f, -1.0f, 0.0f, 1.0f},
74           {1.0f, 0.0f, 0.0f, 1.0f}
75           }
76       };
77
78       p->vbuf = pipe_buffer_create(pscreen, PIPE_BIND_VERTEX_BUFFER,
79                                    PIPE_USAGE_STATIC, sizeof(verts));
80       pipe_buffer_write(p->pipe, p->vbuf, 0, sizeof(verts), verts);
81    }
82
83    p->blend.rt[0].colormask = PIPE_MASK_RGBA;
84    p->blend.rt[0].rgb_src_factor = p->blend.rt[0].alpha_src_factor =
85       PIPE_BLENDFACTOR_SRC_ALPHA;
86    p->blend.rt[0].rgb_dst_factor = p->blend.rt[0].alpha_dst_factor =
87       PIPE_BLENDFACTOR_INV_SRC_ALPHA;
88
89    p->rasterizer.cull_face = PIPE_FACE_NONE;
90    p->rasterizer.gl_rasterization_rules = 1;
91    p->rasterizer.depth_clip = 1;
92
93    p->sampler.wrap_s = p->sampler.wrap_t = p->sampler.wrap_r =
94       PIPE_TEX_WRAP_CLAMP_TO_EDGE;
95
96    p->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
97    p->sampler.min_img_filter = p->sampler.mag_img_filter =
98       PIPE_TEX_FILTER_LINEAR;
99    p->sampler.normalized_coords = 1;
100
101    p->sampler_point.wrap_s = p->sampler_point.wrap_t =
102       p->sampler_point.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
103    p->sampler_point.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
104    p->sampler_point.min_img_filter = p->sampler_point.mag_img_filter =
105       PIPE_TEX_FILTER_NEAREST;
106    p->sampler_point.normalized_coords = 1;
107
108    p->velem[0].src_offset = 0;
109    p->velem[0].instance_divisor = 0;
110    p->velem[0].vertex_buffer_index = 0;
111    p->velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
112    p->velem[1].src_offset = 1 * 4 * sizeof(float);
113    p->velem[1].instance_divisor = 0;
114    p->velem[1].vertex_buffer_index = 0;
115    p->velem[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
116
117    if (!p->screen->is_format_supported(p->screen,
118                                        PIPE_FORMAT_R32G32B32A32_FLOAT,
119                                        PIPE_BUFFER, 1,
120                                        PIPE_BIND_VERTEX_BUFFER))
121       pp_debug("Vertex buf format fail\n");
122
123
124    {
125       const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
126          TGSI_SEMANTIC_GENERIC
127       };
128       const uint semantic_indexes[] = { 0, 0 };
129       p->passvs = util_make_vertex_passthrough_shader(p->pipe, 2,
130                                                       semantic_names,
131                                                       semantic_indexes);
132    }
133
134    p->framebuffer.nr_cbufs = 1;
135
136    p->surf.usage = PIPE_BIND_RENDER_TARGET;
137    p->surf.format = PIPE_FORMAT_B8G8R8A8_UNORM;
138
139    p->pipe->set_sample_mask(p->pipe, ~0);
140
141    return p;
142 }