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[mmo/main.git] / server / Server.cpp
1 //
2 // Server.cpp
3 //
4
5 #include "Server.hpp"
6 #include <algorithm>
7 #include <boost/make_shared.hpp>
8 #include "../common/Logger.hpp"
9 #include "../common/network/Command.hpp"
10 #include "../common/network/Utils.hpp"
11
12 namespace network {
13
14     Server::Server(uint16_t port) :
15             endpoint_(tcp::v4(), port),
16             acceptor_(io_service_, endpoint_),
17             socket_udp_(io_service_, udp::endpoint(udp::v4(), port)),
18             udp_packet_count_(0),
19             max_total_read_average_(5000),
20             max_session_read_average_(600),
21             min_session_read_average_(100),
22             session_read_average_(200)
23     {
24     }
25
26     void Server::Start(CallbackFuncPtr callback)
27     {
28         callback_ = std::make_shared<CallbackFunc>(
29                 [&](network::Command c){
30
31             // ログアウト
32             if (c.header() == network::header::FatalConnectionError) {
33                 // 受信制限量を更新
34                 /*
35                 auto new_average = GetSessionReadAverageLimit();
36                 if (session_read_average_ != new_average) {
37                     session_read_average_ = new_average;
38                     SendAll(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_));
39                 }
40                 */
41             }
42
43             // 通信量制限を越えていた場合、強制的に切断
44             else if (auto session = c.session().lock()) {
45                 if (session->GetReadByteAverage() > session_read_average_) {
46                     session->Close();
47                 }
48             }
49
50             if (callback) {
51                 (*callback)(c);
52             }
53         });
54
55         {
56         auto new_session = boost::make_shared<ServerSession>(io_service_);
57         acceptor_.async_accept(new_session->tcp_socket(),
58                               boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));
59         }
60
61         {
62             socket_udp_.async_receive_from(
63                 boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,
64                 boost::bind(&Server::ReceiveUDP, this,
65                   boost::asio::placeholders::error,
66                   boost::asio::placeholders::bytes_transferred));
67         }
68
69         boost::asio::io_service::work work(io_service_);
70         io_service_.run();
71     }
72
73     void Server::Stop()
74     {
75         io_service_.stop();
76     }
77
78     bool Server::Empty() const
79     {
80         return sessions_.size() == 0;
81     }
82
83     void Server::ReceiveSession(const SessionPtr& session, const boost::system::error_code& error)
84     {
85         if (session_read_average_ > min_session_read_average_) {
86             session->set_on_receive(callback_);
87             session->Start();
88             sessions_.push_back(SessionWeakPtr(session));
89
90             // クライアント情報を要求
91             session->Send(ClientRequestedClientInfo());
92
93             // 受信制限量を更新
94             auto new_average = GetSessionReadAverageLimit();
95             session->Send(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_));
96
97             if (session_read_average_ != new_average) {
98                 session_read_average_ = new_average;
99                 SendOthers(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_),
100                         session);
101             }
102
103         } else {
104             Logger::Info("Refuse Session");
105             session->SyncSend(ClientReceiveServerCrowdedError());
106             session->Close();
107         }
108
109         auto new_session = boost::make_shared<ServerSession>(io_service_);
110          acceptor_.async_accept(new_session->tcp_socket(),
111                  boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));
112
113         // 使用済のセッションのポインタを破棄
114         auto it = std::remove_if(sessions_.begin(), sessions_.end(),
115                 [](const SessionWeakPtr& ptr){
116             return ptr.expired();
117         });
118         sessions_.erase(it, sessions_.end());
119
120     }
121
122     void Server::SendAll(const Command& command)
123     {
124         BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {
125             if (auto session = ptr.lock()) {
126                 session->Send(command);
127             }
128         }
129     }
130
131     void Server::SendOthers(const Command& command, SessionWeakPtr self_ptr)
132     {
133         BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {
134             if (auto session = ptr.lock()) {
135                 if (auto self = self_ptr.lock()) {
136                     if (*session != *self) {
137                         session->Send(command);
138                     }
139                 }
140             }
141         }
142     }
143
144     void Server::SendUDPTestPacket(const std::string& ip_address, uint16_t port)
145     {
146         using boost::asio::ip::udp;
147
148         std::stringstream port_str;
149         port_str << (int)port;
150
151         udp::resolver resolver(io_service_);
152         udp::resolver::query query(udp::v4(), ip_address.c_str(), port_str.str().c_str());
153         udp::resolver::iterator iterator = resolver.resolve(query);
154
155         static char request[] = "MMO UDP Test Packet";
156         for (int i = 0; i < UDP_TEST_PACKET_TIME; i++) {
157
158             io_service_.post(boost::bind(&Server::DoWriteUDP, this, request, *iterator));
159         }
160     }
161
162     void Server::ReceiveUDP(const boost::system::error_code& error, size_t bytes_recvd)
163     {
164         if (bytes_recvd > 0) {
165             std::string buffer(receive_buf_udp_, bytes_recvd);
166             FetchUDP(buffer);
167         }
168         if (!error) {
169           socket_udp_.async_receive_from(
170               boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,
171               boost::bind(&Server::ReceiveUDP, this,
172                 boost::asio::placeholders::error,
173                 boost::asio::placeholders::bytes_transferred));
174         } else {
175             Logger::Error("%s", error.message());
176         }
177     }
178
179     void Server::DoWriteUDP(const std::string& msg, const udp::endpoint& endpoint)
180     {
181         boost::shared_ptr<std::string> s = 
182               boost::make_shared<std::string>(msg.data(), msg.size());
183
184         socket_udp_.async_send_to(
185             boost::asio::buffer(s->data(), s->size()), endpoint,
186             boost::bind(&Server::WriteUDP, this,
187               boost::asio::placeholders::error, s));
188     }
189
190     void Server::WriteUDP(const boost::system::error_code& error, boost::shared_ptr<std::string> holder)
191     {
192 //        if (!error) {
193 //            if (!send_queue_.empty()) {
194 //                  send_queue_.pop();
195 //                  if (!send_queue_.empty())
196 //                  {
197 //                    boost::asio::async_write(socket_tcp_,
198 //                        boost::asio::buffer(send_queue_.front().data(),
199 //                          send_queue_.front().size()),
200 //                        boost::bind(&Session::WriteTCP, this,
201 //                          boost::asio::placeholders::error));
202 //                  }
203 //            }
204 //        } else {
205 //            FatalError();
206 //        }
207     }
208
209     Command Server::FetchUDP(const std::string& buffer)
210     {
211         uint32_t user_id;
212         unsigned char count;
213         header::CommandHeader header;
214         std::string body;
215         SessionPtr session;
216
217         size_t readed = network::Utils::Deserialize(buffer, &user_id, &count, &header);
218         if (readed < buffer.size()) {
219             body = buffer.substr(readed);
220         }
221
222         return Command(header, body, session);
223     }
224
225     void Server::ServerSession::Start()
226     {
227         online_ = true;
228
229         // Nagleアルゴリズムを無効化
230         socket_tcp_.set_option(boost::asio::ip::tcp::no_delay(true));
231
232         // IPアドレスを取得
233         global_ip_ = socket_tcp_.remote_endpoint().address().to_string();
234
235         boost::asio::async_read_until(socket_tcp_,
236             receive_buf_, NETWORK_UTILS_DELIMITOR,
237             boost::bind(
238               &ServerSession::ReceiveTCP, shared_from_this(),
239               boost::asio::placeholders::error));
240     }
241
242     int Server::GetSessionReadAverageLimit()
243     {
244         int byte = max_total_read_average_ / (sessions_.size() + 1);
245         byte = std::min(byte, max_session_read_average_);
246         
247         return byte;
248     }
249
250     int Server::max_total_read_average() const
251     {
252         return max_total_read_average_;
253     }
254
255     int Server::max_session_read_average() const
256     {
257         return max_session_read_average_;
258     }
259
260     int Server::min_session_read_average() const
261     {
262         return min_session_read_average_;
263     }
264
265     void Server::set_max_total_read_average(int byte)
266     {
267         max_total_read_average_ = byte;
268     }
269
270     void Server::set_max_session_read_average(int byte)
271     {
272         max_session_read_average_ = byte;
273     }
274
275     void Server::set_min_session_read_average(int byte)
276     {
277         min_session_read_average_ = byte;
278     }
279
280 }