8 #include <boost/make_shared.hpp>
9 #include <boost/foreach.hpp>
10 #include "../common/Logger.hpp"
11 #include "../common/network/Command.hpp"
12 #include "../common/network/Utils.hpp"
16 Server::Server(uint16_t port) :
17 endpoint_(tcp::v4(), port),
18 acceptor_(io_service_, endpoint_),
19 socket_udp_(io_service_, udp::endpoint(udp::v4(), port)),
21 max_total_read_average_(5000),
22 max_session_read_average_(600),
23 min_session_read_average_(100),
24 session_read_average_(200)
28 void Server::Start(CallbackFuncPtr callback)
30 callback_ = std::make_shared<CallbackFunc>(
31 [&](network::Command c){
34 if (c.header() == network::header::FatalConnectionError) {
37 auto new_average = GetSessionReadAverageLimit();
38 if (session_read_average_ != new_average) {
39 session_read_average_ = new_average;
40 SendAll(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_));
45 // 通信量制限を越えていた場合、強制的に切断
46 // else if (auto session = c.session().lock()) {
47 // if (session->GetReadByteAverage() > session_read_average_) {
48 //Logger::Info(_T("Banished session: %d"), session->id());
59 auto new_session = boost::make_shared<ServerSession>(io_service_);
60 acceptor_.async_accept(new_session->tcp_socket(),
61 boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));
65 socket_udp_.async_receive_from(
66 boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,
67 boost::bind(&Server::ReceiveUDP, this,
68 boost::asio::placeholders::error,
69 boost::asio::placeholders::bytes_transferred));
72 boost::asio::io_service::work work(io_service_);
79 Logger::Info("stop server");
81 void Server::Stop(int innterrupt_type)
84 Logger::Info(_T("stop server innterrupt_type=%d"),innterrupt_type);
87 int Server::GetUserCount() const
89 auto count = std::count_if(sessions_.begin(), sessions_.end(),
90 [](const SessionWeakPtr& s){ return !s.expired() && s.lock()->online(); });
95 std::string Server::GetStatusJSON() const
98 boost::format("{\"ver\":%d.%d.%d,\"cnt\":%d}")
99 % MMO_VERSION_MAJOR % MMO_VERSION_MINOR % MMO_VERSION_REVISION %
106 bool Server::Empty() const
108 return GetUserCount() == 0;
111 void Server::ReceiveSession(const SessionPtr& session, const boost::system::error_code& error)
113 if (session_read_average_ > min_session_read_average_) {
114 session->set_on_receive(callback_);
116 sessions_.push_back(SessionWeakPtr(session));
119 session->Send(ClientRequestedClientInfo());
122 auto new_average = GetSessionReadAverageLimit();
123 session->Send(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_));
125 if (session_read_average_ != new_average) {
126 session_read_average_ = new_average;
127 SendOthers(network::ClientReceiveWriteAverageLimitUpdate(session_read_average_),
132 Logger::Info("Refuse Session");
133 session->SyncSend(ClientReceiveServerCrowdedError());
137 auto new_session = boost::make_shared<ServerSession>(io_service_);
138 acceptor_.async_accept(new_session->tcp_socket(),
139 boost::bind(&Server::ReceiveSession, this, new_session, boost::asio::placeholders::error));
144 void Server::RefreshSession()
147 auto it = std::remove_if(sessions_.begin(), sessions_.end(),
148 [](const SessionWeakPtr& ptr){
149 return ptr.expired();
151 sessions_.erase(it, sessions_.end());
152 Logger::Info("Active connection: %d", GetUserCount());
155 void Server::SendAll(const Command& command)
157 BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {
158 if (auto session = ptr.lock()) {
159 session->Send(command);
164 void Server::SendOthers(const Command& command, SessionWeakPtr self_ptr)
166 BOOST_FOREACH(SessionWeakPtr& ptr, sessions_) {
167 if (auto session = ptr.lock()) {
168 if (auto self = self_ptr.lock()) {
169 if (*session != *self) {
170 session->Send(command);
177 void Server::SendUDPTestPacket(const std::string& ip_address, uint16_t port)
179 using boost::asio::ip::udp;
181 std::stringstream port_str;
182 port_str << (int)port;
184 udp::resolver resolver(io_service_);
185 udp::resolver::query query(udp::v4(), ip_address.c_str(), port_str.str().c_str());
186 udp::resolver::iterator iterator = resolver.resolve(query);
188 static char request[] = "MMO UDP Test Packet";
189 for (int i = 0; i < UDP_TEST_PACKET_TIME; i++) {
191 io_service_.post(boost::bind(&Server::DoWriteUDP, this, request, *iterator));
195 void Server::SendUDP(const std::string& message, const boost::asio::ip::udp::endpoint endpoint)
197 io_service_.post(boost::bind(&Server::DoWriteUDP, this, message, endpoint));
200 void Server::ReceiveUDP(const boost::system::error_code& error, size_t bytes_recvd)
202 if (bytes_recvd > 0) {
203 std::string buffer(receive_buf_udp_, bytes_recvd);
204 FetchUDP(buffer, sender_endpoint_);
207 socket_udp_.async_receive_from(
208 boost::asio::buffer(receive_buf_udp_, UDP_MAX_RECEIVE_LENGTH), sender_endpoint_,
209 boost::bind(&Server::ReceiveUDP, this,
210 boost::asio::placeholders::error,
211 boost::asio::placeholders::bytes_transferred));
213 Logger::Error("%s", error.message());
217 void Server::DoWriteUDP(const std::string& msg, const udp::endpoint& endpoint)
219 boost::shared_ptr<std::string> s =
220 boost::make_shared<std::string>(msg.data(), msg.size());
222 socket_udp_.async_send_to(
223 boost::asio::buffer(s->data(), s->size()), endpoint,
224 boost::bind(&Server::WriteUDP, this,
225 boost::asio::placeholders::error, s));
228 void Server::WriteUDP(const boost::system::error_code& error, boost::shared_ptr<std::string> holder)
231 // if (!send_queue_.empty()) {
232 // send_queue_.pop();
233 // if (!send_queue_.empty())
235 // boost::asio::async_write(socket_tcp_,
236 // boost::asio::buffer(send_queue_.front().data(),
237 // send_queue_.front().size()),
238 // boost::bind(&Session::WriteTCP, this,
239 // boost::asio::placeholders::error));
247 void Server::FetchUDP(const std::string& buffer, const boost::asio::ip::udp::endpoint endpoint)
249 unsigned char header;
256 if (buffer.size() > network::Utils::Deserialize(buffer, &header)) {
257 readed = network::Utils::Deserialize(buffer, &user_id, &count);
260 if (readed < buffer.size()) {
261 body = buffer.substr(readed);
265 (*callback_)(Command(static_cast<network::header::CommandHeader>(header), body, endpoint));
269 void Server::ServerSession::Start()
274 socket_tcp_.set_option(boost::asio::ip::tcp::no_delay(true));
277 boost::asio::socket_base::receive_buffer_size option(1048576);
278 socket_tcp_.set_option(option);
281 global_ip_ = socket_tcp_.remote_endpoint().address().to_string();
283 boost::asio::async_read_until(socket_tcp_,
284 receive_buf_, NETWORK_UTILS_DELIMITOR,
286 &ServerSession::ReceiveTCP, shared_from_this(),
287 boost::asio::placeholders::error));
290 int Server::GetSessionReadAverageLimit()
292 int byte = max_total_read_average_ / (sessions_.size() + 1);
293 byte = std::min(byte, max_session_read_average_);
298 int Server::max_total_read_average() const
300 return max_total_read_average_;
303 int Server::max_session_read_average() const
305 return max_session_read_average_;
308 int Server::min_session_read_average() const
310 return min_session_read_average_;
313 void Server::set_max_total_read_average(int byte)
315 max_total_read_average_ = byte;
318 void Server::set_max_session_read_average(int byte)
320 max_session_read_average_ = byte;
323 void Server::set_min_session_read_average(int byte)
325 min_session_read_average_ = byte;