7 #include <boost/make_shared.hpp>
8 #include <boost/foreach.hpp>
9 #include "../common/Logger.hpp"
10 #include "../common/network/Command.hpp"
11 #include "../common/network/Utils.hpp"
15 Server::Server(uint16_t port) :
16 endpoint_(tcp::v4(), port),
17 acceptor_(io_service_, endpoint_),
18 socket_udp_(io_service_, udp::endpoint(udp::v4(), port)),
20 max_total_read_average_(5000),
21 max_session_read_average_(600),
22 min_session_read_average_(100),
23 session_read_average_(200)
27 void Server::Start(CallbackFuncPtr callback)
29 callback_ = std::make_shared<CallbackFunc>(
30 [&](network::Command c){
33 if (c.header() == network::header::FatalConnectionError) {
36 auto new_average = GetSessionReadAverageLimit();
37 if (session_read_average_ != new_average) {
38 session_read_average_ = new_average;
39 SendAll(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_));
44 // 通信量制限を越えていた場合、強制的に切断
45 else if (auto session = c.session().lock()) {
46 if (session->GetReadByteAverage() > session_read_average_) {
47 Logger::Info(_T("Banished session: %d"), session->id());
58 auto new_session = boost::make_shared<ServerSession>(io_service_);
59 acceptor_.async_accept(new_session->tcp_socket(),
60 boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));
64 socket_udp_.async_receive_from(
65 boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,
66 boost::bind(&Server::ReceiveUDP, this,
67 boost::asio::placeholders::error,
68 boost::asio::placeholders::bytes_transferred));
71 boost::asio::io_service::work work(io_service_);
78 Logger::Info("stop server");
80 void Server::Stop(int innterrupt_type)
83 Logger::Info(_T("stop server innterrupt_type=%d"),innterrupt_type);
87 bool Server::Empty() const
89 return sessions_.size() == 0;
92 void Server::ReceiveSession(const SessionPtr& session, const boost::system::error_code& error)
94 if (session_read_average_ > min_session_read_average_) {
95 session->set_on_receive(callback_);
97 sessions_.push_back(SessionWeakPtr(session));
100 session->Send(ClientRequestedClientInfo());
103 auto new_average = GetSessionReadAverageLimit();
104 session->Send(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_));
106 if (session_read_average_ != new_average) {
107 session_read_average_ = new_average;
108 SendOthers(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_),
113 Logger::Info("Refuse Session");
114 session->SyncSend(ClientReceiveServerCrowdedError());
118 auto new_session = boost::make_shared<ServerSession>(io_service_);
119 acceptor_.async_accept(new_session->tcp_socket(),
120 boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));
123 auto it = std::remove_if(sessions_.begin(), sessions_.end(),
124 [](const SessionWeakPtr& ptr){
125 return ptr.expired();
127 sessions_.erase(it, sessions_.end());
129 Logger::Info("Active sessoin: %d", sessions_.size() - 1);
132 void Server::SendAll(const Command& command)
134 BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {
135 if (auto session = ptr.lock()) {
136 session->Send(command);
141 void Server::SendOthers(const Command& command, SessionWeakPtr self_ptr)
143 BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {
144 if (auto session = ptr.lock()) {
145 if (auto self = self_ptr.lock()) {
146 if (*session != *self) {
147 session->Send(command);
154 void Server::SendUDPTestPacket(const std::string& ip_address, uint16_t port)
156 using boost::asio::ip::udp;
158 std::stringstream port_str;
159 port_str << (int)port;
161 udp::resolver resolver(io_service_);
162 udp::resolver::query query(udp::v4(), ip_address.c_str(), port_str.str().c_str());
163 udp::resolver::iterator iterator = resolver.resolve(query);
165 static char request[] = "MMO UDP Test Packet";
166 for (int i = 0; i < UDP_TEST_PACKET_TIME; i++) {
168 io_service_.post(boost::bind(&Server::DoWriteUDP, this, request, *iterator));
172 void Server::ReceiveUDP(const boost::system::error_code& error, size_t bytes_recvd)
174 if (bytes_recvd > 0) {
175 std::string buffer(receive_buf_udp_, bytes_recvd);
179 socket_udp_.async_receive_from(
180 boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,
181 boost::bind(&Server::ReceiveUDP, this,
182 boost::asio::placeholders::error,
183 boost::asio::placeholders::bytes_transferred));
185 Logger::Error("%s", error.message());
189 void Server::DoWriteUDP(const std::string& msg, const udp::endpoint& endpoint)
191 boost::shared_ptr<std::string> s =
192 boost::make_shared<std::string>(msg.data(), msg.size());
194 socket_udp_.async_send_to(
195 boost::asio::buffer(s->data(), s->size()), endpoint,
196 boost::bind(&Server::WriteUDP, this,
197 boost::asio::placeholders::error, s));
200 void Server::WriteUDP(const boost::system::error_code& error, boost::shared_ptr<std::string> holder)
203 // if (!send_queue_.empty()) {
204 // send_queue_.pop();
205 // if (!send_queue_.empty())
207 // boost::asio::async_write(socket_tcp_,
208 // boost::asio::buffer(send_queue_.front().data(),
209 // send_queue_.front().size()),
210 // boost::bind(&Session::WriteTCP, this,
211 // boost::asio::placeholders::error));
219 Command Server::FetchUDP(const std::string& buffer)
223 header::CommandHeader header;
227 size_t readed = network::Utils::Deserialize(buffer, &user_id, &count, &header);
228 if (readed < buffer.size()) {
229 body = buffer.substr(readed);
232 return Command(header, body, session);
235 void Server::ServerSession::Start()
240 socket_tcp_.set_option(boost::asio::ip::tcp::no_delay(true));
243 global_ip_ = socket_tcp_.remote_endpoint().address().to_string();
245 boost::asio::async_read_until(socket_tcp_,
246 receive_buf_, NETWORK_UTILS_DELIMITOR,
248 &ServerSession::ReceiveTCP, shared_from_this(),
249 boost::asio::placeholders::error));
252 int Server::GetSessionReadAverageLimit()
254 int byte = max_total_read_average_ / (sessions_.size() + 1);
255 byte = std::min(byte, max_session_read_average_);
260 int Server::max_total_read_average() const
262 return max_total_read_average_;
265 int Server::max_session_read_average() const
267 return max_session_read_average_;
270 int Server::min_session_read_average() const
272 return min_session_read_average_;
275 void Server::set_max_total_read_average(int byte)
277 max_total_read_average_ = byte;
280 void Server::set_max_session_read_average(int byte)
282 max_session_read_average_ = byte;
285 void Server::set_min_session_read_average(int byte)
287 min_session_read_average_ = byte;