21 ${PROJECT_SOURCE_DIR}/src/vm/scsi_host.cpp
22 ${PROJECT_SOURCE_DIR}/src/vm/msm58321.cpp
25 set(BUILD_FMTOWNS_1 ON CACHE BOOL "Build for FM-Towns Model 1")
26 #set(BUILD_FMTOWNS_2 ON CACHE BOOL "Build for FM-Towns Model 2")
27 #set(BUILD_FMTOWNS_2F ON CACHE BOOL "Build for FM-Towns 2F")
28 set(BUILD_FMTOWNS_2H ON CACHE BOOL "Build for FM-Towns 2H")
29 #set(BUILD_FMTOWNS_20F ON CACHE BOOL "Build for FM-Towns 20F")
30 #set(BUILD_FMTOWNS_20H ON CACHE BOOL "Build for FM-Towns 20H")
31 #set(BUILD_FMTOWNS2_UX20 ON CACHE BOOL "Build for FM-Towns2 UX20")
32 #set(BUILD_FMTOWNS2_UX40 ON CACHE BOOL "Build for FM-Towns2 UX40")
33 set(BUILD_FMTOWNS2_CX20 ON CACHE BOOL "Build for FM-Towns2 CX20")
34 set(BUILD_FMTOWNS2_CX40 ON CACHE BOOL "Build for FM-Towns2 CX40")
35 #set(BUILD_FMTOWNS2_CX100 ON CACHE BOOL "Build for FM-Towns2 CX100")
36 #set(BUILD_FMTOWNS2_UG10 ON CACHE BOOL "Build for FM-Towns2 UG10")
37 #set(BUILD_FMTOWNS2_UG20 ON CACHE BOOL "Build for FM-Towns2 UG20")
38 #set(BUILD_FMTOWNS2_UG40 ON CACHE BOOL "Build for FM-Towns2 UG40")
39 #set(BUILD_FMTOWNS2_UG80 ON CACHE BOOL "Build for FM-Towns2 UG80")
40 #set(BUILD_FMTOWNS2_HG20 ON CACHE BOOL "Build for FM-Towns2 HG20")
41 set(BUILD_FMTOWNS2_HG40 ON CACHE BOOL "Build for FM-Towns2 HG40")
42 #set(BUILD_FMTOWNS2_HG100 ON CACHE BOOL "Build for FM-Towns2 HG100")
43 #set(BUILD_FMTOWNS2_HR20 ON CACHE BOOL "Build for FM-Towns2 HR20")
44 set(BUILD_FMTOWNS2_HR100 ON CACHE BOOL "Build for FM-Towns2 HR100")
45 #set(BUILD_FMTOWNS2_HR200 ON CACHE BOOL "Build for FM-Towns2 HR200")
48 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
49 ADD_VM(fmtowns emufmtowns _FMTOWNS_1)
54 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
55 ADD_VM(fmtowns emufmtowns2 _FMTOWNS_2)
59 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
60 ADD_VM(fmtowns emufmtowns1F _FMTOWNS_1F)
64 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
65 ADD_VM(fmtowns emufmtowns2F _FMTOWNS_2F)
69 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
70 ADD_VM(fmtowns emufmtowns1H _FMTOWNS_1H)
74 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
75 ADD_VM(fmtowns emufmtowns2H _FMTOWNS_2H)
80 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
81 ADD_VM(fmtowns emufmtowns10F _FMTOWNS_10F)
85 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
86 ADD_VM(fmtowns emufmtowns20F _FMTOWNS_20F)
90 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
91 ADD_VM(fmtowns emufmtowns10H _FMTOWNS_10H)
95 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
96 ADD_VM(fmtowns emufmtowns20H _FMTOWNS_20H)
100 if(BUILD_FMTOWNS2_UX20)
101 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
102 ADD_VM(fmtowns emufmtowns2UX20 _FMTOWNS2_UX20)
105 if(BUILD_FMTOWNS2_UX40)
106 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
107 ADD_VM(fmtowns emufmtowns2UX40 _FMTOWNS2_UX40)
110 if(BUILD_FMTOWNS2_CX20)
111 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
112 ADD_VM(fmtowns emufmtowns2CX20 _FMTOWNS2_CX20)
115 if(BUILD_FMTOWNS2_CX40)
116 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
117 ADD_VM(fmtowns emufmtowns2CX40 _FMTOWNS2_CX40)
120 if(BUILD_FMTOWNS2_CX100)
121 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
122 ADD_VM(fmtowns emufmtowns2CX100 _FMTOWNS2_CX100)
126 if(BUILD_FMTOWNS2_HR20)
127 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
128 ADD_VM(fmtowns emufmtowns2HR20 _FMTOWNS2_HR20)
131 if(BUILD_FMTOWNS2_HR100)
132 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
133 ADD_VM(fmtowns emufmtowns2HR100 _FMTOWNS2_HR100)
136 if(BUILD_FMTOWNS2_HR200)
137 set(RESOURCE ${PROJECT_SOURCE_DIR}/src/qt/common/qrc/fmtowns.qrc)
138 ADD_VM(fmtowns emufmtowns2HR200 _FMTOWNS2_HR200)